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From: FUJIMOTO H. <hi...@im...> - 2003-10-13 23:23:52
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At Mon, 13 Oct 2003 10:13:09 -0600,
Rod Schmidt wrote:
> Unless I'm missing something (you may need to point me to something more
> specific), I think you misunderstood me. I'm not trying to call Cocoa
> classes from Ruby but Ruby classes from an Objective-C Cocoa app.
I'm very sorry. You was not missing anything, but I had jumped to
a misleading conclusion about your message. Now, I have understood
your question, maybe.
> Is there another way to do this besides using Ruby's C API.? How
> could I do it using the RubyCocoa framework?
I guess that the following show an answer of your question:
/* cc -I/usr/lib/ruby/1.6/powerpc-darwin6.0 -framework Cocoa -framework RubyCocoa test.m */
#import <Cocoa/Cocoa.h>
#import <RubyCocoa/RubyCocoa.h>
int main()
{
id pool;
id obj;
RBRubyCocoaInit(); /* initialize Ruby and RubyCocoa */
pool = [[NSAutoreleasePool alloc] init];
obj = [RBObject RBObjectWithRubyScriptCString: "'hello world'" ]; /* eval string */
NSLog(@"%@", obj);
obj = [[RBObject alloc] initWithRubyObject: rb_cTime];
NSLog(@"%@", obj);
obj = [obj now]; /* obj is a RBObject with wrapping a result of obj.now */
NSLog(@"%@", obj);
[pool release];
return 0;
}
--
Hisa
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