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***Reverted back from version 29 to 27 and then added the following changes, due to the SVN being corrupted from a merge. This I determined to be a sourceforge error as stated here : http://stackoverflow.com/questions/2324187/merge-trunk-into-branch-with-svn-secure-connection-truncated

Implemented the XML screen loader.
Revamped main a tiny bit.
Created a Screen Test screen which allows you to select via the console the different windows to navigate through.
removed LoadScreens.h ScreenFunctions.cpp/h no longer moduling screens load functionality this way.
Might in the future bring back ScreenFunctions.cpp/h for screen specific functionality like loading main game or changing a label value from 'Space Bar' to 'Ctrl' when a user wants to change key configurations.

vternal3 2012-04-14

changed /trunk/Redpointlead/Redpointlead/LoadAssets.h
changed /trunk/Redpointlead/Redpointlead/Screen.cpp
changed /trunk/Redpointlead/Redpointlead/Screen.h
changed /trunk/Redpointlead/Redpointlead/ScreenTests.cpp
changed /trunk/Redpointlead/Redpointlead/main.cpp
/trunk/Redpointlead/Redpointlead/LoadAssets.h Diff Switch to side-by-side view
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/trunk/Redpointlead/Redpointlead/Screen.cpp Diff Switch to side-by-side view
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/trunk/Redpointlead/Redpointlead/Screen.h Diff Switch to side-by-side view
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/trunk/Redpointlead/Redpointlead/ScreenTests.cpp Diff Switch to side-by-side view
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/trunk/Redpointlead/Redpointlead/main.cpp Diff Switch to side-by-side view
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