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#392 Bullets of the same bot collide at low bullet powers and high gun-cooling rate

1.9.3.0
closed
None
1
2017-10-17
2017-10-07
No

Run a battle between Interactive_v2 and SittingDuck with a gun cooling rate of 0.7, and fire 1.0-power bullets in one direction without moving. You will see Interactive's own bullets colliding with each other, which I don't think is the intended behavior.

Reproduced on Robocode 1.9.3.0 Alpha on Java 8u144 on Windows 10.

Discussion

  • Flemming N. Larsen

    • status: open --> pending
    • assigned_to: Flemming N. Larsen
    • Group: 1.9.2.6 --> 1.9.3.0
     
  • Flemming N. Larsen

    Fixed as well. :-)

     
  • MultiplyByZer0

    MultiplyByZer0 - 2017-10-16

    Congratulations on working through the backlog! We really appreciate it.

     
  • MultiplyByZer0

    MultiplyByZer0 - 2017-10-16

    I can confirm this bug is fixed.

     
  • Flemming N. Larsen

    • status: pending --> closed
     

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