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Ted Commit Log


Commit Date  
[r128] by rcbotcheeseh
2010-04-29 11:06:28 Tree
[r127] by rcbotcheeseh

*** no useful changes *** (just provisional coding for new stuff)

2009-12-19 16:53:12 Tree
[r126] by rcbotcheeseh
2009-11-13 22:11:38 Tree
[r125] by rcbotcheeseh

- bots go back to capture point or flag if taken

2009-11-13 21:58:21 Tree
[r124] by rcbotcheeseh

- allowed addtions of editing up to four waypoint types at once
- rcbot waypoint add <type 1> <type 2> <type 3> <type 4>
- rcbot waypoint givetype <type 1> <type 2> <type 3> <type 4>

2009-11-12 16:08:56 Tree
[r123] by rcbotcheeseh

- route waypoints for attacking point and getting flag
- reduced soldiers need for using shotgun a little
- increased spy knife attack distance
- spies remove disguise when trying to capture point
- added arena_point_time:<time> in script for arena maps

2009-11-12 15:47:22 Tree
[r122] by rcbotcheeseh
2009-11-10 14:58:54 Tree
[r121] by rcbotcheeseh
2009-10-05 14:33:03 Tree
[r120] by rcbotcheeseh

- sniper changes (they shoot more with sniper rifle)
- snipers no longer look around to listen to sounds when sniping
- fixed possible engineer crashes
- fixed possible medic crash
- fixed possible divide by zero crash
- added support for defend waypoints on PL/PLR map scripts
- rcbot waypoint load <mapname> command
- added 'class' in bot profile
- medics keep healing if looking away from healing player

2009-10-05 12:36:34 Tree
[r119] by rcbotcheeseh
2009-10-02 14:08:29 Tree
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