From: Stefan F. <ste...@we...> - 2010-10-17 11:08:16
|
After a very busy period the last few weeks (due to a move of the whole family), I will start coding/discussing again. As a start I finished the 1825 revenue calculation support: In addition to the modifiers that enable DoubleHeading and TerminatAtMajorOnly, there is another one that checks for ScoreTileOnlyOnce. To activate those they have to be defined in the RevenueManager section in game.xml. If I remember 1825 well enough, this supports the full ruleset of the revenue calculation in 1825. Stefan |
From: Phil D. <de...@gm...> - 2010-10-18 11:01:39
|
Excellent news, I've just run my test game through the latest build and both Eriks map edge fixes and the revenue calculation are working perfectly in my test scenarios (in fact in the revenue case it picked up several turns where we ended runs at small stations illegally! oops). Phil On 17 October 2010 12:09, Stefan Frey <ste...@we...> wrote: > After a very busy period the last few weeks (due to a move of the whole > family), I will start coding/discussing again. > > As a start I finished the 1825 revenue calculation support: > In addition to the modifiers that enable DoubleHeading and > TerminatAtMajorOnly, there is another one that checks for > ScoreTileOnlyOnce. > To activate those they have to be defined in the RevenueManager section > in game.xml. > > If I remember 1825 well enough, this supports the full ruleset of the revenue > calculation in 1825. > > Stefan > > ------------------------------------------------------------------------------ > Download new Adobe(R) Flash(R) Builder(TM) 4 > The new Adobe(R) Flex(R) 4 and Flash(R) Builder(TM) 4 (formerly > Flex(R) Builder(TM)) enable the development of rich applications that run > across multiple browsers and platforms. Download your free trials today! > http://p.sf.net/sfu/adobe-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Justin R. <jus...@gm...> - 2010-12-15 00:06:24
|
I apologize if this is already obvious and implied, but I don't have context as I am only going by what's in your message and do not actually read/modify the code involved. Have you accounted for 1825's "T" trains which are excepted from the rule about TerminateAtMajorOnly rules? If not, some of the minor companies in 1825 do include these trains whose special power is solely the ability to terminate on small towns. On Sun, Oct 17, 2010 at 4:09 AM, Stefan Frey <ste...@we...> wrote: > After a very busy period the last few weeks (due to a move of the whole > family), I will start coding/discussing again. > > As a start I finished the 1825 revenue calculation support: > In addition to the modifiers that enable DoubleHeading and > TerminatAtMajorOnly, there is another one that checks for > ScoreTileOnlyOnce. > To activate those they have to be defined in the RevenueManager section > in game.xml. > > If I remember 1825 well enough, this supports the full ruleset of the revenue > calculation in 1825. > > Stefan > > ------------------------------------------------------------------------------ > Download new Adobe(R) Flash(R) Builder(TM) 4 > The new Adobe(R) Flex(R) 4 and Flash(R) Builder(TM) 4 (formerly > Flex(R) Builder(TM)) enable the development of rich applications that run > across multiple browsers and platforms. Download your free trials today! > http://p.sf.net/sfu/adobe-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Phil D. <de...@gm...> - 2010-12-16 16:24:49
|
Justin, For the moment we've only been working on the core 1825 functionality, and even then only Unit 1 is being thoroughly tested. The plan Would be to get Unit 1 working fine as a first pass, then it shouldn't be too much additional effort to get Units 2/3 working. After that I would probably concentrate on the 'exception' rules that get added in some of the regional extensions and minor companies. The T trains shouldn't be a big problem to add into the system when it comes to it. Phil On 14 December 2010 23:58, Justin Rebelo <jus...@gm...> wrote: > I apologize if this is already obvious and implied, but I don't have > context as I am only going by what's in your message and do not > actually read/modify the code involved. Have you accounted for 1825's > "T" trains which are excepted from the rule about TerminateAtMajorOnly > rules? If not, some of the minor companies in 1825 do include these > trains whose special power is solely the ability to terminate on small > towns. > > On Sun, Oct 17, 2010 at 4:09 AM, Stefan Frey <ste...@we...> wrote: >> After a very busy period the last few weeks (due to a move of the whole >> family), I will start coding/discussing again. >> >> As a start I finished the 1825 revenue calculation support: >> In addition to the modifiers that enable DoubleHeading and >> TerminatAtMajorOnly, there is another one that checks for >> ScoreTileOnlyOnce. >> To activate those they have to be defined in the RevenueManager section >> in game.xml. >> >> If I remember 1825 well enough, this supports the full ruleset of the revenue >> calculation in 1825. >> >> Stefan >> >> ------------------------------------------------------------------------------ >> Download new Adobe(R) Flash(R) Builder(TM) 4 >> The new Adobe(R) Flex(R) 4 and Flash(R) Builder(TM) 4 (formerly >> Flex(R) Builder(TM)) enable the development of rich applications that run >> across multiple browsers and platforms. Download your free trials today! >> http://p.sf.net/sfu/adobe-dev2dev >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel >> > > ------------------------------------------------------------------------------ > Lotusphere 2011 > Register now for Lotusphere 2011 and learn how > to connect the dots, take your collaborative environment > to the next level, and enter the era of Social Business. > http://p.sf.net/sfu/lotusphere-d2d > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |