OGL texture buffers doesn't update until they are displayed in the UV editor.
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This may be a bug in the RS subsystem. Apparently it is fixed in v5 of Realsoft3D. Bug is marked as "pending" until this can be verified.
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user_id=217476
This may be a bug in the RS subsystem. Apparently it is
fixed in v5 of Realsoft3D. Bug is marked as "pending" until
this can be verified.