swallowtailed - 2007-12-29

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Some additional infomation on this bug based on a test board I've got set up :
the 'transparent' areas on the affected tiles flick between the boards background colour and the transparent colour (pink/purple) as you move around the board. The renderer only seems to render the tile on the highest layer in this mode - such that if I have a transparent tile on layer 3, the tiles on 1 and 2 are never visible at runtime.