Commit | Date | |
---|---|---|
[r31]
by
vternal3
***Reverted back from version 29 to 27 and then added the following changes, due to the SVN being corrupted from a merge. This I determined to be a sourceforge error as stated here : http://stackoverflow.com/questions/2324187/merge-trunk-into-branch-with-svn-secure-connection-truncated |
2012-04-14 18:42:51 | Tree |
[r30]
by
vternal3
***Reverted back from version 29 to 27 and then added the following changes, due to the SVN being corrupted from a merge. This I determined to be a sourceforge error as stated here : http://stackoverflow.com/questions/2324187/merge-trunk-into-branch-with-svn-secure-connection-truncated |
2012-04-14 18:41:02 | Tree |
[r29]
by
vternal3
renamed the load sprite and image files to have capital L in Load instead of lower case. |
2012-04-09 08:42:13 | Tree |
[r28]
by
vternal3
Debugged an error with loading all asset files... very close to loading images and creating screens. |
2012-04-09 08:40:46 | Tree |
[r27]
by
vternal3
Added more screen xml text to sample.xml. |
2012-04-08 09:41:54 | Tree |
2012-04-08 07:43:00 | Tree | |
[r25]
by
vternal3
moved some asset folders around and added some new ones. Updated sample.xml. Added loadImages.h and loadSprites.h header files |
2012-04-08 07:29:13 | Tree |
2012-04-08 07:19:07 | Tree | |
2012-04-08 05:14:22 | Tree | |
[r22]
by
vternal3
Made some changes to the xml layout which incorporates assets at the top instead of per element of a screen. Still need to finish out the xml sample, just committing now so I can work on my desktop to finish this part off. |
2012-04-07 04:03:25 | Tree |