retrocode-news Mailing List for RetroCode
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From: Till T. <me...@mm...> - 2009-03-28 00:35:40
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Good news everyone - RetroCode and RetroFID 1.60.1 for Linux have been released For downloading, please use the link below. Linux: http://downloads.sourceforge.net/retrocode/RetroPack-1.60.1.bin.linux.i386.t ar.gz Please note that this is a 32bit version, built on a recent Ubuntu system. I have no idea how and if that behaves on other distributions - let me know! You may have to install depending libraries using your distribution's installer system (e.g. apt-get). The following shared libraries are needed: id3 faad faac avformat avcodec avutil png mad gif jpeg mp3lame z A 64bit Version as well as "proper" installer packages for some distributions (at least debian) will follow in the near future. Regards, - Till Toenshoff |
From: Till T. <me...@mm...> - 2009-03-26 21:53:48
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Good news everyone - RetroCode and RetroFID 1.60.1 have been released Version 1.60.1 News: * fixed retroMpegs AMR decoding * fixed autoadapt no longer ignores user parameters * updated autoadapt triggers low-pass-filtering only on samplerate decrease * updated build environment to increase universal use * fixed retroThemes embedded theme media parsing * updated retroMpegs ffmpeg usage to reflect API changes * updated documentation * enhanced mp3 encoding parameters * increased default mp3 encoding quality * fixed some minor issues * streamlined (debugging) output a bit * SMAF: warns but doesnt abort anymore on unknown content For downloading, please use the links below. Windows: http://downloads.sourceforge.net/retrocode/RetroPack-1.60.1.setup.win32.exe <http://downloads.sourceforge.net/retrocode/RetroPack-1.60.1.setup.win32.exe ?use_mirror=osdn> I have MacOS and Linux releases on my ToDo-List - however, that will most likely take a bit since I am working on other projects right now. Regards, - Till Toenshoff |
From: Till T. <me...@mm...> - 2008-10-22 06:32:40
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Good News Everyone, Just a quick heads-up. QCELP I've been asked for such thing multiple times, hence I thought its worth putting some efforts into it. So far, RetroCode was using the binary codec library released by Qualcomm (purevoicesdk). Trouble is, that codec is only available on windows and linux platforms. As RetroCode itself by now is pretty much platform agnostic, things needed a change. There is a new version of RetroCode coming up that will support QCELP on virtually any platform. That new version will use a slightly altered reference codec released by Qualcomm through 3GPP2 in full sources (ANSI 733). First I will release a patch for that reference implementation that allows processing of mobile QCELP/QCP streams (the reference implementation didn't allow that). Then RetroCode itself will be released in an updated version featuring that new codec. I got everything working in a still kind of ugly development version - but please gimme a bit more time to polish things up a bit. LINUX BINARIES Also I am still owing you a binary linux release of RetroCode and RetroFID. That got delayed cause my linux machine also is functioning as a webserver, pretty much preventing me from doing big changes on the base-system as that would possibly endanger my commercial webservice (RetroFolio). Thing is that ffmpeg (used by RetroCode for some codecs) has tough demands on the compiling machine and my server simply doesn't match them as of now. So, as often, getting things to work puts out of rattlesnake of tasks. I would love to cut this short and simply use a different machine without endangering my commercial services. To get that base covered, I will most likely need a lot more time and/or money. Both isn't available right now, hence the delay. UPDATES AND FIXES The next release of the documentation will feature an update on compiling instructions, helping you to get things compiled on virtually any platform. Thanks to HP's DSPP program, I was able to compile RetroCode in most parts on a FreeBSD machine. My learnings from that went into that updated documentation. Sources of RetroCode and RetroFID have been updated to make them easier to reuse in other projects (header dependencies were reduced and straightened). So stay tuned, RetroCode is becoming even better ;) Cheers, - Till Toenshoff |
From: Till T. <me...@mm...> - 2008-09-01 13:24:00
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Good news everyone - the first multi-binary release is happening. So far, a MacOSX as well as a Windows version have been built. A Linux build and others will follow shortly. Version 1.51.3 News: * added optional fact-chunk for wave files * updated mp3-reader to properly process ID3V2.2 tags For downloading, please use the links below. Mac OS X: http://downloads.sourceforge.net/retrocode/RetroPack-1.51.3.bin.macosx.intel .tar.gz?use_mirror=osdn http://downloads.sourceforge.net/retrocode/RetroPack-1.51.3.thirdparty.bin.m acosx.intel.tar.gz?use_mirror=osdn Windows: http://downloads.sourceforge.net/retrocode/RetroPack-1.51.3.setup.win32.exe? use_mirror=osdn Regards, - Till Toenshoff |
From: Till T. <me...@mm...> - 2008-08-31 05:08:50
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Good news everyone - the CVS-version of RetroCode works on FreeBSD. Thanks to the HP TestDrive service, we were able to compile and test RetroCode and RetroFID on FreeBSD. However there are once again, limitations: - retroQualcomm will most likely never be working on that OS as the library (qscl = Qualcomm's QCELP codec) is not available on that platform Regards, - Till Toenshoff |
From: Till T. <me...@mm...> - 2008-08-29 10:07:28
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Good News Everyone, I have finally managed to get the new RetroCode and its codec plugins to be compiled using automake/autoconf/libtool. Thanks to the initial work of Vinicius Kursancew who provided that autotools environment in the first place and thanks to another week or so of me finally learning how these tools work, everything is falling into its place by now. Today I am updating RetroFID to get included within that building-process. Meanwhile, I also fixed a couple of bugs in RetroCode (-spt failing on large source samples) and RetroMPEG (iTunes/ID3V2.2 MP3s failed to get identified). We will start building binary distributions for Linux (debian, redhat), MacOSX (intel, powerpc) and Windows over the weekend. My good old pal Lukas Loesche will be in charge of building those Linux and MacOS distris. So stay tuned, new versions coming up shortly! Regards and have a nice weekend, - Till Toenshoff |
From: Till T. <me...@mm...> - 2008-08-09 02:14:35
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Good news everyone - the first complete binary distribution of RetroCode and RetroFID within one package has been made available on Sourceforge.net. This package reflects many changes, updates and bugfixes not released in binary format before. The package also includes new builds of third party libraries made from their most recent source releases. Please note that the testing of those binaries was VERY briefly, so chances are pretty high that you will find new bugs. Still, I would like to encourage all RetroCode/RetroFID users to download and try out this release. If you find any problems, please don't hesitate to submit to the RetroCode bugtracker on sourceforge.net or post your findings within the RetroCode forums. For downloading, please go to: http://sourceforge.net/project/showfiles.php?group_id=209634 <http://sourceforge.net/project/showfiles.php?group_id=209634&package_id=287 195> &package_id=287195 |
From: Till T. <me...@mm...> - 2007-12-02 07:19:02
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Good news everyone - the CVS-version of RetroCode works on Mac OSX. However there are limitations: - retroMpeg codec has not yet successfully been compiled as we encountered some issues with compiling the libraries it depends on - but that shouldn't take long to solve - retroQualcomm will most likely never be working on that OS as the library (qscl = Qualcomm's QCELP codec) is not available on that platform We are currently in the process of "autotoolizing" the RetroCode package, until that is finalized you will have to compile it manually. To compile the OSX version, simply overwrite "Makefile" with "Makefile.darwin" as found within the CVS tree. For the OSX enthusiasts among you, I can only confirm that this OS really rocks. To port RetroCode towards OSX, all that was actually needed was one single platform specific code change (caused by that silly idea from Apple to rename shared objects from ".so" to ".dylib"). The rest was changes in the make-process caused by the platform specific linker on OSX. |
From: Till T. <me...@mm...> - 2007-11-30 08:40:48
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This version features major restructuring to simplify the usage of the codecs within other projects. Also includes some smaller fixes. Changes: - fixed UTZ-theme parser; no clue how that (new) bug sneaked in, but it prevented most themes from being parsed correctly - fixed console output; some strings were missing in the language definition file resulting in empty errors/warnings in certain cases - fixed console output; cosmetic changes |
From: Till T. <me...@mm...> - 2007-11-15 15:06:55
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RetroCode(tm) News: An updated binary windows32 setup package has been added to the download section at http://sourceforge.net/project/showfiles.php?group_id=209634 - Basically recompiled all libraries in their recent release version. The dependancy of RetroMPEG is now reduced to one version of the MS runtimes. |
From: Till T. <me...@mm...> - 2007-11-14 21:58:47
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RetroCode(tm) News: - The first complete binary windows32 setup package has been added to the download section at http://sourceforge.net/project/showfiles.php?group_id=209634 |
From: Till T. <me...@mm...> - 2007-11-08 06:45:00
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test |
From: Till T. <me...@mm...> - 2007-11-07 20:37:44
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foobar |