From: John D. G. <jd...@di...> - 2014-08-13 19:41:12
Attachments:
18EU_20140813_1923_OperatingRound 1.2.rails
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This three-player game of 18EU ran up to the point of the save, which is near the end of operating round 3.2 (though it numbers rounds wrong, as did the old Rails). New bugs seen: 1. During the start round, the player who selects a minor company to be bid on (whether by bidding or hitting "Select, No Bid") has the correct set of buttons available -- but once he selects a company, the last button (whether it's supposed to say "Pass" or "Decline to Bid") shrinks to a rectangle about 1mm square, and stays that way until the auction of that item is completed. Then the normal set of buttons reappears until another item is selected to be bid on. 2. During the start round, the minor company tokens are not always grayed out on the map as the companies are purchased. In this game #7 was not. 3. The game status window never correctly shows when tokens are placed (that is, it will always show every company as having all of its tokens still available). The listing of companies at the bottom of the map window, however, is correct. 4. When a minor company merges into a major company, the minor no longer disappears from the Game Status window. Its assets are correctly moved to the major company, but the line for the minor doesn't go away. Again the listing in the map window is correct. 5. Also when a minor merges into a major, the token on the map is not changed to a major company token. The minor company token is shown as still being there until its home is upgraded to a green tile; then the token changes. 6. Just at the point of the save file, the DR (which is operating, and has two tokens in Berlin) was allowed to place the green tile in Berlin but was not allowed to rotate it first (clicking to do so was ignored). I'm also not being allowed to undo this action to try to get it right. And what's weird is, in the Map window, "Done" is now grayed out but "Redo" is allowed -- only there's nothing to redo. So I am stuck. |
From: Chris S. <chr...@gm...> - 2014-08-13 19:55:27
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What is wrong with the round numbering? -- Chris Warning! NSA analysts could be reading this email. And because there's hardly any accountability, we have no idea how they may use it. If that bothers you, click here to do something about it. On Wed, Aug 13, 2014 at 12:40 PM, John David Galt <jd...@di...> wrote: > This three-player game of 18EU ran up to the point of the save, which > is near the end of operating round 3.2 (though it numbers rounds wrong, > as did the old Rails). > > New bugs seen: > > 1. During the start round, the player who selects a minor company to be > bid on (whether by bidding or hitting "Select, No Bid") has the correct > set of buttons available -- but once he selects a company, the last > button (whether it's supposed to say "Pass" or "Decline to Bid") shrinks > to a rectangle about 1mm square, and stays that way until the auction of > that item is completed. Then the normal set of buttons reappears until > another item is selected to be bid on. > > 2. During the start round, the minor company tokens are not always > grayed out on the map as the companies are purchased. In this game > #7 was not. > > 3. The game status window never correctly shows when tokens are placed > (that is, it will always show every company as having all of its tokens > still available). The listing of companies at the bottom of the map > window, however, is correct. > > 4. When a minor company merges into a major company, the minor no longer > disappears from the Game Status window. Its assets are correctly moved > to the major company, but the line for the minor doesn't go away. Again > the listing in the map window is correct. > > 5. Also when a minor merges into a major, the token on the map is not > changed to a major company token. The minor company token is shown as > still being there until its home is upgraded to a green tile; then the > token changes. > > 6. Just at the point of the save file, the DR (which is operating, and > has two tokens in Berlin) was allowed to place the green tile in Berlin > but was not allowed to rotate it first (clicking to do so was ignored). > I'm also not being allowed to undo this action to try to get it right. > And what's weird is, in the Map window, "Done" is now grayed out but > "Redo" is allowed -- only there's nothing to redo. So I am stuck. > > ------------------------------------------------------------------------------ > > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: John D. G. <jd...@di...> - 2014-08-13 22:28:42
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On 2014-08-13 12:55, Chris Shaffer wrote: > What is wrong with the round numbering? It ought to start with 1. This problem exists for most games Rails supports but not all, probably because it's done in separate code for each game. |
From: Chris S. <chr...@gm...> - 2014-08-14 02:34:33
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Start with 1 as compared to...? Does it start with 2? -- Chris Warning! NSA analysts could be reading this email. And because there's hardly any accountability, we have no idea how they may use it. If that bothers you, click here to do something about it. On Wed, Aug 13, 2014 at 3:28 PM, John David Galt <jd...@di...> wrote: > On 2014-08-13 12:55, Chris Shaffer wrote: >> What is wrong with the round numbering? > > It ought to start with 1. > > This problem exists for most games Rails supports but not all, probably > because it's done in separate code for each game. > > ------------------------------------------------------------------------------ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: John D. G. <jd...@di...> - 2014-08-14 03:46:55
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It starts with 0.1 as the first operating round. Why is this only coming up now? It's always worked this way. On 2014-08-13 19:34, Chris Shaffer wrote: > Start with 1 as compared to...? Does it start with 2? > > -- > Chris > > Warning! NSA analysts could be reading this email. And because there's > hardly any accountability, we have no idea how they may use it. If > that bothers you, click here to do something about it. > > > On Wed, Aug 13, 2014 at 3:28 PM, John David Galt > <jd...@di...> wrote: >> On 2014-08-13 12:55, Chris Shaffer wrote: >>> What is wrong with the round numbering? >> >> It ought to start with 1. >> >> This problem exists for most games Rails supports but not all, probably >> because it's done in separate code for each game. >> >> ------------------------------------------------------------------------------ >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel > > ------------------------------------------------------------------------------ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Chris S. <chr...@gm...> - 2014-08-14 04:58:10
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I just asked because you specifically mentioned it. -- Chris Warning! NSA analysts could be reading this email. And because there's hardly any accountability, we have no idea how they may use it. If that bothers you, click here to do something about it. On Wed, Aug 13, 2014 at 8:46 PM, John David Galt <jd...@di...> wrote: > It starts with 0.1 as the first operating round. > > Why is this only coming up now? It's always worked this way. > > On 2014-08-13 19:34, Chris Shaffer wrote: >> Start with 1 as compared to...? Does it start with 2? >> >> -- >> Chris >> >> Warning! NSA analysts could be reading this email. And because there's >> hardly any accountability, we have no idea how they may use it. If >> that bothers you, click here to do something about it. >> >> >> On Wed, Aug 13, 2014 at 3:28 PM, John David Galt >> <jd...@di...> wrote: >>> On 2014-08-13 12:55, Chris Shaffer wrote: >>>> What is wrong with the round numbering? >>> >>> It ought to start with 1. >>> >>> This problem exists for most games Rails supports but not all, probably >>> because it's done in separate code for each game. >>> >>> ------------------------------------------------------------------------------ >>> _______________________________________________ >>> Rails-devel mailing list >>> Rai...@li... >>> https://lists.sourceforge.net/lists/listinfo/rails-devel >> >> ------------------------------------------------------------------------------ >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel >> > > > ------------------------------------------------------------------------------ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Stefan F. <ste...@we...> - 2014-08-14 16:09:51
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Again thanks for your detailed feedback. I will add them to the list of open issues. However good to know that you were able to play that far. ;-) Some quick comments: 1. All buttons with no text refer to "Null Actions", regardless of the actual wording (pass, no bid, etc.). Already fixed, however I forgot to include that fix. 2./3./5. The update mechanism for tokens in the UI (regardless if shown on the map or as number availables) has still to be written, as the way how tokens work changed from rails 1.x. However it is good to know where they are all used. 4. Similar the update of the UI after a company is closed/merged is still missing and has to be added again. 6. Tile lays that require a "relay of tokens" are not fully supported. Similar issues will currently arise with bonus tokens (anyone interested in testing 1856?) On 08/13/2014 09:40 PM, John David Galt wrote: > This three-player game of 18EU ran up to the point of the save, which > is near the end of operating round 3.2 (though it numbers rounds wrong, > as did the old Rails). > > New bugs seen: > > 1. During the start round, the player who selects a minor company to be > bid on (whether by bidding or hitting "Select, No Bid") has the correct > set of buttons available -- but once he selects a company, the last > button (whether it's supposed to say "Pass" or "Decline to Bid") shrinks > to a rectangle about 1mm square, and stays that way until the auction of > that item is completed. Then the normal set of buttons reappears until > another item is selected to be bid on. > > 2. During the start round, the minor company tokens are not always > grayed out on the map as the companies are purchased. In this game > #7 was not. > > 3. The game status window never correctly shows when tokens are placed > (that is, it will always show every company as having all of its tokens > still available). The listing of companies at the bottom of the map > window, however, is correct. > > 4. When a minor company merges into a major company, the minor no longer > disappears from the Game Status window. Its assets are correctly moved > to the major company, but the line for the minor doesn't go away. Again > the listing in the map window is correct. > > 5. Also when a minor merges into a major, the token on the map is not > changed to a major company token. The minor company token is shown as > still being there until its home is upgraded to a green tile; then the > token changes. > > 6. Just at the point of the save file, the DR (which is operating, and > has two tokens in Berlin) was allowed to place the green tile in Berlin > but was not allowed to rotate it first (clicking to do so was ignored). > I'm also not being allowed to undo this action to try to get it right. > And what's weird is, in the Map window, "Done" is now grayed out but > "Redo" is allowed -- only there's nothing to redo. So I am stuck. > > > > ------------------------------------------------------------------------------ > > > > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Stefan F. <ste...@we...> - 2014-08-14 16:20:36
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If I remember correctly it came up on the list already. There is a simple explanation: Rails counts Stockrounds from 1. ORs after the first stock rounds are called 1.1, 1.2 ... etc. To avoid confusion all ORs directly after or in Startrounds (auctions) are assigned numbers 0.1, 0.2, etc. As 18EU starts with a Startround only (there is no Stockround after the auction of the minors), the first two ORs are 0.1 and 0.2, followed by Stockround 1 and ORs 1.1 and 1.2. To change that an additional parameter is required (e.g. startRoundNumber = 1) to change that behavior for 18EU. However I would classify this as a minor problem, so I will keep it as a TODO inside the 18EU classes, no fix to be expected for that soon. Stefan On 08/14/2014 05:46 AM, John David Galt wrote: > It starts with 0.1 as the first operating round. > > Why is this only coming up now? It's always worked this way. > > On 2014-08-13 19:34, Chris Shaffer wrote: >> Start with 1 as compared to...? Does it start with 2? >> >> -- >> Chris >> >> Warning! NSA analysts could be reading this email. And because there's >> hardly any accountability, we have no idea how they may use it. If >> that bothers you, click here to do something about it. >> >> >> On Wed, Aug 13, 2014 at 3:28 PM, John David Galt >> <jd...@di...> wrote: >>> On 2014-08-13 12:55, Chris Shaffer wrote: >>>> What is wrong with the round numbering? >>> >>> It ought to start with 1. >>> >>> This problem exists for most games Rails supports but not all, probably >>> because it's done in separate code for each game. >>> >>> ------------------------------------------------------------------------------ >>> _______________________________________________ >>> Rails-devel mailing list >>> Rai...@li... >>> https://lists.sourceforge.net/lists/listinfo/rails-devel >> >> ------------------------------------------------------------------------------ >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel >> > > > ------------------------------------------------------------------------------ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Michael A. <out...@gm...> - 2014-08-14 16:24:44
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I have a similar problem - 1862 has Parliament Rounds (2 the first time), Stock Rounds, and then Operating Rounds. If I use the "stock round" number, then the first two Parliament Rounds are "0.1" and "0.2", followed by "Stock Round 1". Not that big a deal to work around. Mike On Thu, Aug 14, 2014 at 12:20 PM, Stefan Frey <ste...@we...> wrote: > If I remember correctly it came up on the list already. > There is a simple explanation: > > Rails counts Stockrounds from 1. ORs after the first stock rounds are > called 1.1, 1.2 ... etc. > > To avoid confusion all ORs directly after or in Startrounds (auctions) > are assigned numbers 0.1, 0.2, etc. > > As 18EU starts with a Startround only (there is no Stockround after the > auction of the minors), the first two ORs are 0.1 and 0.2, followed by > Stockround 1 and ORs 1.1 and 1.2. > > To change that an additional parameter is required (e.g. > startRoundNumber = 1) to change that behavior for 18EU. > > However I would classify this as a minor problem, so I will keep it as a > TODO inside the 18EU classes, no fix to be expected for that soon. > > Stefan > > On 08/14/2014 05:46 AM, John David Galt wrote: > > It starts with 0.1 as the first operating round. > > > > Why is this only coming up now? It's always worked this way. > > > > On 2014-08-13 19:34, Chris Shaffer wrote: > >> Start with 1 as compared to...? Does it start with 2? > >> > >> -- > >> Chris > >> > >> Warning! NSA analysts could be reading this email. And because there's > >> hardly any accountability, we have no idea how they may use it. If > >> that bothers you, click here to do something about it. > >> > >> > >> On Wed, Aug 13, 2014 at 3:28 PM, John David Galt > >> <jd...@di...> wrote: > >>> On 2014-08-13 12:55, Chris Shaffer wrote: > >>>> What is wrong with the round numbering? > >>> > >>> It ought to start with 1. > >>> > >>> This problem exists for most games Rails supports but not all, probably > >>> because it's done in separate code for each game. > >>> > >>> > ------------------------------------------------------------------------------ > >>> _______________________________________________ > >>> Rails-devel mailing list > >>> Rai...@li... > >>> https://lists.sourceforge.net/lists/listinfo/rails-devel > >> > >> > ------------------------------------------------------------------------------ > >> _______________________________________________ > >> Rails-devel mailing list > >> Rai...@li... > >> https://lists.sourceforge.net/lists/listinfo/rails-devel > >> > > > > > > > ------------------------------------------------------------------------------ > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > ------------------------------------------------------------------------------ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |