From: Laurent S. <lsa...@ap...> - 2007-12-02 17:34:26
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If you just need to learn Cocoa, I would suggest you to start with a book that covers both Objective-C and the Cocoa APIs. Learning Objective-C is definitely an asset, but it's not mandatory to use RubyCocoa. I don't really have good suggestions for Cocoa books, but I had the opportunity to get started with http://www.cocoaprogramming.net, which I recommend. I think the book was written for Tiger or the version below, but it's still very pertinent. You can also learn a lot from the various articles/guides on developer.apple.com. Laurent On Dec 1, 2007, at 2:47 PM, Robert Feldt wrote: > Hi, > > RubyCocoa looks very nice; good work! > > I know Ruby very well but have never really programmed any larger > apps on the Mac platform. I don't know the Cocoa API at all. > > Can anyone recommend a few good resources/book to get started with? > > I also have a more specific question: I want to be able to program > apps with UI:s rendered in OpenGL (to experiment with zoomable GUI > as one example). Would it be wise to go via Cocoa, open a OpenGL > canvas and then call to that? Have anyone tried other approaches to > OpenGL-programming with Ruby on Mac? I tried the different SDL and > OpenGL libs available for Ruby but no one is really easy to install > and/or use. Any tips appreciated. > > -- > Best regards, > > /Robert Feldt > > ------------------------------------------------------------------------- > SF.Net email is sponsored by: The Future of Linux Business White Paper > from Novell. From the desktop to the data center, Linux is going > mainstream. Let it simplify your IT future. > http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4_______________________________________________ > Rubycocoa-talk mailing list > Rub...@li... > https://lists.sourceforge.net/lists/listinfo/rubycocoa-talk |