RubingGameStudy SVN
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bingbingbang
File | Date | Author | Commit |
---|---|---|---|
AI_for_Games | 2022-07-02 | bingbingbang | [r471] |
Collision_Detection_in_Interactive_3D_Environments | 2023-04-16 | bingbingbang | [r520] |
Game_AI_Pro | 2022-10-15 | bingbingbang | [r484] |
Game_Engine_Architecture(Jason Gregory) | 2020-11-06 | bingbingbang | [r273] |
Game_Physics | 2021-12-14 | bingbingbang | [r438] |
Game_Physics_Engine_Development | 2020-11-06 | bingbingbang | [r263] |
Game_Programming_Algorithms_and_Techniques | 2021-12-02 | bingbingbang | [r421] |
Game_Programming_Patterns | 2022-06-03 | bingbingbang | [r464] |
Learning_Physics_Modeling_with_PhysX | 2021-12-02 | bingbingbang | [r421] |
Multiplayer_Game_Programming | 2021-12-02 | bingbingbang | [r421] |
Programming_Game_AI_by_Example | 2017-12-11 | bingbingbang | [r30] |
Real-Time_Collision_Detection | 2023-03-04 | bingbingbang | [r498] |