From: Stefan F. <ste...@we...> - 2010-02-15 22:58:01
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Some weeks ago I suggested a easier support for face-to-face play: Rails should not require the players to track tile and token lay on the computer. For that reason I have implemented (with support and suggestions by Erik) the NoMapMode, now available for testing. - Mode is activated as GameOption (starting with 1830 and 1889). - The tile and token lay actions are replaced by OperatingCosts actions. They are only required to account for the necessary payments and updates of the remaining tokens. - As of now this mode is not strict: Several tile and token lays in one OR and free entry of costs is available. This allows to account for all other types of costs which are not supported by Rails yet. This will change as soon as a correction mode is implemented. - It is not possible to change between NoMapMode and MapMode after a new game is started. - And currently the map is still shown, but this will change soon. Any questions and/or suggestions are more than welcome. Stefan |
From: Phil D. <de...@gm...> - 2010-02-15 23:01:06
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This is an excellent idea, I prefer rails for f2f instead of Lemmi's moderator with the one exception of the map requirement. Unfortunately I don't have a personal copy of 1830 or 1889 yet but I will happily test this out given the first opportunity. In fact, I might try running it with cyberboard/vassal as an alternative to a spreadsheet and see how that works out... Phil On 15 February 2010 22:57, Stefan Frey <ste...@we...> wrote: > Some weeks ago I suggested a easier support for face-to-face play: Rails > should not require the players to track tile and token lay on the computer. > > For that reason I have implemented (with support and suggestions by Erik) the > NoMapMode, now available for testing. > > - Mode is activated as GameOption (starting with 1830 and 1889). > > - The tile and token lay actions are replaced by OperatingCosts actions. They > are only required to account for the necessary payments and updates of the > remaining tokens. > > - As of now this mode is not strict: Several tile and token lays in one OR and > free entry of costs is available. This allows to account for all other types > of costs which are not supported by Rails yet. This will change as soon as a > correction mode is implemented. > > - It is not possible to change between NoMapMode and MapMode after a new game > is started. > > - And currently the map is still shown, but this will change soon. > > Any questions and/or suggestions are more than welcome. > > Stefan > > > ------------------------------------------------------------------------------ > SOLARIS 10 is the OS for Data Centers - provides features such as DTrace, > Predictive Self Healing and Award Winning ZFS. Get Solaris 10 NOW > http://p.sf.net/sfu/solaris-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Justin R. <jus...@gm...> - 2010-02-15 23:14:56
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Sorry for the off-topic reply (though the NoMapMode seems like a very good option to me also), but I haven't seen anything regarding 1889 support in Rails, though you mention it in your post. I am running the latest release. Is 1889 support in development and hidden without a flag or something? Or is it only in cvs/svn right now? On Mon, Feb 15, 2010 at 2:57 PM, Stefan Frey <ste...@we...> wrote: > Some weeks ago I suggested a easier support for face-to-face play: Rails > should not require the players to track tile and token lay on the computer. > > For that reason I have implemented (with support and suggestions by Erik) the > NoMapMode, now available for testing. > > - Mode is activated as GameOption (starting with 1830 and 1889). > > - The tile and token lay actions are replaced by OperatingCosts actions. They > are only required to account for the necessary payments and updates of the > remaining tokens. > > - As of now this mode is not strict: Several tile and token lays in one OR and > free entry of costs is available. This allows to account for all other types > of costs which are not supported by Rails yet. This will change as soon as a > correction mode is implemented. > > - It is not possible to change between NoMapMode and MapMode after a new game > is started. > > - And currently the map is still shown, but this will change soon. > > Any questions and/or suggestions are more than welcome. > > Stefan > > > ------------------------------------------------------------------------------ > SOLARIS 10 is the OS for Data Centers - provides features such as DTrace, > Predictive Self Healing and Award Winning ZFS. Get Solaris 10 NOW > http://p.sf.net/sfu/solaris-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Stefan F. <ste...@we...> - 2010-02-15 23:18:16
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both 1889 and NoMapMode only in development in cvs on sourceforge. On Tuesday 16 February 2010 00:14:50 Justin Rebelo wrote: > Sorry for the off-topic reply (though the NoMapMode seems like a very > good option to me also), but I haven't seen anything regarding 1889 > support in Rails, though you mention it in your post. I am running the > latest release. Is 1889 support in development and hidden without a > flag or something? Or is it only in cvs/svn right now? > > On Mon, Feb 15, 2010 at 2:57 PM, Stefan Frey <ste...@we...> wrote: > > Some weeks ago I suggested a easier support for face-to-face play: Rails > > should not require the players to track tile and token lay on the > > computer. > > > > For that reason I have implemented (with support and suggestions by Erik) > > the NoMapMode, now available for testing. > > > > - Mode is activated as GameOption (starting with 1830 and 1889). > > > > - The tile and token lay actions are replaced by OperatingCosts actions. > > They are only required to account for the necessary payments and updates > > of the remaining tokens. > > > > - As of now this mode is not strict: Several tile and token lays in one > > OR and free entry of costs is available. This allows to account for all > > other types of costs which are not supported by Rails yet. This will > > change as soon as a correction mode is implemented. > > > > - It is not possible to change between NoMapMode and MapMode after a new > > game is started. > > > > - And currently the map is still shown, but this will change soon. > > > > Any questions and/or suggestions are more than welcome. > > > > Stefan > > > > > > ------------------------------------------------------------------------- > >----- SOLARIS 10 is the OS for Data Centers - provides features such as > > DTrace, Predictive Self Healing and Award Winning ZFS. Get Solaris 10 NOW > > http://p.sf.net/sfu/solaris-dev2dev > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > --------------------------------------------------------------------------- >--- SOLARIS 10 is the OS for Data Centers - provides features such as > DTrace, Predictive Self Healing and Award Winning ZFS. Get Solaris 10 NOW > http://p.sf.net/sfu/solaris-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |