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*CTLSPEC not working in compiles

2011-08-20
2012-09-14
  • David Strawn

    David Strawn - 2011-08-20

    I tried to use the library name/CTLSPEC in my create bound RPG compile
    option, but it doesn't work. It compiles some other member I am not even
    working on in the editor. If I use library name/member name, it works fine.
    is there something i am missing?
    CTLSPEC would be really helpful, if I could
    get it to work. Also, how can I specify to use the library of the member when
    compiling, instead of having to give a specific library name in the compile
    options? Thanks.

     
  • Mihael Schmidt

    Mihael Schmidt - 2011-08-21

    Hi,

    I never used *CTLSPEC (didn't even know what it did). I looked it up and I can
    say that it ain't supported at the moment.

    If you need it than open a ticket at
    http://tickets.rpgnextgen.com.

    Mihael

     
  • David Strawn

    David Strawn - 2012-06-12

    Let me ask this a different way. How can I compile (using the CRTBNDRPG global
    template) without having to change the compile options for every different
    source member?

     
  • Mihael Schmidt

    Mihael Schmidt - 2012-06-13

    Simple: You can't.

    Sorry.

     

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