RenderTune is available for free on the Mac Apple Store, Windows Store, and Linux Snap Store. Click any of the below badges to view the store page.
If you want to download RenderTune without using the above stores, you can download RenderTune from the most recent Github Release.
Video Render Options:
Use the "Renders" popup to track the progress of your video renders.
npm i
and npm i -g electron
if you haven't already installed electron globally.ffmpeg-mac/
by following the instructions below.ffmpeg-mac/
folder (instructions below).electron .
to start the program.ffmpeg-mac/
)sh buildffmpeg.sh
to create the ffmpeg-mac/
folder and statically build a version of ffmpeg that can be sandboxed and distributed to the mac apple store (mas).ffmpeg-mac/
folder has no dynamic libraries by running this command: otool -L ffmpeg-mac/ffmpeg | grep /usr/local
ffmpeg-mac/
folder."mas"
, verify the paths in signmasscript.sh
are correct, then build & sign by running the command npm run build-mas
. Upload the outputted RenderTune.pkg file to App Store Connect using Transporter, then create a new Mac Apple Store submission for review."dmg", "zip"
, remove the RenderTune.pkg file we crated for MAS in the above step if it exists since we don't want to package that inside our build. Build & publish by running the command npm run build-mac-publish
.echo %GH_TOKEN%
in command prompt terminal, build nsis-web/portable/appx targets with the command npm run build-win-publish
. To sign the Windows Store Build, make sure you are on a computer with the powershell electron-windows-store requirements, and then run the following powershell command to generate a signed .appx file that you can upload to the Microsoft Store review system:electron-windows-store --input-directory C:\Users\marti\Documents\projects\rendertune-v0.5.0\dist\win-unpacked --output-directory C:\Users\marti\Documents\projects\RenderTuneAppx --package-version 0.5.0.0 --package-name RenderTune --package-display-name 'RenderTune' --publisher-display-name 'martinbarker' --identity-name 1845martinbarker.digify -a C:\Users\marti\Documents\projects\rendertune-v0.5.0\Resources\
$ snapcraft login
. Build & publish linux builds for snap and AppImage: $ npm run build-linux-publish
. This will output a .snap file in the dist/ folder that you can upload using the command: $ snapcraft upload --release=stable dist/rendertune_0.3.23_amd64.snap
(make sure your .snap filename is correct).This list is of future updates / improvements I plan to make for RenderTune (If you can think of any features you would like, contact me and I will include them in the roadmap)
- UI Improvements: Better render status options, more efficent code.
- Add API to electron app so you can trigger renders using POST route.
- New Feature: Append/Prepend video file to video we are rendering (Add MP4 intro/outro, add MP3 intro/outro)
- New Feautre: Record, split, export and tag audio files.
- New Feature: Upload files to YouTube / tag