No problem. I will test with my players in a few days. It would it be possible to have the text and text box a little larger it was hard to read some of the text and rolls.
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Here are some new features in the newest ALPHA build:
Basic roller:
/roll
/rollme
/rollgm
Format: d#, #d#, d#+#, #d#+#
(can also use '-' modifier)
Faster Image Explorer:
The image explorer has been drastically rewritten to make it faster for large map images, and use a fraction of the memory
New Map Dialog:
This build introduces the new New Map Dialog. It's still a work in progress so send feedback
Map Features:
The New Map Dialog allows setting the map name and feet per cell (although name isn't used yet)
As always, please post feedback, we love it !
Ok just tried to roll features in test with a player and got the following results. We tried all there command and got the same thing.
1. No result was given
2. text is mispelled it says Fobbo olls
Weird, apparently the roll macro didn't get hooked up to the trivial roller.
In any case, I've updated the code and it is available on ALPHA b51.
Thanks for letting us know !
No problem. I will test with my players in a few days. It would it be possible to have the text and text box a little larger it was hard to read some of the text and rolls.
I agree about the font readability. I've increased the font size, made it bold, and white. We'll see what else we can do to make it more readable