To be most useful, this should be a toggle that could be set by the player and/or GM. Keeping the player from going beyond assigned movement points is great, but teleport/blink abilities mean that it might have to be turned off at times.
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To be most useful, this should be a toggle that could be set by the player and/or GM. Keeping the player from going beyond assigned movement points is great, but teleport/blink abilities mean that it might have to be turned off at times.