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Fixed some texts

Enabled modules (so the wondermovie module can be a real module, will come soon)
500 AD scenario update part 1

merijnv1 2012-07-31

changed /trunk rfca-unm-code1/Assets/XML/Text/CIV4GameText_RFCA_Wonders.xml
changed /trunk rfca-unm-code1/Assets/XML/Text/CIV4GameText_Victory.xml
changed /trunk rfca-unm-code1/Changelog.txt
changed /trunk rfca-unm-code1/PublicMaps/RFCA 500AD.CivBeyondSwordWBSave
changed /trunk rfca-unm-code1/RFCA.ini
/trunk rfca-unm-code1/Assets/XML/Text/CIV4GameText_RFCA_Wonders.xml Diff Switch to side-by-side view
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/trunk rfca-unm-code1/Assets/XML/Text/CIV4GameText_Victory.xml Diff Switch to side-by-side view
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/trunk rfca-unm-code1/Changelog.txt Diff Switch to side-by-side view
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/trunk rfca-unm-code1/PublicMaps/RFCA 500AD.CivBeyondSwordWBSave Diff Switch to side-by-side view
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/trunk rfca-unm-code1/RFCA.ini Diff Switch to side-by-side view
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