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Rubik's Race / News: Recent posts

1.5.3 released!

This is mainly a maintenence release, fixing many bugs that were present in the earlier 1.5.2. Download it and check it out!

Posted by Nick Bowler 2003-10-13

1.5.3 status update

It has been a while since an update, so I will fill you in on what's happening with Rubiks Race development. The next version of the game fixes most of the bugs - all thats left is the cockroaches.

Changes include:
-Fixed a bug where if no servers were found on the master the "Fetch" button would be permanently disabled
-Fixed a bug which could cause network packets to be messed up sometimes
-Added the ability to change nickname while connected to a server to version 1.1 of the protocol
-Added the ability to send messages to one player to version 1.1 of the protocol... read more

Posted by Nick Bowler 2003-09-26

1.5.2 Release!

Yesterday I released Rubiks Race 1.5.2, i was far too tired to post this news message then. Feel free to download and enjoy!

Posted by Nick Bowler 2003-08-21

Slight Setback

A whole pile of tiny issues appeared in the netcode today, and really slowed things down to a crawl. Sorry to keep everyone waiting, but I want to get this release as bug-free as possible, especially where the network code is concerned. Mostly all it needs now is some real-world beta testing and packaging, and it will be set to go!

Posted by Nick Bowler 2003-08-19

Likely Release

The release will *very likely* be tomorrow (Monday, August 18th) without much doubt. The network code is almost completely finished, but due to a huge roadblock that was encountered, I am not able to get the release done today. For anyone who has played an earlier version of the game, these are a few new things to look forward to:

Complete new sound set! (excepting the amazing song by Audible Lunatic of course)
Up to 16 players in multiplayer
You won't have to reconnect to the server every time you want to play another game
Fun little chatroom to talk to people while waiting for people to join the game
Everything will work better (hopefully)
And of course, the master server list.

Posted by Nick Bowler 2003-08-18

Pending Release

Assuming everything goes smoothly, and I don't run into major obstacles while writing the socket code, you can expect the release to be either Sunday, August 17th, or the day after. The network code and release prep are the only things left on the agenda.

Posted by Nick Bowler 2003-08-17

Status Report

1.5.2 is coming along nicely, with the new installer completed, I am currently busy with tidying up the code for the first open source release of this program. If all goes well and the power stays on, I plan for the release to be BEFORE Monday, August 18th.

By going to http://rubiksrace.sourceforge.net/ you can see screenshots of the new installer as well as an ingame. All of the graphics you see were made by Calvin Walton (Kepstin).

Posted by Nick Bowler 2003-08-15