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#1 Figure out how to do better prompting.

open
nobody
None
5
2009-11-01
2009-11-01
bryce
No

We need to think of a consistent way to prompt the user at the end of messages. Before accepting input, we should have a prompt. When events happen (i.e., someone walks in the room), we should re-prompt, and at the end of battle rounds, we sohuld have a prompt.

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