Folks,
I played a face-to-face game of 18AL two nights ago using Rails as a
moderator. It went fine, and I'd guess that running Rails saved about
an hour just from being able to avoid handling money.
In the process of analyzing the time-stamps in the log file to figure
out where we were spending our time playing the game I discovered an
interesting piece of data: In a game that lasted 4 hours and 20
minutes, we spent over an hour of that time calculating revenue in our
operating rounds. So in theory, having Rails perform that calculation
for us would have reduced our playing time by nearly 25%.
Without saying anything about the difficulty or the effort involved in
adding this feature, I just wanted to point out how valuable it would
be to have in Rails (for face-to-face games).
Steve Undy
st...@ro...
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