Menu

Ted Commit Log


Commit Date  
[r273] by rcbotcheeseh

fix: all mods / waypoint radiuses not being updated when bots touched waypoints

2013-02-06 15:39:43 Tree
[r272] by rcbotcheeseh

dod:s : improved flag/bomb detection
tf2: spy detection changes

2013-02-06 03:37:24 Tree
[r271] by rcbotcheeseh

fixed, all mods: weapon updating
fixed: dod:s number of capture points

2013-02-04 02:50:05 Tree
[r270] by rcbotcheeseh

defending/sniping - bots will crouch at crouch waypoints

2013-02-03 15:11:18 Tree
[r269] by rcbotcheeseh

dods: bot choose to plant bombs in less dangerous capture points
all: fixed bug - bots not listening to other players (improves combat)
dods: bots can plant bombs that block paths
dods: new waypoint 'bombtoopen'
all: added waypoint add <type> <area> e.g. rcbot waypoint add sniper 3 (adds sniper waypoint at area 3)

2013-01-31 12:31:43 Tree
[r268] by rcbotcheeseh

divide by zero error

2013-01-27 14:29:22 Tree
[r267] by rcbotcheeseh

fixed random crash to do with weapons (all mods)
fixed 'you do not have access to command' after map change (all mods)
bot's step back from bombs before they explode better (DOD:S)
fixed a class bug where bots just stood still and did nothing (DOD:S)

2013-01-27 12:40:11 Tree
[r266] by rcbotcheeseh

dods: bombs blocking paths

2013-01-26 16:07:59 Tree
[r265] by rcbotcheeseh
2013-01-24 12:07:13 Tree
[r264] by rcbotcheeseh

tf2: fix bots not going to point to defend so much when under attack

2013-01-24 11:09:37 Tree
Older >
MongoDB Logo MongoDB