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more work on the terrain component

Thomas Fischer Thomas Fischer 2012-09-08

changed .hgignore
changed source/main/RoRPrerequisites.h
changed source/main/gameplay/PlayerColours.h
changed source/main/gameplay/RandomTreeLoader.h
changed source/main/gameplay/RoRFrameListener.cpp
changed source/main/gfx/DecalManager.h
changed source/main/gfx/particle/OgreShaderParticleRenderer.h
changed source/main/terrain/TerrainGeometryManager.cpp
changed source/main/terrain/TerrainGeometryManager.h
changed source/main/utils/ErrorUtils.h
changed source/main/utils/InputEngine.h
changed source/main/utils/ScopeLog.h
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source/main/RoRPrerequisites.h Diff Switch to side-by-side view
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source/main/gameplay/PlayerColours.h Diff Switch to side-by-side view
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source/main/gameplay/RandomTreeLoader.h Diff Switch to side-by-side view
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source/main/gameplay/RoRFrameListener.cpp Diff Switch to side-by-side view
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source/main/gfx/DecalManager.h Diff Switch to side-by-side view
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source/main/gfx/particle/OgreShaderParticleRenderer.h Diff Switch to side-by-side view
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source/main/terrain/TerrainGeometryManager.cpp Diff Switch to side-by-side view
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source/main/terrain/TerrainGeometryManager.h Diff Switch to side-by-side view
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source/main/utils/ErrorUtils.h Diff Switch to side-by-side view
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source/main/utils/InputEngine.h Diff Switch to side-by-side view
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source/main/utils/ScopeLog.h Diff Switch to side-by-side view
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