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#2 shields, damage, torpedoes, tractors

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nobody
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5
2012-12-19
2008-10-03
Anonymous
No

I want the shields to completely protect the ship from damage until they are depleted. Then, if the strength of the attacker's shot is greater than the shield power, the shield should at least be able to reduce the damage done to the ship. It may not be realistic to Star Trek, but I don't care about that.
Fix the negative damage properties of shields with powers greater than 100. Negative damage makes enemies weak who would otherwise be strong.
The torpedoes are still inaccurate. They should attempt to intercept the target, not just lead it.
Make the default tractor power 100. Nobody but the player uses it anyway.

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