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      From: Stephen D. <st...@da...> - 2002-09-17 17:08:39
      
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On Mon, 16 Sep 2002, Takaaki Tateishi wrote:
> At Sun, 15 Sep 2002 23:36:57 +0100 (BST),
> > Can anyone point me at an example of pop-up menus done in ruby-fltk (or
> > fltk-proper for that matter).
> > This is to implement a right-click context-sensitive menu.
> 
> Use FLTK::MenuButton with the type POPUP3. Here is an example:
> 
> require 'fltk'
> 
> $items1 = [
>   ["item1", 0, proc{ print("item1\n") }, "item1_data", FLTK::SUBMENU],
>     ["bar", 0, proc{|w,data| print("item1/bar\n") }, "item1_foo_data"],
>     [],
>   ["item2", 0, proc{ print("item2\n") }, "item2_data", FLTK::SUBMENU],
>     ["foo", 0, proc{ print("item2/foo\n") }, "item2_foo_data"],
>     [],
>   ["item3", 0, proc{ print("item3\n") }, "item3_data", FLTK::SUBMENU],
>     ["foo", 0, proc{ print("item3/foo\n") }, "item3_foo_data"],
>     [],
> ]
> 
> FLTK::Window.new(300,100){|win|
>   mb = FLTK::MenuButton.new(0,0,100,100,"popup")
>   mb.menu($items1)
>   mb.widget_type(FLTK::MenuButton::POPUP3)
>   win.show
> }
> 
> FLTK.run
Hi Takaaki,
Thanks for the pointer and the example.
It isn't my first choice to have an actual screen widget - I'm looking to
construct and pop-up a custom menu from my custom widget's handle method.
Is there a way to have the MenuButton widget created but not actually
mapped on the window?  And then just use menubutton.popup when I want to
show it?
I will tinker some on my own and see what I come up with.
Once only slightly connected question - is there a way to make the arrows
for sub-menus a little more subtle?
Thanks,
Steve
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