Update of /cvsroot/rccparser/rcclient/src
In directory sc8-pr-cvs1:/tmp/cvs-serv1666/src
Modified Files:
rcclient.cpp
Log Message:
2003-01-06 Tom Howard <tom...@us...>
* ./src/rcclient.cpp
Removed default agruments. They are already specified in the .h
Index: rcclient.cpp
===================================================================
RCS file: /cvsroot/rccparser/rcclient/src/rcclient.cpp,v
retrieving revision 1.1.1.1
retrieving revision 1.2
diff -C2 -d -r1.1.1.1 -r1.2
*** rcclient.cpp 6 Jan 2003 15:11:07 -0000 1.1.1.1
--- rcclient.cpp 6 Jan 2003 16:24:48 -0000 1.2
***************
*** 68,72 ****
Client::Client( Parser& parser, const rcss::UDPSocket::addr_type& addr,
! int input_buffer_size = 8192, int output_buffer_size = 8192 )
: m_parser( parser ),
m_socket(),
--- 68,72 ----
Client::Client( Parser& parser, const rcss::UDPSocket::addr_type& addr,
! int input_buffer_size, int output_buffer_size )
: m_parser( parser ),
m_socket(),
***************
*** 80,85 ****
Client::Client( Parser& parser,
const rcss::UDPSocket::port_type& port,
! const rcss::UDPSocket::host_type& host = INADDR_ANY,
! int input_buffer_size = 8192, int output_buffer_size = 8192 )
: m_parser( parser ),
m_socket(),
--- 80,85 ----
Client::Client( Parser& parser,
const rcss::UDPSocket::port_type& port,
! const rcss::UDPSocket::host_type& host,
! int input_buffer_size, int output_buffer_size )
: m_parser( parser ),
m_socket(),
***************
*** 94,98 ****
const rcss::UDPSocket::port_type& port,
const std::string& host,
! int input_buffer_size = 8192, int output_buffer_size = 8192 )
: m_parser( parser ),
m_socket(),
--- 94,98 ----
const rcss::UDPSocket::port_type& port,
const std::string& host,
! int input_buffer_size, int output_buffer_size )
: m_parser( parser ),
m_socket(),
***************
*** 117,121 ****
void
Client::init( const std::string& team_name, int version,
! PlayerType type = FIELD )
{
m_output << "(init " << team_name << " (version " << version << ")";
--- 117,121 ----
void
Client::init( const std::string& team_name, int version,
! PlayerType type )
{
m_output << "(init " << team_name << " (version " << version << ")";
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