| 129 |
Cache skinning results |
None |
open |
Blake Pelton
|
2003-11-17
|
2003-11-17
|
2 |
|
| 121 |
Fully shiny units can tell if their selected |
None |
open |
Blake Pelton
|
2003-10-27
|
2003-10-27
|
1 |
|
| 120 |
The UI filter calls GetMouseView too often |
None |
open |
Blake Pelton
|
2003-10-24
|
2003-10-24
|
2 |
|
| 116 |
Verify that content dll can't read player position |
None |
open |
Blake Pelton
|
2003-10-04
|
2003-10-04
|
1 |
|
| 115 |
Rename all animated classes to reflect their animatedness |
None |
open |
Blake Pelton
|
2003-10-04
|
2003-10-04
|
1 |
|
| 114 |
Window code doesn't need to be in it's own thread |
None |
open |
Blake Pelton
|
2003-10-04
|
2003-10-04
|
2 |
|
| 113 |
Handle mode change lost devices |
None |
open |
Blake Pelton
|
2003-10-01
|
2003-10-01
|
2 |
|
| 112 |
If server can't be found |
Network |
open |
Blake Pelton
|
2003-08-03
|
2003-08-03
|
3 |
|
| 111 |
Enumerate service providers |
Network |
open |
Blake Pelton
|
2003-07-16
|
2003-07-16
|
1 |
|
| 110 |
Add password support for network games |
Network |
open |
Blake Pelton
|
2003-07-16
|
2003-07-16
|
1 |
|
| 109 |
Track pool usage |
Network |
open |
Blake Pelton
|
2003-07-12
|
2003-07-12
|
1 |
|
| 107 |
Terrain renderers 1&2 overflow |
None |
open |
Blake Pelton
|
2003-06-12
|
2003-06-12
|
2 |
|
| 104 |
Restrict player count and unit count to 65000 |
None |
open |
Blake Pelton
|
2003-06-11
|
2003-06-11
|
1 |
|
| 102 |
Do extensive testing of GetUnitsInRect() |
None |
open |
Blake Pelton
|
2003-06-11
|
2003-06-11
|
2 |
|
| 101 |
Network needs to make sure content is the same |
Network |
open |
Blake Pelton
|
2003-06-11
|
2003-06-11
|
3 |
|
| 100 |
CRainDataBase::HandleRemoveUnit is slow |
None |
open |
Blake Pelton
|
2003-06-11
|
2003-06-11
|
2 |
|
| 99 |
Export GetNormalAtPoint() |
None |
open |
Blake Pelton
|
2003-06-08
|
2003-06-08
|
2 |
|
| 95 |
Cite G3D vector in docs |
None |
open |
Blake Pelton
|
2003-06-06
|
2003-06-06
|
2 |
|
| 88 |
GetNormalAtPoint, GetHeightAtPoint |
None |
open |
Blake Pelton
|
2003-05-30
|
2003-05-30
|
2 |
|
| 87 |
Include D3D headers/libs in cvs |
None |
open |
Blake Pelton
|
2003-05-30
|
2003-05-30
|
1 |
|
| 86 |
Use only 1 CRainTextureLoader throughout |
None |
open |
Blake Pelton
|
2003-05-30
|
2003-05-30
|
1 |
|
| 85 |
Renmate RainModelInstanceManager |
None |
open |
Blake Pelton
|
2003-05-30
|
2003-05-30
|
1 |
|
| 84 |
Check for premature configtable usage |
None |
open |
Blake Pelton
|
2003-05-30
|
2003-05-30
|
1 |
|
| 83 |
Check for duplicate model names |
None |
open |
Blake Pelton
|
2003-05-29
|
2003-05-29
|
1 |
|
| 82 |
Call resourceManagerDiscardBytes(0) before default resources |
None |
open |
Blake Pelton
|
2003-05-28
|
2003-05-28
|
2 |
|