I'm trying to run version 0.5.5 on Ubuntu 11.04 and have several questions.
If a put a link to rpgng on my desktop, it creates and uses a workspace on my desktop. Is there any way to have it use the existing workspace in the rpgng dir?
We use a custom compile utility. Is there a way to add it to the rpgng compile options?
Is it possible to open a source member directly, without browsing thru the tree view?
Are filters enabled? I can open a list of filters (which of course is empty) but cannot see any way to create one, unless I'm just overlooking it.
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Sorry about that, I didn't know there were tutorials. The sourceforge page
pointed to here.
That worked, although I'm a little confused as to why it previously looked for the workspace in the same directory as the symlink. I would have expected it to look in the dir the symlink pointed to. C'Est La Vie!
:(
Well, I get the dialog but my source member never comes up. I was trying to browse to a member in a source file that for some reason does not show up when I expand the library.
Got it.
I love the idea of rpgng, but unfortunately, after browsing the forum, I don't
think it's going to work for me (since I can't edit source, since it would
overwrite all the source dates, compile or debug).
Thanks for your help,
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I'm trying to run version 0.5.5 on Ubuntu 11.04 and have several questions.
A good start are the video tutorials.
http://rpgnextgen.sourceforge.net/index.php?content=videos
http://wiki.rpgnextgen.com/doku.php?id=installation#Workspace
The workspace can be specified with a -data parameter on the command line.
No at the moment there is no custom compile command support available.
CTRL+SHIFT+A
see video tutorial
Sorry about that, I didn't know there were tutorials. The sourceforge page
pointed to here.
I love the idea of rpgng, but unfortunately, after browsing the forum, I don't
think it's going to work for me (since I can't edit source, since it would
overwrite all the source dates, compile or debug).
Thanks for your help,