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From: Anton F. <tes...@bk...> - 2004-03-19 17:05:46
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=EE=C5=D3=CB=CF=CC=D8=CB=CF =D7=CF=D0=D2=CF=D3=CF=D7 (=CD=CF=D6=CE=CF =
=CE=C1=DA=D7=C1=D4=D8 =DA=C1=CD=C5=DE=C1=CE=C9=D1=CD=C9 ;)) =D0=CF =
=D0=CF=D7=CF=C4=D5 =D3=D4=C9=CC=D1 =E1=CE=D5=C2=C9=D3=C1:
- =FA=C1=DE=C5=CD =D0=C9=D3=C1=D4=D8 =C2=D5=CB=D7=D5 C/I =
=D0=C5=D2=C5=C4 =C9=CD=C5=CE=C5=CD =
=CB=CC=C1=D3=D3=C1/=C9=CE=D4=C5=D2=C6=C5=CA=D3=C1?
- =ED=CF=D6=C5=D4 =CE=C5 =D3=D4=CF=C9=D4 =CD=C5=DB=C1=D4=D8 =
=D0=C5=D2=C5=CD=C5=CE=CE=D9=C5 =C9 =CD=C5=D4=CF=C4=D9 =
=CB=CC=C1=D3=D3=C1? =E1 =CE=C1=D0=D2=C9=CD=C5=D2 =D3=CE=C1=DE=C1=CC=C1 =
=CF=D0=C9=D3=D9=D7=C1=D4=D8 =CD=C5=D4=CF=C4=D9, =DA=C1=D4=C5=CD =
=D0=C5=D2=C5=CD=C5=CE=CE=D9=C5. =E9=ED=E8=EF =CB=CF=C4 =D7 =
=D4=C1=CB=CF=CD =D3=CC=D5=DE=C1=C5 =C2=D5=C4=C5=D4 =C2=CF=CC=C5=C5 =
=DE=C9=D4=C1=C5=CD=D9=CD.
=F7=CF=D4... =D0=D2=C5=C4=CC=C1=C7=C1=C0 =D4=C1=CB=CF=CA =
=D3=D4=C9=CC=D8...
=FA=C1=C7=CF=CC=CF=D7=CF=DE=CE=D9=CA =C6=C1=CA=CC:
-------------------------------------------------------------------------=
-------
#pragma once
=20
// =C9=CD=C5=CE=C1 =CE=C5=CA=CD=D3=D0=C5=D3=CF=D7 - =C9=DA =
=CD=C1=CC=C5=CE=D8=CB=C9=C8 =C2=D5=CB=D7, =DE=D4=CF =C2=D9 =CE=C5 =
=D0=D5=D4=C1=D4=D8 =D3 =CB=CC=C1=D3=D3=C1=CD=C9
// =C4=CC=D1 =D2=C1=DA=C4=C5=CC=C5=CE=C9=D1 =D3=CC=CF=D7 - =
=CE=C9=D6=CE=C5=C5 =D0=CF=C4=DE=C5=D2=CB=C9=D7=C1=CE=C9=C5
namespace ns_one=20
{
namespace ns2
{
=20
// =E9=CD=C5=CE=C1 =CB=CC=C1=D3=D3=CF=D7 - =
=CE=C9=DE=C9=CE=C1=C0=D4=D3=D1 =D3 =C2=CF=CC=D8=DB=CF=CA =
=C2=D5=CB=D7=D9, =
=F3=CC=CF=D7=C1=F2=C1=DA=C4=C5=CC=D1=C0=D4=D3=D1=F4=C1=CB.
class SomeClass
{
public:
// =F0=D2=C1=D7=C9=CC=C1 =C4=CC=D1 =C9=CD=C5=CE =
=C6=D5=CE=CB=C3=C9=CA - =D4=C1=CB=C9=C5 =D6=C5, =CB=C1=CB =C9 =C4=CC=D1 =
=C9=CD=C5=CE =CB=CC=C1=D3=D3=CF=D7.
void PubMethod();
=20
protected:
char* ProtectedMethod(int _Parm);
=20
private:
// =C5=D3=CC=C9 =D3=D4=D2=CF=CB=C1 =CE=C5=C2=CF=CC=D8=DB=C1=D1, =
=D4=CF =CE=C5 =D2=C1=DA=C2=C9=D7=C1=C5=D4=D3=D1 =CE=C1 =
=CE=C5=D3=CB=CF=CC=D8=CB=CF =D3=D4=D2=CF=CB
const SomeClass& PrivateMethod(char _Parm1, int _Parm2) =
throw(SomeException);
=20
// =C5=D3=CC=C9 =D3=D4=D2=CF=CB=C1 =D0=CF=CC=D5=DE=C1=C5=D4=D3=D1 =
=C2=CF=CC=D8=DB=C1=D1, =D4=CF =D3=D4=CF=C9=D4 =C5=A3 =
=D2=C1=DA=C2=C9=D4=D8 =CE=C1 =CE=C5=D3=CB=CF=CC=D8=CB=CF =
=D3=D4=D2=CF=CB,
// =CE=CF =D3=D4=D2=CF=C7=C9=C8 =D0=D2=C1=D7=C9=CC =C9=CD=C8=CF =
=CE=C5 =D4=D2=C5=C2=D5=C5=D4=D3=D1.
const SomeClass& PrivateMethod(char _Parm1, float _Parm3,
VeryLongClassName _LongParmName,
int _Parm2)
throw(SomeException);
=20
public:
int m_PubVar; // Rare! ;)
=20
protected:
char m_ProtectedVar;
=20
private:
SomeClass *m_PrivateVar;
};
=20
// =F4=C5=CD=D0=CC=C5=CA=D4=D9...
// =C4=CC=D1 =D0=C1=D2=C1=CD=C5=D4=D2=CF=D7=D3=C1=CD =D1 =
=C9=D3=D0=CF=CC=D8=DA=D5=C0 =D0=D2=CF=D3=D4=CF =C2=CF=CC=D8=DB=C9=C5 =
=C2=D5=CB=D7=D9 - typename T =CE=C1=D0=D2=C9=CD=C5=D2,=20
// =CE=CF =C9=CD=C8=CF =D0=CF=CC=C5=DA=CE=CF =C2=D5=C4=C5=D4 =
=D5=CB=C1=DA=D9=D7=C1=D4=D8 =CB=C1=CB=C9=C5-=CE=C9=C2=D5=C4=D8 =
=C9=CD=C5=CE=C1 =D3=CF =D3=CD=D9=D3=CC=CF=CD =C4=CC=D1 =
=D0=C1=D2=C1=CD=C5=D4=D2=CF=D7 =DB=C1=C2=CC=CF=CE=C1.
//
// =F0=CF=D3=CB=CF=CC=D8=CB=D5 =D3=CC=CF=D7=C1 template, typename - =
=C4=CC=C9=CE=CE=D9=C5, =D4=CF =D7=D9=D2=C1=D6=C5=CE=C9=C5
// template<typename t_Name1, typename t_Name2> =D7=D3=C5=C7=C4=C1 =
=D0=C9=DB=C5=D4=D3=D1 =CE=C1 =CF=D4=C4=C5=CC=D8=CE=CF=CA =
=D3=D4=D2=CF=CB=C5.
template<typename t_Name1, typename t_Name2>
class TAnotherClass
{
// ...
};
=20
} // namespace ns2
} // namespace ns_one
=20
#include "ClassName.inl"
-------------------------------------------------------------------------=
-------
=20
*.INL =C6=C1=CA=CC:
-------------------------------------------------------------------------=
-------
namespace ns_one
{
namespace ns2
{
=20
template<typename t_Name1, typename t_Name2>
void TAnotherClass<t_Name1, t_Name2>::SomeMethod(t_Name1 _SomeParm)
{
Matrix4x4 projectionMatrix; // =E9=CD=C5=CE=C1 =CB=CC=C1=D3=D3=CF=D7 =
- =CE=C1=DE=C9=CE=C1=C0=D4=D3=D1 =D3 =C2=CF=CC=D8=DB=CF=CA =
=C2=D5=CB=D7=D9, =C9=CD=C5=CE=C1
// =D0=C5=D2=C5=CD=C5=CE=CE=D9=C8 - =D3 =
=CD=C1=CC=C5=CE=D8=CB=CF=CA.
// ...
}
=20
} // namespace ns2
} // namespace ns_one
-------------------------------------------------------------------------=
-------
=20
*.CPP =C6=C1=CA=CC:=20
-------------------------------------------------------------------------=
-------
namespace ns_one
{
namespace ns2
{
=20
void SomeClass::PubMethod()
{
// ...
}=20
=20
} // namespace ns2
} // namespace ns_one
-------------------------------------------------------------------------=
-------
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