Riggy / News: Recent posts

Riggy v1.3 Released!

New in this version besides a few minor fixes is a 'd20' game type and usage of the GNU Autoconf suite for better portability. In addition, the Windows version is now sporting hotkeys, a status bar and the ability to minimize to the system tray.

Posted by Jay Miller 2004-04-05

v1.2 Cygwin Bug Fixed

A little bug caused makes to fail under Cygwin. I didn't wanna make a whole new release to fix this, so I just snuck it into the current tarball.

So if you had a problem building under Cygwin, try redownloading - it should work now. (Thanks again to ArC KaNe for pointing this out!)

Posted by Jay Miller 2004-01-09

Riggy v1.2 Released!

While Riggy has always worked in Cygwin, I decided to make a native port to Windows. Doing so assured me that Riggy can be made to work on most other OSs since Windows has some (ahem) significant differences. A nice GUI is also present in the Windows version for configuration.

Additionally, I've generalized and expanded the IRC operations available to Riggy and incorporated 'live dice' into the rolling mechanism via the '-l' switch (thanks to ArC KaNe for the suggestion!).... read more

Posted by Jay Miller 2004-01-08

Riggy v1.1 Released!

I received a couple of patches recently that got me back on track. One, from Yves Quemener, implements the Shadowrun dice system (game type 'sr'). The other, from B. Lee Adamson Jr., worked the Mirima Tyalie system into Riggy (game type 'mt').

Besides the new dice systems, several bugs have been fixed.

Posted by Jay Miller 2003-05-01

Riggy goes public!

So I decided put Riggy in his church clothes and send him off. Hopefully, this will in time help improve him. As far as new features since the last (private) release, v0.5, the RNG has been revamped to some extent such that it now works moderately well.

I will now sleep for 20 hours - enjoy!

Posted by Jay Miller 2002-12-03

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