From: Tom M. <tom...@gm...> - 2012-04-10 03:22:11
|
Alpha 5 Playtest Notes: 1) Rails is not 'assigning' a share of the first company opened by a player to its foreign investor. 2) At the end of an SR before the first 3 train is purchased, if five shares of a company are sold then the stock value should go up one rom in the market. Tom McCorry |
From: <Dr....@t-...> - 2012-04-13 06:18:43
|
Hi Tom, 1) Will check that. 2) Undo is sketchy with a par price, will have to check how other Games handle that codewise. 3) BCR only as i had been corrected that it should be a 20% The rest does function in my version ? 4) Yes not implemented that way today, needs to be altered. Thanks again for your feedback Regards Martin Von: "Tom McCorry" <tom...@gm...> An: "'Development list for Rails: an 18xx game'" <rai...@li...> Betreff: [Rails-devel] 1880 Alpha 5 Bug Report Datum: Mon, 09 Apr 2012 02:38:09 +0200 A few items to note from current playtest: 1) Map: Hex H8 should be a selectable town/city double hex. The current map has it as a double city only. 2) Undo error: When using undoing opening a company after setting the par price, when you open it again after the undo Rails will not let you set the Par price (it use the Par set before the undo) 3) When opening a company, Rails does not let you choose the size of the President’s share (20,30, or 40%) 4) When opening a company, Rails does not let you select which of the open slots in a particular Par price to put the company in (First, Second, Third, or Fourth). Tom McCorry |
From: James R. <rom...@gm...> - 2012-04-17 15:53:05
|
Hi, I'm wondering if there's an easy way to edit a save file to make a quick correction. We're in the first SR after OR1 of an 18EU game. We had agreed to set it up with the two optional 3-trains. Now we see that Rails thinks there are only the normal five 3-trains available. Probably we forgot to click the option when we set up the game, but we were all playing under the assumption of an extra train. (It's also possible that there's a bug regarding this feature, but I think operator error is the more likely explanation, at this point.) Is there a (relatively) easy way to correct the error and have Rails think it has the two extra trains? I've tried looking at the save file with a text editor. It's all gibberish. Jim |
From: Chris S. <chr...@gm...> - 2012-04-17 21:42:48
|
The easiest thing is probably to recreate the game position manually, using the interface. -- Chris Please consider the environment before printing this e-mail. On Tue, Apr 17, 2012 at 8:52 AM, James Romano <rom...@gm...>wrote: > Hi, > > I'm wondering if there's an easy way to edit a save file to make a quick > correction. > > We're in the first SR after OR1 of an 18EU game. We had agreed to set > it up with the two optional 3-trains. Now we see that Rails thinks > there are only the normal five 3-trains available. Probably we forgot > to click the option when we set up the game, but we were all playing > under the assumption of an extra train. (It's also possible that > there's a bug regarding this feature, but I think operator error is the > more likely explanation, at this point.) > > Is there a (relatively) easy way to correct the error and have Rails > think it has the two extra trains? I've tried looking at the save file > with a text editor. It's all gibberish. > > Jim > > > > ------------------------------------------------------------------------------ > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Kent J. <ke...@gm...> - 2012-04-18 21:29:23
|
Hey, do you know how I unsubscribe from the rails dev list? Kent From: James Romano [mailto:rom...@gm...] Sent: Tuesday, April 17, 2012 11:54 PM To: Development list for Rails: an 18xx game Subject: Re: [Rails-devel] hacking a save file That's eventually what I did. Jim On Tue, Apr 17, 2012 at 4:42 PM, Chris Shaffer <chr...@gm...> wrote: The easiest thing is probably to recreate the game position manually, using the interface. -- Chris Please consider the environment before printing this e-mail. On Tue, Apr 17, 2012 at 8:52 AM, James Romano <rom...@gm...> wrote: Hi, I'm wondering if there's an easy way to edit a save file to make a quick correction. We're in the first SR after OR1 of an 18EU game. We had agreed to set it up with the two optional 3-trains. Now we see that Rails thinks there are only the normal five 3-trains available. Probably we forgot to click the option when we set up the game, but we were all playing under the assumption of an extra train. (It's also possible that there's a bug regarding this feature, but I think operator error is the more likely explanation, at this point.) Is there a (relatively) easy way to correct the error and have Rails think it has the two extra trains? I've tried looking at the save file with a text editor. It's all gibberish. Jim ---------------------------------------------------------------------------- -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev _______________________________________________ Rails-devel mailing list Rai...@li... https://lists.sourceforge.net/lists/listinfo/rails-devel ---------------------------------------------------------------------------- -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev _______________________________________________ Rails-devel mailing list Rai...@li... https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: brett l. <bre...@gm...> - 2012-04-18 21:32:28
|
Click the listinfo link that's at the bottom of every list e-mail. There are unsubscribe instructions on that page. ---Brett. On Wed, Apr 18, 2012 at 5:29 PM, Kent Johnson <ke...@gm...> wrote: > Hey, do you know how I unsubscribe from the rails dev list? > > > > Kent > > > > From: James Romano [mailto:rom...@gm...] > Sent: Tuesday, April 17, 2012 11:54 PM > To: Development list for Rails: an 18xx game > Subject: Re: [Rails-devel] hacking a save file > > > > That's eventually what I did. > > Jim > > On Tue, Apr 17, 2012 at 4:42 PM, Chris Shaffer <chr...@gm...> > wrote: > > The easiest thing is probably to recreate the game position manually, using > the interface. > > > > -- > Chris > > Please consider the environment before printing this e-mail. > > On Tue, Apr 17, 2012 at 8:52 AM, James Romano <rom...@gm...> > wrote: > > Hi, > > I'm wondering if there's an easy way to edit a save file to make a quick > correction. > > We're in the first SR after OR1 of an 18EU game. We had agreed to set > it up with the two optional 3-trains. Now we see that Rails thinks > there are only the normal five 3-trains available. Probably we forgot > to click the option when we set up the game, but we were all playing > under the assumption of an extra train. (It's also possible that > there's a bug regarding this feature, but I think operator error is the > more likely explanation, at this point.) > > Is there a (relatively) easy way to correct the error and have Rails > think it has the two extra trains? I've tried looking at the save file > with a text editor. It's all gibberish. > > Jim > > ------------------------------------------------------------------------------ > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ------------------------------------------------------------------------------ > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > ------------------------------------------------------------------------------ > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: James R. <rom...@gm...> - 2012-04-18 05:54:25
|
That's eventually what I did. Jim On Tue, Apr 17, 2012 at 4:42 PM, Chris Shaffer <chr...@gm...>wrote: > The easiest thing is probably to recreate the game position manually, > using the interface. > > -- > Chris > > Please consider the environment before printing this e-mail. > > > On Tue, Apr 17, 2012 at 8:52 AM, James Romano <rom...@gm...>wrote: > >> Hi, >> >> I'm wondering if there's an easy way to edit a save file to make a quick >> correction. >> >> We're in the first SR after OR1 of an 18EU game. We had agreed to set >> it up with the two optional 3-trains. Now we see that Rails thinks >> there are only the normal five 3-trains available. Probably we forgot >> to click the option when we set up the game, but we were all playing >> under the assumption of an extra train. (It's also possible that >> there's a bug regarding this feature, but I think operator error is the >> more likely explanation, at this point.) >> >> Is there a (relatively) easy way to correct the error and have Rails >> think it has the two extra trains? I've tried looking at the save file >> with a text editor. It's all gibberish. >> >> Jim >> >> >> >> ------------------------------------------------------------------------------ >> Better than sec? Nothing is better than sec when it comes to >> monitoring Big Data applications. Try Boundary one-second >> resolution app monitoring today. Free. >> http://p.sf.net/sfu/Boundary-dev2dev >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel >> > > > > ------------------------------------------------------------------------------ > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > |
From: James R. <rom...@gm...> - 2012-04-18 21:33:32
|
I guess my question pushed Kent over the edge. Sorry about that. On Wed, Apr 18, 2012 at 4:32 PM, brett lentz <bre...@gm...> wrote: > Click the listinfo link that's at the bottom of every list e-mail. > There are unsubscribe instructions on that page. > > ---Brett. > > > > On Wed, Apr 18, 2012 at 5:29 PM, Kent Johnson <ke...@gm...> wrote: > > Hey, do you know how I unsubscribe from the rails dev list? > > > > > > > > Kent > > > > > > > > From: James Romano [mailto:rom...@gm...] > > Sent: Tuesday, April 17, 2012 11:54 PM > > To: Development list for Rails: an 18xx game > > Subject: Re: [Rails-devel] hacking a save file > > > > > > > > That's eventually what I did. > > > > Jim > > > > On Tue, Apr 17, 2012 at 4:42 PM, Chris Shaffer <chr...@gm...> > > wrote: > > > > The easiest thing is probably to recreate the game position manually, > using > > the interface. > > > > > > > > -- > > Chris > > > > Please consider the environment before printing this e-mail. > > > > On Tue, Apr 17, 2012 at 8:52 AM, James Romano <rom...@gm...> > > wrote: > > > > Hi, > > > > I'm wondering if there's an easy way to edit a save file to make a quick > > correction. > > > > We're in the first SR after OR1 of an 18EU game. We had agreed to set > > it up with the two optional 3-trains. Now we see that Rails thinks > > there are only the normal five 3-trains available. Probably we forgot > > to click the option when we set up the game, but we were all playing > > under the assumption of an extra train. (It's also possible that > > there's a bug regarding this feature, but I think operator error is the > > more likely explanation, at this point.) > > > > Is there a (relatively) easy way to correct the error and have Rails > > think it has the two extra trains? I've tried looking at the save file > > with a text editor. It's all gibberish. > > > > Jim > > > > > ------------------------------------------------------------------------------ > > Better than sec? Nothing is better than sec when it comes to > > monitoring Big Data applications. Try Boundary one-second > > resolution app monitoring today. Free. > > http://p.sf.net/sfu/Boundary-dev2dev > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > > > > ------------------------------------------------------------------------------ > > Better than sec? Nothing is better than sec when it comes to > > monitoring Big Data applications. Try Boundary one-second > > resolution app monitoring today. Free. > > http://p.sf.net/sfu/Boundary-dev2dev > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > > > > > > ------------------------------------------------------------------------------ > > Better than sec? Nothing is better than sec when it comes to > > monitoring Big Data applications. Try Boundary one-second > > resolution app monitoring today. Free. > > http://p.sf.net/sfu/Boundary-dev2dev > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > ------------------------------------------------------------------------------ > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Kent J. <ke...@gm...> - 2012-04-18 23:03:27
|
Lol I have been trying to unsubscribe for awhile I'm not quite a java developer yet J Your email made me LOL. Kent From: James Romano [mailto:rom...@gm...] Sent: Wednesday, April 18, 2012 3:33 PM To: Development list for Rails: an 18xx game Subject: Re: [Rails-devel] hacking a save file I guess my question pushed Kent over the edge. Sorry about that. On Wed, Apr 18, 2012 at 4:32 PM, brett lentz <bre...@gm...> wrote: Click the listinfo link that's at the bottom of every list e-mail. There are unsubscribe instructions on that page. ---Brett. On Wed, Apr 18, 2012 at 5:29 PM, Kent Johnson <ke...@gm...> wrote: > Hey, do you know how I unsubscribe from the rails dev list? > > > > Kent > > > > From: James Romano [mailto:rom...@gm...] > Sent: Tuesday, April 17, 2012 11:54 PM > To: Development list for Rails: an 18xx game > Subject: Re: [Rails-devel] hacking a save file > > > > That's eventually what I did. > > Jim > > On Tue, Apr 17, 2012 at 4:42 PM, Chris Shaffer <chr...@gm...> > wrote: > > The easiest thing is probably to recreate the game position manually, using > the interface. > > > > -- > Chris > > Please consider the environment before printing this e-mail. > > On Tue, Apr 17, 2012 at 8:52 AM, James Romano <rom...@gm...> > wrote: > > Hi, > > I'm wondering if there's an easy way to edit a save file to make a quick > correction. > > We're in the first SR after OR1 of an 18EU game. We had agreed to set > it up with the two optional 3-trains. Now we see that Rails thinks > there are only the normal five 3-trains available. Probably we forgot > to click the option when we set up the game, but we were all playing > under the assumption of an extra train. (It's also possible that > there's a bug regarding this feature, but I think operator error is the > more likely explanation, at this point.) > > Is there a (relatively) easy way to correct the error and have Rails > think it has the two extra trains? I've tried looking at the save file > with a text editor. It's all gibberish. > > Jim > > ---------------------------------------------------------------------------- -- > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ---------------------------------------------------------------------------- -- > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > ---------------------------------------------------------------------------- -- > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > ---------------------------------------------------------------------------- -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev _______________________________________________ Rails-devel mailing list Rai...@li... https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: <Dr....@t-...> - 2012-04-10 08:59:46
|
Hi Tom, thanks for your report. 1) The Share is added, but theres currently no method to display the portfolio of a minor in a Statuswindow. This has to be done in the near future. 2) I'll need to check that point in the rules. :) Von: "Tom McCorry" <tom...@gm...> An: "'Development list for Rails: an 18xx game'" <rai...@li...> Betreff: Re: [Rails-devel] 1880 Alpha 5 Bug Report Datum: Tue, 10 Apr 2012 05:20:05 +0200 Alpha 5 Playtest Notes: 1) Rails is not ‘assigning’ a share of the first company opened by a player to its foreign investor. 2) At the end of an SR before the first 3 train is purchased, if five shares of a company are sold then the stock value should go up one rom in the market. Tom McCorry |
From: Chris S. <chr...@gm...> - 2012-04-10 22:05:20
|
2 is a valid bug. The rules say: - If at the end of a Share Round all the available shares of a company are in player hands, the share price is moved one space upwards. If the company's share price marker is at the top of a column, the share price is not changed. - Available shares are those which can theoretically be purchased from the Bank. It follows that the second 50% of the shares in a company are not considered to be available until the first 3-train is bought. The reserved share that is placed on the Foreign Investor's charter is likewise not available. -- Chris Please consider the environment before printing this e-mail. On Tue, Apr 10, 2012 at 1:59 AM, Dr....@t-... <Dr....@t-...> wrote: > Hi Tom, > > > > thanks for your report. > > > > 1) The Share is added, but theres currently no method to display the > portfolio of a minor in a Statuswindow. > > > > This has to be done in the near future. > > > > 2) I'll need to check that point in the rules. :) > > > > Von: "Tom McCorry" <tom...@gm...> > > An: "'Development list for Rails: an 18xx game'" > <rai...@li...> > > Betreff: Re: [Rails-devel] 1880 Alpha 5 Bug Report > > Datum: Tue, 10 Apr 2012 05:20:05 +0200 > > > > > > Alpha 5 Playtest Notes: > > > > > > 1) Rails is not ‘assigning’ a share of the first company opened by a > player to its foreign investor. > > 2) At the end of an SR before the first 3 train is purchased, if five > shares of a company are sold then the stock value should go up one rom in > the market. > > > > Tom McCorry > > > > > > > ------------------------------------------------------------------------------ > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: <Dr....@t-...> - 2012-04-11 07:51:55
|
Hi Chris, thanks for the clarification ! Kind Regards, Martin Von: Chris Shaffer <chr...@gm...> An: "Dr....@t-..." <Dr....@t-...>, "Development list for Rails: an 18xx game" <rai...@li...> Betreff: Re: [Rails-devel] 1880 Alpha 5 Bug Report Datum: Wed, 11 Apr 2012 00:05:13 +0200 2 is a valid bug. The rules say: - If at the end of a Share Round all the available shares of a company are in player hands, the share price is moved one space upwards. If the company's share price marker is at the top of a column, the share price is not changed. - Available shares are those which can theoretically be purchased from the Bank. It follows that the second 50% of the shares in a company are not considered to be available until the first 3-train is bought. The reserved share that is placed on the Foreign Investor's charter is likewise not available. -- Chris Please consider the environment before printing this e-mail. On Tue, Apr 10, 2012 at 1:59 AM, Dr....@t-... [1] <Dr....@t-... [2]> wrote: > Hi Tom, > > > > thanks for your report. > > > > 1) The Share is added, but theres currently no method to display the > portfolio of a minor in a Statuswindow. > > > > This has to be done in the near future. > > > > 2) I'll need to check that point in the rules. :) > > > > Von: "Tom McCorry" <tom...@gm... [3]> > > An: "'Development list for Rails: an 18xx game'" > <rai...@li... [4]> > > Betreff: Re: [Rails-devel] 1880 Alpha 5 Bug Report > > Datum: Tue, 10 Apr 2012 05:20:05 +0200 > > > > > > Alpha 5 Playtest Notes: > > > > > > 1) Rails is not ‘assigning’ a share of the first company opened by a > player to its foreign investor. > > 2) At the end of an SR before the first 3 train is purchased, if five > shares of a company are sold then the stock value should go up one rom in > the market. > > > > Tom McCorry > > > > > > > ------------------------------------------------------------------------------ > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev [5] > _______________________________________________ > Rails-devel mailing list > Rai...@li... [6] > https://lists.sourceforge.net/lists/listinfo/rails-devel [7] > ------------------------------------------------------------------------------ Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev [8] _______________________________________________ Rails-devel mailing list Rai...@li... [9] https://lists.sourceforge.net/lists/listinfo/rails-devel [10] Links: ------ [1] javascript:void(0) [2] javascript:void(0) [3] javascript:void(0) [4] javascript:void(0) [5] ?ctl=dereferer&to=aHR0cDovL3Auc2YubmV0L3NmdS9Cb3VuZGFyeS1kZXYyZGV2 [6] javascript:void(0) [7] ?ctl=dereferer&to=aHR0cHM6Ly9saXN0cy5zb3VyY2Vmb3JnZS5uZXQvbGlzdHMvbGlzdGluZm8vcmFpbHMtZGV2ZWw%3D [8] ?ctl=dereferer&to=aHR0cDovL3Auc2YubmV0L3NmdS9Cb3VuZGFyeS1kZXYyZGV2 [9] javascript:void(0) [10] ?ctl=dereferer&to=aHR0cHM6Ly9saXN0cy5zb3VyY2Vmb3JnZS5uZXQvbGlzdHMvbGlzdGluZm8vcmFpbHMtZGV2ZWw%3D |