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tf2 : spy detection improvement: bots seeing teammates shooting spies will shoot them too

tf2 : spy detection improvement: spies who are cloaked and on fire can be seen
tf2 : bots detect a spy if they are cloaked, on fire and no spies on team
tf2 : fixed on fire detection (medics heal at a higher priority)
tf2 : bots shout spy if they see an undisguised enemy spy
tf2 : bots remember spies that killed them
tf2 : changes to enemy following

rcbotcheeseh 2013-05-10

changed /utils/RCBot2/bot.cpp
changed /utils/RCBot2/bot.h
changed /utils/RCBot2/bot_commands.cpp
changed /utils/RCBot2/bot_dod_bot.cpp
changed /utils/RCBot2/bot_events.cpp
changed /utils/RCBot2/bot_fortress.cpp
changed /utils/RCBot2/bot_fortress.h
changed /utils/RCBot2/bot_globals.h
changed /utils/RCBot2/bot_mods.cpp
changed /utils/RCBot2/bot_task.cpp
changed /utils/RCBot2/bot_waypoint.cpp
changed /utils/RCBot2/bot_waypoint_visibility.cpp
changed /utils/RCBot2/update.txt
/utils/RCBot2/bot.cpp Diff Switch to side-by-side view
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/utils/RCBot2/bot.h Diff Switch to side-by-side view
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/utils/RCBot2/bot_commands.cpp Diff Switch to side-by-side view
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/utils/RCBot2/bot_dod_bot.cpp Diff Switch to side-by-side view
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/utils/RCBot2/bot_events.cpp Diff Switch to side-by-side view
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/utils/RCBot2/bot_fortress.cpp Diff Switch to side-by-side view
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/utils/RCBot2/bot_fortress.h Diff Switch to side-by-side view
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/utils/RCBot2/bot_globals.h Diff Switch to side-by-side view
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/utils/RCBot2/bot_mods.cpp Diff Switch to side-by-side view
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/utils/RCBot2/bot_task.cpp Diff Switch to side-by-side view
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/utils/RCBot2/bot_waypoint.cpp Diff Switch to side-by-side view
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/utils/RCBot2/bot_waypoint_visibility.cpp Diff Switch to side-by-side view
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/utils/RCBot2/update.txt Diff Switch to side-by-side view
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