I separated them on the notion that there's potential for non-standard colors and also, rather than several hundred statements of "Color=foo" in the individual tile definitions, it's only a handful of statements at the TileSet level.
Unless there's a specific benefit I'm not seeing, why make more data entry work for ourselves than we really need to?
---Brett.
-----Original Message-----
From: Erik Vos <eri...@hc...>
Sent: Aug 8, 2005 11:49 AM
To: rai...@li...
Subject: RE: [Rails-devel] Hex Tilesets
> I've committed a preliminary round of Tileset definitions to CVS.
>
> I've created tilesets for each of the 5 games we've defined so far.
>
> They are mostly complete with one exception: I'm not too
> familiar with the upgrade paths for the whistlestop (small
> town) tiles, so I've left those undefined for now.
XMLBuddy considers your TileSet.xml invalid, and rightly so,
because there can be only one top-level tag in an XML file.
I don't think we really need a different tile set for each colour
(the colour will be a tile property).
So I propose to merge the <TileSet> tags into one.
The Map.xml files are not valid either: '&' characters
in private company names must be escaped to '&'
Erik.
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