From: Jon E. <je...@mi...> - 2005-01-05 18:41:05
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I like 'New <Type> called <Name>'. I'm thinking about the 'is part of' thing. I partially agree, but I don't know if 'is part of' is any better than 'is in'. Dan wrote: > Overall, I think it looks good. But then, I'm a programmer, and it's > a very easy language. > My biggest complaint is with creating new objects: > >> Map Firstmap is in Game > > <Type> <Name> is in <Object> > > This can really be broken down into two parts: > "<Type> <Name>": Create a new <Type> called <Name> > "is in <Object>": This new <Type> is part of <Object> > > The first part, to me, isn't all that clear. Would a random > non-coder looking at "Map Firstmap" realize that Firstmap is a Map? > Maybe, but maybe not. I'm thinking something like > "new <Type> called <Name>" would be clearer: > "new Map called FirstMap". > On the other hand, that could be adding too much typing. We could > shorten it. > "new Map: FirstMap" > "Map called FirstMap" > "FirstMap is a Map" > "FirstMap is a new Map" > > Which one do people like best? > > As for the second part, I think the "in" could be confusing to those > who are just being introduced to Object Oriented stuff. "is part of" > would probably make it much clearer, but that is, again, probably too > much typing. > > > Related to both problems, we could make the scripting engine > auto-expand certain phrases or symbols when it sees them. The user > could type 'ipo', and when it checks for syntax, it would replace that > with "is part of". Or they could just type "is part of". > Of course, if we end up with a GUI to create the script, it doesn't > really matter. > > > > ------------------------------------------------------- > The SF.Net email is sponsored by: Beat the post-holiday blues > Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. > It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt > _______________________________________________ > Rpg-maker-design mailing list > Rpg...@li... > https://lists.sourceforge.net/lists/listinfo/rpg-maker-design > |