From: Robotics P. u. h. l. <rob...@li...> - 2007-10-22 21:22:36
|
I do not think this is a network problem. I was just trying to eliminate that possibility. My messages have been asking for help in this and asking for confirmation when I think I have eliminated one source of error Error sources are 1)Intro code 2)Intro to gumstix communication(WiFi) 3)intra gumstix communication 4)player code 5)player to create communication 6) create itself 7) create to player comm 8)gumstix to desktop comm(WiFi) 9)intra desktop comm I think we have evidence that the WiFi works, pinging. Also the inter program communication works, both are getting messages. Errors are 1) warnings on player. What caused them? Are they expected? otherwise player seems ok. 2)NACKs on Intro. Could they have been caused by what ever caused the warnings on player? 3)Segmentation fault on intro. What has caused this in your experience? I have only seen this sort of behavior with things like stack overflow, wild pointers, etc. under what conditions is the failed to reconnect warning issued? The preponderance of evidence is against intro John Cummins __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com |