From: Stephyn B. <ten...@st...> - 2003-07-11 04:00:18
|
I've seen this problem mentioned on the list and was wondering if a fix had been found. I'm itching to do some GUI work on the Mac OS X using Ruby. I'm using Mac OS X 10.2.6 and Ruby 1.6.8 (compiled from source). I just compiled RubyCocoa 0.4.0 from source and even though I applied the patch to take care of the Segmentation Fault problem, there still seems to be a greater problem with RubyCocoa finding individual bundles. For example, the test suite quits with: [me@computer:~/Desktop/rubycocoa-0.4.0/tests]$DYLD_FRAMEWORK_PATH=/ Users/stephyn/Desktop/rubycocoa-0.4.0/framework/build r uby -I../lib testall.rb ../lib/osx/cocoa.rb:12:in `require': No such file to load -- osx/objc/cocoa (LoadError) from ../lib/osx/cocoa.rb:12 from ./tc_nsattributedstring.rb:12:in `require' from ./tc_nsattributedstring.rb:12 from testall.rb:4:in `require' from testall.rb:4 from testall.rb:3:in `each' from testall.rb:3 Loaded suite testall Started Finished in 0.002562 seconds. 0 tests, 0 assertions, 0 failures, 0 errors Similarly, attempting to run any other of the sample scripts fails with similar results. Generally, anything osx/? can't be found. For example, [me@computer:/Developer/Examples/RubyCocoa]$ruby sndplay.rb /usr/local/lib/ruby/site_ruby/1.6/osx/cocoa.rb:12:in `require': No such file to load -- osx/objc/cocoa (LoadError) from /usr/local/lib/ruby/site_ruby/1.6/osx/cocoa.rb:12 from sndplay.rb:1:in `require' from sndplay.rb:1 This seems to be a known issue. I was curious if anyone had found a fix. Thanks in advance. Steve |