Ray-Tracing-3D-Engine Code
Brought to you by:
galaxyqasar
File | Date | Author | Commit |
---|---|---|---|
LevelSystem | 2019-01-27 | Galaxyqasar | [f40419] Add files via upload |
Physics | 2019-01-27 | Galaxyqasar | [f40419] Add files via upload |
RayTracer | 2019-01-27 | Galaxyqasar | [f40419] Add files via upload |
C-Game.cbp | 2019-01-27 | Galaxyqasar | [f40419] Add files via upload |
README.md | 2019-01-27 | Galaxyqasar | [a3a71c] Update README.md |
eventSystem.h | 2019-01-27 | Galaxyqasar | [f40419] Add files via upload |
header.h | 2019-01-27 | Galaxyqasar | [f40419] Add files via upload |
inputSystem.h | 2019-01-27 | Galaxyqasar | [f40419] Add files via upload |
main.c | 2019-01-27 | Galaxyqasar | [f40419] Add files via upload |
mouse.h | 2019-01-27 | Galaxyqasar | [f40419] Add files via upload |
A Ray Tracer in C, based on the ray tracer by Caleb Piercy AKA gth759k
(https://sourceforge.net/projects/rasterrain/)
I recoded his raytracer in C and added some basic game controlls and physics+
I'm trying to port it to OpenGL