From: <Dr....@t-...> - 2012-03-26 11:18:10
|
Hi, as stated, currently one has to save the game after the End of the Startround Bid/SelectionPhase and quit the game. Start Rails anew and load the save game. This will fix th problem with the incorrect player order on display. This workaround needs to be kept until we can fix that handling by the game engine. The rules state the following: The number of Building Permits is dependent on the Director's Certificate. If this is a 40% share, the Building Permit is for 1 Phase. 30% share, the Building Permit is for 2 Phases. 20% share, the Building Permit is for 3 Phases. - The Director has a free choice over which Phases. One could now argue that the phrase "is for" makes it mandatory for a director to select a 3 Phase Permit. I took the next statement to be the indication that a director might choose some other building right. (Perhaps i should recode that based on the logical assumption that no director will want to forfeit a possible building phase ? -Opinions here ?) There is currently no automatic detection of a connect situation. You have to declare the connect manually via the Reach Destination Ability of the GUI. Running Routes through Taiwan is a bug might be related to the fact that it is a town and not a city. Will check that. The Chinese River Building Company P4: The owner of P4 incurs no cost whenever they build for the first time in a river hex. If a hex shows both a river and a mountain symbol, the building cost is reduced by ¥20. You cant buy 50 % of stock until the first 3 train is sold. If you cant buy any more after the first 3 train is sold thats a bug. I'll look into the behaviour again, please do me a favour and save the game and send the savefile to me with a short description of the bugs or things you think should be handled differently. Von: "zi...@ju..." <zi...@ju...> An: dr....@t-... Cc: twa...@ya..., jbe...@gm..., ed...@we..., r.d...@as... Betreff: Update: BugFix Release for Rails 1880 Alpha5 available - still buggy? Datum: Sat, 24 Mar 2012 17:36:25 +0100 Okay, I tried running a game again, and didn't see some of the problems I did the first time, namely wrong player cash/spending and game hanging up after a SR after round cycling. However, I did see: BCR getting a choice of building rights - it's always a 20% certif so should be ABC or BCD only - but this is minor. More criticial issues: you don't get Private investor share, cash, and 50 bonus when you connect - they stay running; it runs routes through, not just to, Taiwan - like if it was city/town; tried to upgrade yellow to green on river and it asked for more money to pay for it; looks like some private company gives ability to lay unconnected track; you can't buy more than 50% of companies. Best regards, Paul ---------- Original Message ---------- Hi Guys, if you experience any problems please send me the save file. Regards, Martin Also, Paul has been "playing" with '1880' from this version of RAILS, and experienced the problems described below (Dr. Brumm please note), so we need to keep an eye on things. I downloaded the game from the dropbox. Then started a game as a trial. Some problems: cash was associated with the wrong player. For example player #1 had 200+ and couldn't buy anything, but #2 who had 80 was able to continue buying 100 value shares. One of my players started the HKR (the one that starts in Shanghai) and there are no tiles available for Shanghai. Finally, when the company order got around to the point when the rest of the 2Ts disappear and you have a stock round, the stock round was okay I think, except for the player cash issue, but then the game went back to the company whose turn was interrupted by the SR, and was asking if it wanted to buy a train or be done. 2+2Ts were not available though they should be, and also selecting "done" didn't end the company's turn. Paul ____________________________________________________________ 53 Year Old Mom Looks 33 The Stunning Results of Her Wrinkle Trick Has Botox Doctors Worried consumerproducts.com [1] Links: ------ [1] http://thirdpartyoffers.juno.com/TGL3142/4f6df858a372c25b3266st05vuc |
From: Erik V. <eri...@xs...> - 2012-03-26 12:34:15
|
> From: Dr....@t-... [mailto:Dr....@t-...] > as stated, currently one has to save the game after the End of the Startround Bid/SelectionPhase and quit the game. > Start Rails anew and load the save game. > This will fix the problem with the incorrect player order on display. > This workaround needs to be kept until we can fix that handling by the game engine. Martin, I'm currently looking for a solution. What I need is a new ViewObject (Observer) object that represents the player order, and whose updates will trigger the complete player columns to be reordered. The object itself will be invisible. In the game engine, I cannot use the player order ArrayList itself, because Stefan has chosen to define ArrayListState not to extend State/ModelObject/Observable. I knew that would hurt me someday. A perhaps simpler but not so neat solution would involve a StringState, containing the concatenated player names in SR order, separated by some special character. More later. Erik. |
From: Stefan F. <ste...@we...> - 2012-03-26 12:47:00
|
Erik: yes sorry for not subclassing the State/ModelObject/Observable stack using ArrayListState at the time of creation. I thought and still think that this class hierachy has some flaws (however the main one was the duality of the state approach). Anyway it is easy to correct by having ArrayListState extend from one of the classes above if you like to do so. From my knowledge there will be no negative side-effects. From my point of view I strongly recommend the approach above over wrapping an array inside a StringState and then parsing that. But I have to admit that neither solution will be merged automatically into Rails2.0 as the State/Model/Observer code has seen the most changes. In fact ArrayListState will inherit from State in Rails 2.0, even if State and Model behave a little different between Rails 1.x and Rails 2.0. The design of state and model is finished in the Rails2.0 branch, but there is still a lot of tidy up to on the upstream. Stefan > > Martin, > > I'm currently looking for a solution. What I need is a new ViewObject (Observer) object that represents the player order, and whose updates will trigger the complete player columns to be reordered. The object itself will be invisible. > > In the game engine, I cannot use the player order ArrayList itself, because Stefan has chosen to define ArrayListState not to extend State/ModelObject/Observable. > I knew that would hurt me someday. > A perhaps simpler but not so neat solution would involve a StringState, containing the concatenated player names in SR order, separated by some special character. > > More later. > > Erik. > > > > > > ------------------------------------------------------------------------------ > This SF email is sponsosred by: > Try Windows Azure free for 90 days Click Here > http://p.sf.net/sfu/sfd2d-msazure > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Tom M. <tom...@gm...> - 2012-03-26 14:36:21
|
A few other esoteric rules to work on at some point if not handled already: 1) A company only floats when then the Director has the required number of shares or the company is sold out. So if it takes 4 shares to float and the Director has three and someone else has 1, the company does not float. 2) Companies only float at the end of a stock round (i.e. you can't buy enough to float and then sell down in the same SR). 3) A player's foreign investor gets a share of the first company a Director floats. It does not get a share if the player takes over the Directorship from another player. 4) A foreign investor may never close during the game (it may never connect to the associated railroad or the Player may lose the Directorship of the associated company.) Need to account for closeout of company in this manner. 5) When the first 4 train is sold, the second 4 train goes to the owner of the Rocket if still in play immediately. If the owner of the Rocket is train tight, the bonus train is lost. 6) 1880 has a loan feature for emergency train buying. 7) Bonus run for Russia to Vladasvosktok Comments on previous items: 1) As noted, there is no reason I can imagine to buy a smaller (fewer phases) building permit and is against the rules to buy a larger permit. The general design philosophy of Rails to allow what you can do in the game, enforce rules automatically when reasonable from a coding perspective, and rely on players to enforce rules like they would in a live game otherwise should apply. -------------------------------------------- Tom McCorry Sent from my iPad On Mar 26, 2012, at 7:17, "Dr....@t-..." <Dr....@t-...> wrote: > Hi, > > as stated, currently one has to save the game after the End of the Startround Bid/SelectionPhase and quit the game. Start Rails anew and load the save game. This will fix th problem with the incorrect player order on display. This workaround needs to be kept until we can fix that handling by the game engine. > > The rules state the following: > > The number of Building Permits is dependent on the Director's Certificate. If this is a > 40% share, the Building Permit is for 1 Phase. > 30% share, the Building Permit is for 2 Phases. > 20% share, the Building Permit is for 3 Phases. > - The Director has a free choice over which Phases. > > One could now argue that the phrase "is for" makes it mandatory for a director to select a 3 Phase Permit. I took the next statement to be the indication that a director might choose some other building right. (Perhaps i should recode that based on the logical assumption that no director > will want to forfeit a possible building phase ? -Opinions here ?) > > There is currently no automatic detection of a connect situation. You have to declare the connect manually via the Reach Destination Ability of the GUI. > > Running Routes through Taiwan is a bug might be related to the fact that it is a town and not a city. Will check that. > > The Chinese River Building Company P4: > The owner of P4 incurs no cost whenever they build for the first time in a river hex. If a hex shows > both a river and a mountain symbol, the building cost is reduced by ¥20. > > You cant buy 50 % of stock until the first 3 train is sold. If you cant buy any more after the first 3 train is sold thats a bug. > > I'll look into the behaviour again, please do me a favour and save the game and send the savefile to me with a short description of the bugs or things you think should be handled differently. > > > > Von: "zi...@ju..." <zi...@ju...> > An: dr....@t-... > Cc: twa...@ya..., jbe...@gm..., ed...@we..., r.d...@as... > Betreff: Update: BugFix Release for Rails 1880 Alpha5 available - still buggy? > Datum: Sat, 24 Mar 2012 17:36:25 +0100 > > > Okay, I tried running a game again, and didn't see some of the problems I did the first time, namely wrong player cash/spending and game hanging up after a SR after round cycling. However, I did see: BCR getting a choice of building rights - it's always a 20% certif so should be ABC or BCD only - but this is minor. More criticial issues: you don't get Private investor share, cash, and 50 bonus when you connect - they stay running; it runs routes through, not just to, Taiwan - like if it was city/town; tried to upgrade yellow to green on river and it asked for more money to pay for it; looks like some private company gives ability to lay unconnected track; you can't buy more than 50% of companies. > Best regards, Paul > > ---------- Original Message ---------- > > Hi Guys, if you experience any problems please send me the save file. > Regards, Martin > > > > > > Also, Paul has been "playing" with '1880' from this version of RAILS, and experienced the problems described below (Dr. Brumm please note), so we need to keep an eye on things. > > > > > I downloaded the game from the dropbox. Then started a game as a trial. Some problems: cash was associated with the wrong player. For example player #1 had 200+ and couldn't buy anything, but #2 who had 80 was able to continue buying 100 value shares. One of my players started the HKR (the one that starts in Shanghai) and there are no tiles available for Shanghai. Finally, when the company order got around to the point when the rest of the 2Ts disappear and you have a stock round, the stock round was okay I think, except for the player cash issue, but then the game went back to the company whose turn was interrupted by the SR, and was asking if it wanted to buy a train or be done. 2+2Ts were not available though they should be, and also selecting "done" didn't end the company's turn. > Paul > > > > > ____________________________________________________________ > 53 Year Old Mom Looks 33 > The Stunning Results of Her Wrinkle Trick Has Botox Doctors Worried > consumerproducts.com > > ------------------------------------------------------------------------------ > This SF email is sponsosred by: > Try Windows Azure free for 90 days Click Here > http://p.sf.net/sfu/sfd2d-msazure > _______________________________________________ > Rails-users mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-users |
From: <Dr....@t-...> - 2012-03-26 15:04:18
|
Hi Tom, plase find my answers included. Von: Tom McCorry <tom...@gm...> An: "Dr....@t-..." <Dr....@t-...> Cc: "twa...@ya..." <twa...@ya...>, "jbe...@gm..." <jbe...@gm...>, "r.d...@as..." <r.d...@as...>, Rails Development <rai...@li...>, Rails Users <rai...@li...>, "zi...@ju..." <zi...@ju...> Betreff: Re: [Rails-devel] [Rails-users] BugFix Release for Rails 1880 Alpha5 available - still buggy? Datum: Mon, 26 Mar 2012 16:36:05 +0200 A few other esoteric rules to work on at some point if not handled already: 1) A company only floats when then the Director has the required number of shares or the company is sold out. So if it takes 4 shares to float and the Director has three and someone else has 1, the company does not float. Thats not implemented yet as the company floats as soon as the qualifying quota of shares has reached regardless if the acting player is the director or not and the floatation is checked after every action in the stockround, Thanks for that point needs to be adressed, minor impact on game play i suspect :) 2) Companies only float at the end of a stock round (i.e. you can't buy enough to float and then sell down in the same SR). See above 3) A player's foreign investor gets a share of the first company a Director floats. It does not get a share if the player takes over the Directorship from another player. Implemented already should work 4) A foreign investor may never close during the game (it may never connect to the associated railroad or the Player may lose the Directorship of the associated company.) Need to account for closeout of company in this manner. Implemented, closing mechanismn should work via reach destianation, otherwise no share movement takes place. 5) When the first 4 train is sold, the second 4 train goes to the owner of the Rocket if still in play immediately. If the owner of the Rocket is train tight, the bonus train is lost. Actually it is not lost, as this is the only chance for a director to discard a train, but that part is not yet fully implemented 6) 1880 has a loan feature for emergency train buying. Implemented as a player can have a negative amount of cash from which the interest is determined and put on top at the end of each subsequent stockround. Players are able to sell stock if permitted and might not sell stock if they want to go into negative cash. 7) Bonus run for Russia to Vladasvosktok Implemented needs to be checked in game. Comments on previous items: 1) As noted, there is no reason I can imagine to buy a smaller (fewer phases) building permit and is against the rules to buy a larger permit. The general design philosophy of Rails to allow what you can do in the game, enforce rules automatically when reasonable from a coding perspective, and rely on players to enforce rules like they would in a live game otherwise should apply. You cant buy a larger permit, thats checked, you can downsize in the moment if you want to. Thanks for the feedback Regards, Martin -------------------------------------------- Tom McCorry Sent from my iPad On Mar 26, 2012, at 7:17, "Dr....@t-... [1]" <Dr....@t-... [2]> wrote: Hi, as stated, currently one has to save the game after the End of the Startround Bid/SelectionPhase and quit the game. Start Rails anew and load the save game. This will fix th problem with the incorrect player order on display. This workaround needs to be kept until we can fix that handling by the game engine. The rules state the following: The number of Building Permits is dependent on the Director's Certificate. If this is a 40% share, the Building Permit is for 1 Phase. 30% share, the Building Permit is for 2 Phases. 20% share, the Building Permit is for 3 Phases. - The Director has a free choice over which Phases. One could now argue that the phrase "is for" makes it mandatory for a director to select a 3 Phase Permit. I took the next statement to be the indication that a director might choose some other building right. (Perhaps i should recode that based on the logical assumption that no director will want to forfeit a possible building phase ? -Opinions here ?) There is currently no automatic detection of a connect situation. You have to declare the connect manually via the Reach Destination Ability of the GUI. Running Routes through Taiwan is a bug might be related to the fact that it is a town and not a city. Will check that. The Chinese River Building Company P4: The owner of P4 incurs no cost whenever they build for the first time in a river hex. If a hex shows both a river and a mountain symbol, the building cost is reduced by ¥20. You cant buy 50 % of stock until the first 3 train is sold. If you cant buy any more after the first 3 train is sold thats a bug. I'll look into the behaviour again, please do me a favour and save the game and send the savefile to me with a short description of the bugs or things you think should be handled differently. Von: "zi...@ju... [3]" <zi...@ju... [4]> An: dr....@t-... [5] Cc: twa...@ya... [6], jbe...@gm... [7], ed...@we... [8], r.d...@as... [9] Betreff: Update: BugFix Release for Rails 1880 Alpha5 available - still buggy? Datum: Sat, 24 Mar 2012 17:36:25 +0100 Okay, I tried running a game again, and didn't see some of the problems I did the first time, namely wrong player cash/spending and game hanging up after a SR after round cycling. However, I did see: BCR getting a choice of building rights - it's always a 20% certif so should be ABC or BCD only - but this is minor. More criticial issues: you don't get Private investor share, cash, and 50 bonus when you connect - they stay running; it runs routes through, not just to, Taiwan - like if it was city/town; tried to upgrade yellow to green on river and it asked for more money to pay for it; looks like some private company gives ability to lay unconnected track; you can't buy more than 50% of companies. Best regards, Paul ---------- Original Message ---------- Hi Guys, if you experience any problems please send me the save file. Regards, Martin Also, Paul has been "playing" with '1880' from this version of RAILS, and experienced the problems described below (Dr. Brumm please note), so we need to keep an eye on things. I downloaded the game from the dropbox. Then started a game as a trial. Some problems: cash was associated with the wrong player. For example player #1 had 200+ and couldn't buy anything, but #2 who had 80 was able to continue buying 100 value shares. One of my players started the HKR (the one that starts in Shanghai) and there are no tiles available for Shanghai. Finally, when the company order got around to the point when the rest of the 2Ts disappear and you have a stock round, the stock round was okay I think, except for the player cash issue, but then the game went back to the company whose turn was interrupted by the SR, and was asking if it wanted to buy a train or be done. 2+2Ts were not available though they should be, and also selecting "done" didn't end the company's turn. Paul ____________________________________________________________ 53 Year Old Mom Looks 33 The Stunning Results of Her Wrinkle Trick Has Botox Doctors Worried consumerproducts.com [10] ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure [11] _______________________________________________ Rails-users mailing list Rai...@li... [12] https://lists.sourceforge.net/lists/listinfo/rails-users [13] Links: ------ [1] mailto:Dr....@t-... [2] mailto:Dr....@t-... [3] mailto:zi...@ju... [4] mailto:zi...@ju... [5] mailto:dr....@t-... [6] mailto:twa...@ya... [7] mailto:jbe...@gm... [8] mailto:ed...@we... [9] mailto:r.d...@as... [10] http://thirdpartyoffers.juno.com/TGL3142/4f6df858a372c25b3266st05vuc [11] http://p.sf.net/sfu/sfd2d-msazure [12] mailto:Rai...@li... [13] https://lists.sourceforge.net/lists/listinfo/rails-users |
From: Dutton, R. <r.d...@as...> - 2012-03-26 15:42:33
|
A couple of comments: I believe that to float a company in 1880 the right number of shares have to be in players’ hands at the end of the stock round, so buying and then selling to the market doesn’t work. Is there a rule that lets the Rocket owner discard a train to accept the second T4? Rick From: Tom McCorry [mailto:tom...@gm...] Sent: Monday, March 26, 2012 9:36 AM To: Dr....@t-... Cc: zi...@ju...; twa...@ya...; jbe...@gm...; ed...@we...; Rails Development; Rails Users; Dutton, Richard Subject: Re: [Rails-users] BugFix Release for Rails 1880 Alpha5 available - still buggy? A few other esoteric rules to work on at some point if not handled already: 1) A company only floats when then the Director has the required number of shares or the company is sold out. So if it takes 4 shares to float and the Director has three and someone else has 1, the company does not float. 2) Companies only float at the end of a stock round (i.e. you can't buy enough to float and then sell down in the same SR). 3) A player's foreign investor gets a share of the first company a Director floats. It does not get a share if the player takes over the Directorship from another player. 4) A foreign investor may never close during the game (it may never connect to the associated railroad or the Player may lose the Directorship of the associated company.) Need to account for closeout of company in this manner. 5) When the first 4 train is sold, the second 4 train goes to the owner of the Rocket if still in play immediately. If the owner of the Rocket is train tight, the bonus train is lost. 6) 1880 has a loan feature for emergency train buying. 7) Bonus run for Russia to Vladasvosktok Comments on previous items: 1) As noted, there is no reason I can imagine to buy a smaller (fewer phases) building permit and is against the rules to buy a larger permit. The general design philosophy of Rails to allow what you can do in the game, enforce rules automatically when reasonable from a coding perspective, and rely on players to enforce rules like they would in a live game otherwise should apply. -------------------------------------------- Tom McCorry Sent from my iPad On Mar 26, 2012, at 7:17, "Dr....@t-..." <Dr....@t-...> wrote: Hi, as stated, currently one has to save the game after the End of the Startround Bid/SelectionPhase and quit the game. Start Rails anew and load the save game. This will fix th problem with the incorrect player order on display. This workaround needs to be kept until we can fix that handling by the game engine. The rules state the following: The number of Building Permits is dependent on the Director's Certificate. If this is a 40% share, the Building Permit is for 1 Phase. 30% share, the Building Permit is for 2 Phases. 20% share, the Building Permit is for 3 Phases. - The Director has a free choice over which Phases. One could now argue that the phrase "is for" makes it mandatory for a director to select a 3 Phase Permit. I took the next statement to be the indication that a director might choose some other building right. (Perhaps i should recode that based on the logical assumption that no director will want to forfeit a possible building phase ? -Opinions here ?) There is currently no automatic detection of a connect situation. You have to declare the connect manually via the Reach Destination Ability of the GUI. Running Routes through Taiwan is a bug might be related to the fact that it is a town and not a city. Will check that. The Chinese River Building Company P4: The owner of P4 incurs no cost whenever they build for the first time in a river hex. If a hex shows both a river and a mountain symbol, the building cost is reduced by ¥20. You cant buy 50 % of stock until the first 3 train is sold. If you cant buy any more after the first 3 train is sold thats a bug. I'll look into the behaviour again, please do me a favour and save the game and send the savefile to me with a short description of the bugs or things you think should be handled differently. Von: "zi...@ju..." <zi...@ju...> An: dr....@t-... Cc: twa...@ya..., jbe...@gm..., ed...@we..., r.d...@as... Betreff: Update: BugFix Release for Rails 1880 Alpha5 available - still buggy? Datum: Sat, 24 Mar 2012 17:36:25 +0100 Okay, I tried running a game again, and didn't see some of the problems I did the first time, namely wrong player cash/spending and game hanging up after a SR after round cycling. However, I did see: BCR getting a choice of building rights - it's always a 20% certif so should be ABC or BCD only - but this is minor. More criticial issues: you don't get Private investor share, cash, and 50 bonus when you connect - they stay running; it runs routes through, not just to, Taiwan - like if it was city/town; tried to upgrade yellow to green on river and it asked for more money to pay for it; looks like some private company gives ability to lay unconnected track; you can't buy more than 50% of companies. Best regards, Paul ---------- Original Message ---------- Hi Guys, if you experience any problems please send me the save file. Regards, Martin Also, Paul has been "playing" with '1880' from this version of RAILS, and experienced the problems described below (Dr. Brumm please note), so we need to keep an eye on things. I downloaded the game from the dropbox. Then started a game as a trial. Some problems: cash was associated with the wrong player. For example player #1 had 200+ and couldn't buy anything, but #2 who had 80 was able to continue buying 100 value shares. One of my players started the HKR (the one that starts in Shanghai) and there are no tiles available for Shanghai. Finally, when the company order got around to the point when the rest of the 2Ts disappear and you have a stock round, the stock round was okay I think, except for the player cash issue, but then the game went back to the company whose turn was interrupted by the SR, and was asking if it wanted to buy a train or be done. 2+2Ts were not available though they should be, and also selecting "done" didn't end the company's turn. Paul ____________________________________________________________ 53 Year Old Mom Looks 33 The Stunning Results of Her Wrinkle Trick Has Botox Doctors Worried <http://thirdpartyoffers.juno.com/TGL3142/4f6df858a372c25b3266st05vuc> consumerproducts.com <http://thirdpartyoffers.juno.com/TGL3142/4f6df858a372c25b3266st05vuc> ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Rails-users mailing list Rai...@li... https://lists.sourceforge.net/lists/listinfo/rails-users |
From: Tom M. <tom...@gm...> - 2012-03-26 16:42:06
|
From the 1880 rulebook: - As soon as the Director owns the qualifying number of shares at the end of a Share Round, the company becomes operational and its home station is placed, free of charge, on the space designated for it on the map. A further marker is placed on the appropriate starting place on the Share Price Chart. ? In Phase A1 (beginning of the game) the qualifying number of shares is 20%. ? In Phase B1 (first 3-train is bought) the qualifying number of shares is 30%. ? In Phase B3 (first 4-train is bought) the qualifying number of shares is 40%. ? In Phase C2 (first 6-train is bought) the qualifying number of shares is 60%. - If at the end of a Share Round there are no shares available in a company, it opens, irrespective of whether the Director owns the qualifying number of shares. The Director has to float it himself. The all shares sold rule is to keep the other players from conspiring to keep it from floating. -------------------------------------------- Tom McCorry Sent from my iPad On Mar 26, 2012, at 11:31, "Dutton, Richard" <r.d...@as...> wrote: > A couple of comments: > > I believe that to float a company in 1880 the right number of shares have to be in players’ hands at the end of the stock round, so buying and then selling to the market doesn’t work. > > Is there a rule that lets the Rocket owner discard a train to accept the second T4? > > Rick > > From: Tom McCorry [mailto:tom...@gm...] > Sent: Monday, March 26, 2012 9:36 AM > To: Dr....@t-... > Cc: zi...@ju...; twa...@ya...; jbe...@gm...; ed...@we...; Rails Development; Rails Users; Dutton, Richard > Subject: Re: [Rails-users] BugFix Release for Rails 1880 Alpha5 available - still buggy? > > A few other esoteric rules to work on at some point if not handled already: > > 1) A company only floats when then the Director has the required number of shares or the company is sold out. So if it takes 4 shares to float and the Director has three and someone else has 1, the company does not float. > > 2) Companies only float at the end of a stock round (i.e. you can't buy enough to float and then sell down in the same SR). > > 3) A player's foreign investor gets a share of the first company a Director floats. It does not get a share if the player takes over the Directorship from another player. > > 4) A foreign investor may never close during the game (it may never connect to the associated railroad or the Player may lose the Directorship of the associated company.) Need to account for closeout of company in this manner. > > 5) When the first 4 train is sold, the second 4 train goes to the owner of the Rocket if still in play immediately. If the owner of the Rocket is train tight, the bonus train is lost. > > 6) 1880 has a loan feature for emergency train buying. > > 7) Bonus run for Russia to Vladasvosktok > > > > > Comments on previous items: > > 1) As noted, there is no reason I can imagine to buy a smaller (fewer phases) building permit and is against the rules to buy a larger permit. The general design philosophy of Rails to allow what you can do in the game, enforce rules automatically when reasonable from a coding perspective, and rely on players to enforce rules like they would in a live game otherwise should apply. > > > > -------------------------------------------- > Tom McCorry > > Sent from my iPad > > On Mar 26, 2012, at 7:17, "Dr....@t-..." <Dr....@t-...> wrote: > > Hi, > > as stated, currently one has to save the game after the End of the Startround Bid/SelectionPhase and quit the game. Start Rails anew and load the save game. This will fix th problem with the incorrect player order on display. This workaround needs to be kept until we can fix that handling by the game engine. > > The rules state the following: > > The number of Building Permits is dependent on the Director's Certificate. If this is a > 40% share, the Building Permit is for 1 Phase. > 30% share, the Building Permit is for 2 Phases. > 20% share, the Building Permit is for 3 Phases. > - The Director has a free choice over which Phases. > > One could now argue that the phrase "is for" makes it mandatory for a director to select a 3 Phase Permit. I took the next statement to be the indication that a director might choose some other building right. (Perhaps i should recode that based on the logical assumption that no director > will want to forfeit a possible building phase ? -Opinions here ?) > > There is currently no automatic detection of a connect situation. You have to declare the connect manually via the Reach Destination Ability of the GUI. > > Running Routes through Taiwan is a bug might be related to the fact that it is a town and not a city. Will check that. > > The Chinese River Building Company P4: > The owner of P4 incurs no cost whenever they build for the first time in a river hex. If a hex shows > both a river and a mountain symbol, the building cost is reduced by ¥20. > > You cant buy 50 % of stock until the first 3 train is sold. If you cant buy any more after the first 3 train is sold thats a bug. > > I'll look into the behaviour again, please do me a favour and save the game and send the savefile to me with a short description of the bugs or things you think should be handled differently. > > > > Von: "zi...@ju..." <zi...@ju...> > An: dr....@t-... > Cc: twa...@ya..., jbe...@gm..., ed...@we..., r.d...@as... > Betreff: Update: BugFix Release for Rails 1880 Alpha5 available - still buggy? > Datum: Sat, 24 Mar 2012 17:36:25 +0100 > > > Okay, I tried running a game again, and didn't see some of the problems I did the first time, namely wrong player cash/spending and game hanging up after a SR after round cycling. However, I did see: BCR getting a choice of building rights - it's always a 20% certif so should be ABC or BCD only - but this is minor. More criticial issues: you don't get Private investor share, cash, and 50 bonus when you connect - they stay running; it runs routes through, not just to, Taiwan - like if it was city/town; tried to upgrade yellow to green on river and it asked for more money to pay for it; looks like some private company gives ability to lay unconnected track; you can't buy more than 50% of companies. > Best regards, Paul > > ---------- Original Message ---------- > > Hi Guys, if you experience any problems please send me the save file. > Regards, Martin > > > Also, Paul has been "playing" with '1880' from this version of RAILS, and experienced the problems described below (Dr. Brumm please note), so we need to keep an eye on things. > > > I downloaded the game from the dropbox. Then started a game as a trial. Some problems: cash was associated with the wrong player. For example player #1 had 200+ and couldn't buy anything, but #2 who had 80 was able to continue buying 100 value shares. One of my players started the HKR (the one that starts in Shanghai) and there are no tiles available for Shanghai. Finally, when the company order got around to the point when the rest of the 2Ts disappear and you have a stock round, the stock round was okay I think, except for the player cash issue, but then the game went back to the company whose turn was interrupted by the SR, and was asking if it wanted to buy a train or be done. 2+2Ts were not available though they should be, and also selecting "done" didn't end the company's turn. > Paul > > > > ____________________________________________________________ > 53 Year Old Mom Looks 33 > The Stunning Results of Her Wrinkle Trick Has Botox Doctors Worried > consumerproducts.com > > ------------------------------------------------------------------------------ > This SF email is sponsosred by: > Try Windows Azure free for 90 days Click Here > http://p.sf.net/sfu/sfd2d-msazure > _______________________________________________ > Rails-users mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-users |
From: Chris S. <chr...@gm...> - 2012-03-26 16:03:30
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On Mon, Mar 26, 2012 at 4:17 AM, Dr....@t-... < Dr....@t-...> wrote: > The rules state the following: > > > > The number of Building Permits is dependent on the Director's Certificate. > If this is a > 40% share, the Building Permit is for 1 Phase. > 30% share, the Building Permit is for 2 Phases. > 20% share, the Building Permit is for 3 Phases. > - The Director has a free choice over which Phases. > > > > One could now argue that the phrase "is for" makes it mandatory for a > director to select a 3 Phase Permit. I took the next statement to be the > indication that a director might choose some other building right. > (Perhaps i should recode that based on the logical assumption that no > director > > will want to forfeit a possible building phase ? -Opinions here ?) > My opinion is that it is illegal for a director of a 20% company to choose a 1 or 2 phase certificate. I believe that "is for" mandates the specific size of the certificate. The "free choice" is the choice between ABC or BCD in the case of the 20% certificate. -- Chris Please consider the environment before printing this e-mail. |