Could you please introduce firearms skill categories and skills (as in ICE Weapon Law Firearms).
They are only two new weapon groups. I think that simply they can be introduced giving the possibility to a character to develop further weapon groups at the maximum cost provided for their profession.
Skill category name:
Weapon * 1-hand firearms Ag/Ag/St - Standard progression
Skill name:
black powder pistol
revolver
automatic pistol
semiautomatic pistol
etc.
Skill category name:
Weapon * 2-hand firearms Ag/Ag/ St - Standard progression
Skill name:
musket
rifle
machine guns
etc...
It could be great also if you can add the other skill reported in ICE Weapon Law Firearms
At least it could be of great use the possibility to change the skill categories name (as it is actually possible for skills).
You can add your own Skill group and skills. See readme: http://rmoffice.sourceforge.net/readme.html#d446e584 Chapter "How can I add my own skill categories or skills?"
Last edit: Daniel Nettesheim 2022-06-26