You mean, like retune the actual samples? It may be easier, but I am making a game for mobile phones which use General MIDI and I want to make sure the sound plays accurately. It is unlikely I can do anything about the sound source on the phones, but the MIDI Pitch Bend protocol is guaranteed to be supported. (I think they use GM-lite).

On Fri, Apr 5, 2013 at 3:17 PM, Abrolag <> wrote:
On Fri, 5 Apr 2013 15:00:02 -0600
Insidious Blank <> wrote:

> I have been composing microtonal songs in Rosegarden, which means that none
> of the standard MIDI notes are the ones I'm interested in. To get the
> pitches I want, I have been applying a pitch bend event to the 12 piano
> pitches such as (50, 36) to A (77, 92) to D#, etc. to get the cents values
> I want. This does work flawlessly by hand, but it is time consuming. Is
> there a way to tell Rosegarden to bend ALL of a certain note, like a D, a
> certain amount? That way, whenever I enter a note, it is automatically
> pitch bent and it will save me time and effort? I would also need different
> configurations for different tuning systems.

Surely this would be easier to do from the sound source?

Will J Godfrey
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.

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