From: games.bazin <gam...@or...> - 2015-10-31 20:12:11
Attachments:
1856_20151031_1804_GW-E16toCA.rails
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Hello all I found what looks like a strange bug in 2.0RC1 - took place in 1856 but doesn't seem 1856 related. Please see attached save file. GW should be able to lay a green tile #24 in E16 going from it's starting position to CA's starting position, and is not allowed to do so by the game. More precisely, 2.0RC1 allows #24 in E16 with orientation NW (which is normal) but forbids the opposit orientation, which is not normal. Eric |
From: games.bazin <gam...@or...> - 2015-11-01 11:11:43
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Hello all Some more bug reports following this issue. 1) bug with map correction from the situation in 1856_20151031_1804_GW-E16toCA.rail, you can use map correction to continue the game as it should by laying #24 in E16 with orientation SE. File 1856_20151101_aftermapcorrection.rails is a save after GW finishes its turn and next company starts to play. However, 2.0RC1 cannot load from that moment : loading 1856_20151101_aftermapcorrection.rails or any later save file results in an "interrupted load" just before the map correction. 2) In order to further play the game (and to further test), we have decided to check how the game behaves on 1.9.0 However, file 1856_20151031_1804_GW-E16toCA.rail (legit 2.0RC1 file before map correction) could not be loaded on 1.9.0. Maybe that's normal and files are not backward compatible ? So, we have restarted the game from scratch in 1.9.0 The resulting 1.9.0 file is attached as 1856_20151101_1019_GWbug.rails Result : - from that postion, 1.9.0 allows to lay #24 in E16 with orientation SE (normal behaviour) - the file 1856_20151101_1019_GWbug.rails can be reloaded in 2.0RC1, and from that same position, 2.0RC1 forbids to lay #24 in E16 with orientation SE Eric > Message du 31/10/15 21:12 > De : "games.bazin" > A : rai...@li... > Copie à : > Objet : 2.0RC1 cannot lay tile > > > Hello all > > I found what looks like a strange bug in 2.0RC1 - took place in 1856 but doesn't seem 1856 related. Please see attached save file. > GW should be able to lay a green tile #24 in E16 going from it's starting position to CA's starting position, and is not allowed to do so by the game. > More precisely, 2.0RC1 allows #24 in E16 with orientation NW (which is normal) but forbids the opposit orientation, which is not normal. > > Eric > > [ 1856_20151031_1804_GW-E16toCA.rails (16.8 Ko) ] |
From: Stefan F. <ste...@we...> - 2015-11-01 20:34:47
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Eric: Thanks for your further investigation. This is great help. Most likely the issue for loading is related to the other bug/anomaly you reported earlier, which I have fixed in rails_2_maintenance already. However I still have to check that. I will built a release candidate 2 soon, however I have troubles with my internet access from home, so I have to postpone the up-loading. Stefan And to avoid annoying the subscribers to Rails-user: Could you please further report bugs on Rails-devel instead of Rails-users. Rails-users is not intended for (frequent and detailed) bug reporting. On 11/01/2015 12:11 PM, games.bazin wrote: > Hello all > > Some more bug reports following this issue. > > 1) bug with map correction > > from the situation in 1856_20151031_1804_GW-E16toCA.rail, you can use > map correction to continue the game as it should by laying #24 in E16 > with orientation SE. > > File 1856_20151101_aftermapcorrection.rails is a save after GW finishes > its turn and next company starts to play. > > However, 2.0RC1 cannot load from that moment : loading > 1856_20151101_aftermapcorrection.rails or any later save file results in > an "interrupted load" just before the map correction. > > 2) In order to further play the game (and to further test), we have > decided to check how the game behaves on 1.9.0 > > However, file 1856_20151031_1804_GW-E16toCA.rail (legit 2.0RC1 file > before map correction) could not be loaded on 1.9.0. Maybe that's > normal and files are not backward compatible ? > > So, we have restarted the game from scratch in 1.9.0 > > The resulting 1.9.0 file is attached as 1856_20151101_1019_GWbug.rails > > Result : > > - from that postion, 1.9.0 allows to lay #24 in E16 with orientation SE > (normal behaviour) > > - the file 1856_20151101_1019_GWbug.rails can be reloaded in 2.0RC1, and > from that same position, 2.0RC1 forbids to lay #24 in E16 with > orientation SE > > Eric > > > Message du 31/10/15 21:12 > > De : "games.bazin" <gam...@or...> > > A : rai...@li... > > Copie à : > > Objet : 2.0RC1 cannot lay tile > > > > > > > Hello all > > > > > > I found what looks like a strange bug in 2.0RC1 - took place in > 1856 but doesn't seem 1856 related. Please see attached save file. > > > GW should be able to lay a green tile #24 in E16 going from it's > starting position to CA's starting position, and is not allowed to > do so by the game. > > > More precisely, 2.0RC1 allows #24 in E16 with orientation NW > (which is normal) but forbids the opposit orientation, which is not > normal. > > > > > > Eric > > > > > > [ 1856_20151031_1804_GW-E16toCA.rails (16.8 Ko) ] > > > > ------------------------------------------------------------------------------ > > > > _______________________________________________ > Rails-users mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-users > |
From: Stefan F. <ste...@we...> - 2015-10-31 21:38:05
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Eric: thanks for catching this bug. 1856 is semi-restrictive for tile lays, thus there is a check involved if any of the new track segments is reachable from any station marker for the company laying the tile. Due to some reason only one of the two tokens for GW is considered. And interestingly if one tries to make the same tile lay for LPS only the reversed orientations are allowed. This indicates that the current check somehow only uses one of the tokens and not all of the tokens, which might help to find the true reason. I hope I will get some time tomorrow to look into that. Stefan On 10/31/2015 09:12 PM, games.bazin wrote: > Hello all > > I found what looks like a strange bug in 2.0RC1 - took place in 1856 but > doesn't seem 1856 related. Please see attached save file. > > GW should be able to lay a green tile #24 in E16 going from it's > starting position to CA's starting position, and is not allowed to do so > by the game. > > More precisely, 2.0RC1 allows #24 in E16 with orientation NW (which is > normal) but forbids the opposit orientation, which is not normal. > > Eric > > > > ------------------------------------------------------------------------------ > > > > _______________________________________________ > Rails-users mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-users > |