From: PETER L. <pt...@ma...> - 2013-10-23 04:14:05
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Hi, Hope I am sending this to the correct group (if not, feel free to delete/forward to proper place). I've toyed with the 1880 game in Rails v. 1.8.2, and have noticed a few "glitches". Preferences: Information icon for minors should have description of what each No such thing as IPO or Pool, just Pool or PO The Undo feature is very buggy and does not reverse in certain cases. Communist revolution (when first 4 train is purchased)- Stock Market stops moving when the first 4 train is purchased and/or discarded (in 1.8.2 it keeps going) Revolution is over (stocks start moving again) after first 6 train is bought. Foreign Investors (1-7) stop operating after the first 4 train is purchased. Players cannot sell shares of RRs they are President of during Revolution (1.8.2 allowed this) If the Rocket (free train) is not used prior to the 1st 4 train being purchased (or discarded), the rocket is immediately turned in for the 2nd 4 train (unless player has no RR, then it is discarded). (1.8.2 didn't do this) On a forced train player has the option to take out loans rather than sell stock. This is not working when a player cannot sell his own stock in Communist Revolution. (1.8.2 freezes) East/West connection for Russia should add $50 bonus (not working for run calcs in 1.8.2) 2+2 trains rust when 4+4 are discarded (not happening in game) OO tile (235, the yellow "lollipop") does not display properly on map when placed. Beijing Beijing stations are reserved (1.8.2 allowed placement of other RRs in reserved spots on yellow/green Beijing) Tiles placed adjacent to Beijing must not destroy track (each side of hex has track on yellow)(1.8.2 allowed illegal track) Second 2 trains (~@$250, do not count toward requirement to own train, do count against limit) should be available after the first 6 train is purchased (none shown in available trains in 1.8.2) 6e train should start Phase D (track building for D leases only, D values in red areas)(Phase D did not appear to start in 1.8.2) 8 trains rust 4s , 8e trains rust 4+4s (did not appear to happen in 1.8.2) Pete Lindholm |
From: Martin B. <dr....@t-...> - 2013-10-23 17:56:56
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Am 23.10.2013 06:13, schrieb PETER LINDHOLM: > Hi, > Hope I am sending this to the correct group (if not, feel free to > delete/forward to proper place). I've toyed with the 1880 game in > Rails v. 1.8.2, and have noticed a few "glitches". > > * Preferences: > o Information icon for minors should have description of what each > Minor is doing has properties ? Theres missing a bit here :) > > o No such thing as IPO or Pool, just Pool or PO > Ok minor correction but major coding :) Whole UI needs to be tackled. > > o The Undo feature is very buggy and does not reverse in certain > cases. > Most likely, can you send us a save file where you observed that problem ? > > * Communist revolution (when first 4 train is purchased)- > o Stock Market stops moving when the first 4 train is purchased > and/or discarded (in 1.8.2 it keeps going) > In 1.8.2 ? Interesting. It shouldnt. > o Revolution is over (stocks start moving again) after first 6 > train is bought. > Correct Behaviour. > > o Foreign Investors (1-7) stop operating after the first 4 train > is purchased. > Correct Behaviour. > > o Players cannot sell shares of RRs they are President of during > Revolution (1.8.2 allowed this) > They shouldnt. Can you send us a save game file with that behaviour ? > * If the Rocket (free train) is not used prior to the 1st 4 train > being purchased (or discarded), the rocket is immediately turned > in for the 2nd 4 train (unless player has no RR, then it is > discarded). (1.8.2 didn't do this) > This was checked against numerous saves we generated ourselves so that surprises us here, please send a save file that we can see what went wrong here . > * On a forced train player has the option to take out loans rather > than sell stock. This is not working when a player cannot sell > his own stock in Communist Revolution. (1.8.2 freezes) > Ok thats a new situation we probably havent foreseen, again if you got a save file :) > * East/West connection for Russia should add $50 bonus (not working > for run calcs in 1.8.2) > Needs to be checked. > > * 2+2 trains rust when 4+4 are discarded (not happening in game) > Confirmed by another source. > > * OO tile (235, the yellow "lollipop") does not display properly on > map when placed. > Do you have a screen shot ? Sent please directly to me and Michael Alexander, thank you. > * Beijing > o Beijing stations are reserved (1.8.2 allowed placement of > other RRs in reserved spots on yellow/green Beijing) > o Tiles placed adjacent to Beijing must not destroy track (each > side of hex has track on yellow)(1.8.2 allowed illegal track) > Rails doesnt enforce rules on TIle Lays. Only Upgrades and even them might be placed in any direction the player wishes. Open Topic for a long time. > * Second 2 trains (~@$250, do not count toward requirement to own > train, do count against limit) should be available after the first > 6 train is purchased (none shown in available trains in 1.8.2) > Will check- > > * 6e train should start Phase D (track building for D leases only, D > values in red areas)(Phase D did not appear to start in 1.8.2) > Will check. > > * 8 trains rust 4s , 8e trains rust 4+4s (did not appear to happen > in 1.8.2) > Will check. Might be something Broken in Game.xml. > Pete Lindholm > Thanks for the Bug report, greatly appreciated. Regards, Martin |