Home

Andreas Pidde

RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.

Screenshot thumbnail
Bilinear Patch Mesh
Screenshot thumbnail
Harley Davidson Polygonal Model (model from www.3dcafe.com)
Screenshot thumbnail
Bicubic Patch With Texture (paintedplastic)
Screenshot thumbnail
Killeroo Catmull-Clark SD (model from www.headus.com/au/)
Screenshot thumbnail
Many Spheres (ManySpheres.rib from the jrman project)
Screenshot thumbnail
Bicubic Patches (bike.rib from the jrman project)


Project Admins: