Activity for RetroGear

  • Davide Cerullo committed [182bc9] on Code

    RPG Demo - Refactoring and preliminary battle system events

  • Davide Cerullo committed [d1ab53] on Code

    Sokoban demo - Updated logic and new levels

  • Davide Cerullo committed [1729a9] on Code

    RetroGear - Menu component refactoring

  • Davide Cerullo committed [2cd7de] on Code

    RetroGear - Menu component refactoring (WIP)

  • Davide Cerullo committed [b136e7] on Code

    RetroGear - Menu component refactoring (WIP)

  • Davide Cerullo committed [b2a9eb] on Code

    RetroGear - Menu component refactoring (WIP)

  • Davide Cerullo committed [f3d203] on Code

    RetroGear - Menu component refactoring (WIP)

  • Davide Cerullo committed [b86fd6] on Code

    RetroGear - Menu component refactoring - rowSpan and colSpan support for item packing

  • Davide Cerullo committed [4bfcd5] on Code

    RetroGear - Menu component refactoring (WIP)

  • Davide Cerullo committed [ab8c40] on Code

    RetroGear - Menu component refactoring (WIP)

  • Davide Cerullo committed [ebfc6b] on Code

    RetroGear - Menu component refactoring (WIP)

  • Davide Cerullo committed [16f58e] on Code

    RetroGear - Menu component refactoring (WIP)

  • Davide Cerullo committed [8be679] on Code

    RetroGear - Menu component refactoring (WIP)

  • Davide Cerullo committed [1db696] on Code

    RetroGear - Menu component refactoring (WIP)

  • Davide Cerullo committed [06b980] on Code

    Tutorial - Menu examples update - Moved "selector menu" type from core to the example

  • Davide Cerullo committed [11b9e2] on Code

    Merge branch 'timers' into develop

  • Davide Cerullo committed [1755da] on Code

    RetroGear - Removed old timing related functions

  • Davide Cerullo committed [d39fc2] on Code

    RetroGear - Timing related functions updates

  • Davide Cerullo committed [bbbeed] on Code

    RetroGear - FPS framecounter increment moved inside "countFrames()"

  • Davide Cerullo committed [9d5527] on Code

    Tutorial - Timer example update

  • Davide Cerullo committed [effb1e] on Code

    Tutorial - Timer example update

  • Davide Cerullo committed [bd2c75] on Code

    RetroGear - Sprite library small fixes

  • Davide Cerullo committed [01f959] on Code

    Tutorial - Timer example update

  • Davide Cerullo committed [337f33] on Code

    Tutorial - Timer example update

  • Davide Cerullo committed [7dc8da] on Code

    RetroGear - Updated support for keyboard snapshot states

  • Davide Cerullo committed [19a867] on Code

    RetroGear - New timing functions (WIP)

  • Davide Cerullo committed [1ef608] on Code

    Sokoban demo - Update and paletted double screen support

  • Davide Cerullo committed [2fd26d] on Code

    Merge branch 'palette' into develop

  • Davide Cerullo committed [eb2d40] on Code

    Sokoban demo - Updated gameplay and graphical effects

  • Davide Cerullo committed [f14bc6] on Code

    RetroGear - Palettized surfaces support

  • Davide Cerullo committed [401293] on Code

    RetroGear - Palettized surfaces support (WIP)

  • Davide Cerullo committed [e7b1f6] on Code

    RetroGear - Updated gfx library

  • Davide Cerullo committed [f3c9a4] on Code

    Sokoban demo - Testing fading transitions

  • Davide Cerullo committed [d1cb02] on Code

    Sokoban demo - Update movable object collision handling

  • Davide Cerullo committed [d35e78] on Code

    platform_game - Updated sources and assets

  • Davide Cerullo committed [0d7caf] on Code

    RetroGear - Small fixes

  • Davide Cerullo committed [2eeb3a] on Code

    Tutorial - Platformer update

  • Davide Cerullo committed [39de47] on Code

    Tutorial - Platformer update

  • Davide Cerullo committed [17d623] on Code

    Tutorial - Tile collisions example update (Added tile types list)

  • Davide Cerullo committed [57a5f0] on Code

    Tutorial - Tile collisions example update (Removed unused code)

  • Davide Cerullo committed [5f5f02] on Code

    Tutorial - Tile collisions example update

  • Davide Cerullo committed [4502e1] on Code

    Tutorial - Tile collisions example update

  • Davide Cerullo committed [809091] on Code

    Tutorial - Tile collisions example

  • Davide Cerullo committed [22c824] on Code

    Tutorial - Platformer example update - player.c refactoring

  • Davide Cerullo committed [5d8060] on Code

    RetroGear - Code refactoring and cleaning

  • Davide Cerullo committed [46f229] on Code

    Tutorial - Platformer example update

  • Davide Cerullo committed [59cb4e] on Code

    Tutorial - Platformer example update

  • Davide Cerullo committed [415e62] on Code

    RetroGear - Code refactoring and cleaning

  • Davide Cerullo committed [0a7e61] on Code

    RetroGear - Updated Typewriter library

  • Davide Cerullo committed [6b2fbf] on Code

    RetroGear - Updated Typewriter library

  • Davide Cerullo committed [fb8d44] on Code

    RPG Demo - Removed unused code

  • Davide Cerullo committed [979032] on Code

    RetroGear - Updated Typewriter library and related tutorial

  • Davide Cerullo committed [8256e4] on Code

    RPG Demo - Updated party

  • Davide Cerullo committed [411203] on Code

    RPG Demo - Update NPCs

  • Davide Cerullo committed [a73b0f] on Code

    RetroGear - Updated Camera library

  • Davide Cerullo committed [d07352] on Code

    RPG Demo - Refactoring player.c

  • Davide Cerullo committed [f15648] on Code

    RetroGear - refactoring Camera, Level, Gfx and Tile libraries

  • Davide Cerullo committed [5e21c6] on Code

    Sokoban demo - Update

  • Davide Cerullo committed [85761b] on Code

    RetroGear - Updated tile library

  • Davide Cerullo committed [601d61] on Code

    Sokoban demo - Update

  • Davide Cerullo committed [bec002] on Code

    Sokoban demo - Initial commit

  • Davide Cerullo committed [ed3e8e] on Code

    RetroGear - Updated sprite surface refcount

  • Davide Cerullo committed [95fd6c] on Code

    RetroGear - Input timing and lag support

  • Davide Cerullo committed [df7215] on Code

    Tutorial - FPS update

  • Davide Cerullo committed [aefa56] on Code

    Tutorial - Platformer example - New tile collision handling (TEST)

  • Davide Cerullo committed [a52e1d] on Code

    Tutorial - Updated sprites example

  • Davide Cerullo committed [5d146d] on Code

    RetroGear - Fixed and updated drawEntity function

  • Davide Cerullo committed [b8fa40] on Code

    Tutorial - Platformer example - Updated ladders logic

  • Davide Cerullo committed [06a0e0] on Code

    RetroGear - Updated gfx and input codes

  • Davide Cerullo committed [6a36dc] on Code

    Tutorial - Input example

  • Davide Cerullo committed [561e0a] on Code

    Updated README

  • Davide Cerullo committed [130edb] on Code

    Updated codebase

  • Davide Cerullo committed [cd876a] on Code

    Tutorial - Typewriter example fix

  • Davide Cerullo committed [e66d9a] on Code

    Tutorial - Menu examples update

  • Davide Cerullo committed [416909] on Code

    Tutorial - Sprites example

  • Davide Cerullo committed [bd830b] on Code

    Tutorial - Menu example refactoring (WIP)

  • Davide Cerullo committed [320c81] on Code

    Tutorial - Typewriter example update

  • Davide Cerullo committed [543175] on Code

    Tutorial - Platformer example update

  • Davide Cerullo committed [a4a837] on Code

    Tutorial - FPS tutorial update

  • Davide Cerullo committed [66b0d1] on Code

    Tutorial - Platformer example update

  • Davide Cerullo committed [f8008c] on Code

    Tutorial - FPS tutorial (WIP)

  • Davide Cerullo committed [f3ea15] on Code

    Code refactoring

  • Davide Cerullo committed [406a83] on Code

    Tutorial - Platform movement renamed to "Platformer"

  • Davide Cerullo committed [0a67d8] on Code

    Tutorial - Platform movement update

  • Davide Davide committed [60a83d] on Code

  • Davide Davide committed [43288f] on Code

    RetroGear - Added -fcommon flag to Makefile (gcc 10 workaround)

  • Davide Davide committed [ef15eb] on Code

    RetroGear - Animated sprites with configurable sequences (Integer array based)(TEST)

  • Davide Davide committed [ae38a4] on Code

    RetroGear - Animated sprites with configurable sequences (String based)(TEST)

  • Davide Davide committed [d5c51c] on Code

    RetroGear - New sprite engine (WIP)

  • Davide Davide committed [2074a0] on Code

    Platform Demo - Refactoring

  • Davide Davide committed [fa11aa] on Code

    RetroGear - Updated input events handling (Using separate event polling)

  • Davide Davide committed [d4ce74] on Code

    RetroGear - Updated "Camera" structure with flags support

  • Davide Davide committed [2b6097] on Code

    RPG Demo - Refactoring (WIP)

  • Davide Davide committed [a9da07] on Code

    RetroGear - Refactoring "controls", renamed to "input"

  • Davide Davide committed [774812] on Code

    rpg_game - Update sources

  • Davide Davide committed [4d7079] on Code

    platform_game - Update sources

  • Davide Davide committed [b908bc] on Code

    RetroGearJS - Updated pong demo game

  • Davide Davide committed [4c94db] on Code

    RetroGearJS - Updated pong demo game

  • Davide Davide committed [6a3258] on Code

    RetroGearJS - Updated core libraries and pong demo game

  • Davide Davide committed [5a8cde] on Code

    Updated base code

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