From: Erik V. <eri...@xs...> - 2011-11-09 21:10:42
Attachments:
1825.jpg
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A while ago, Stefan sent me some half-hex tiles for use at the borders between of 1825 units. It is allowed to lay track against such borders, but there was no visual cue that it was allowed. I have now updated Unit 1 to use these half-tiles. It's still experimental. At the top border (with Unit 2 and R3) it looks fine, but at the left border (with kits R1 and R2) it doesn't look very pretty. Try it and you'll see what I mean. Or check the attached image. To improve this, I think we need a duplicate of the empty hex tile #0 (numbered e.g. #-25000), i.e. a full hex. The sole difference with #0 would be that it cannot be upgraded. The downside would be that now users would see full normally-looking hexes that yet cannot be upgraded. So I wonder if we shouldn't give such tiles (and also the half-tiles) a different background colour, such as the "buff" colour that is in fact used in 1825 for empty hexes. Erik. |
From: Stefan F. <ste...@we...> - 2011-11-11 06:38:09
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Erik: As a proposal I have attached new tiles that show a double hatch pattern over the standard colors to indicate that this a tile that allows laying against, but not laying into. I have attached both half-tiles and a full tile. In addition there is a snapshot showing your current setup with half-tiles with the pattern added. I would even recommend adding a full or half-tile with a blue (maritime) background to show that at the south/eastern edge a tile lay against the border is not possible. I know that this is the current default (laying against the border is forbidden), but I would prefer having more visual clues for that as long as we do not have background maps as default for all games. Stefan On Wednesday, November 09, 2011 10:10:36 pm Erik Vos wrote: > A while ago, Stefan sent me some half-hex tiles for use at the borders > between of 1825 units. It is allowed to lay track against such borders, > but there was no visual cue that it was allowed. > > I have now updated Unit 1 to use these half-tiles. It's still experimental. > At the top border (with Unit 2 and R3) it looks fine, but at the left > border (with kits R1 and R2) it doesn't look very pretty. Try it and > you'll see what I mean. Or check the attached image. > > To improve this, I think we need a duplicate of the empty hex tile #0 > (numbered e.g. #-25000), i.e. a full hex. The sole difference with #0 would > be that it cannot be upgraded. > The downside would be that now users would see full normally-looking hexes > that yet cannot be upgraded. So I wonder if we shouldn't give such tiles > (and also the half-tiles) a different background colour, such as the > "buff" colour that is in fact used in 1825 for empty hexes. > > Erik. |
From: Erik V. <eri...@xs...> - 2011-11-11 09:25:29
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> -----Original Message----- > From: Stefan Frey [mailto:ste...@we...] > As a proposal I have attached new tiles that show a double hatch pattern > over the standard colors to indicate that this a tile that allows laying against, > but not laying into. > > I have attached both half-tiles and a full tile. > In addition there is a snapshot showing your current setup with half-tiles with > the pattern added. Very good! I'm going to finish the 1825 map borders with these tiles. > I would even recommend adding a full or half-tile with a blue (maritime) > background to show that at the south/eastern edge a tile lay against the > border is not possible. I know that this is the current default (laying against > the border is forbidden), but I would prefer having more visual clues for that > as long as we do not have background maps as default for all games. Yes, I agree. We already have a blue tile for the 18EU ports, I would propose to align with that colour. Erik. |
From: Stefan F. <ste...@we...> - 2011-11-11 10:48:35
Attachments:
tile_water.svg
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Erik, there is no blue tile for 18EU ports defined: They use tile -800 which is gray. However on the svg background map, there are blueish port tiles: I picked that color (#00CCFF) and used that to define a blue equivalent to tile 0. I will leave the honor to you to assign a tile number ;-) If you need blue half-tiles, those are pretty easy to create, as you simply take my previous one and simply edit the SVG-file in a text editor and replace the color value for the fill attribute. Stefan > Yes, I agree. We already have a blue tile for the 18EU ports, I would > propose to align with that colour. > > Erik. > > > --------------------------------------------------------------------------- > --- RSA(R) Conference 2012 > Save $700 by Nov 18 > Register now > http://p.sf.net/sfu/rsa-sfdev2dev1 > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Erik V. <eri...@xs...> - 2011-11-11 17:11:53
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I did create some water tiles before, but indeed different ones: ferries (numbers -4007 through -4009). One of these is used in 18Scan. These tiles have a somewhat darker blue colour (#60A0FF), which I actually prefer, and intend to use for empty water tiles as well. Please run 18Scan for a comparison. I have assigned -4000 to a full water tile, and -4004 and -4005 for half tiles. I'll commit these tiles and update 1825 later. Erik. > -----Original Message----- > From: Stefan Frey [mailto:ste...@we...] > Sent: Friday, November 11, 2011 11:51 AM > To: Development list for Rails: an 18xx game > Subject: [Rails-devel] Water hex tile (was: Half-hexes for 1825) > > Erik, > there is no blue tile for 18EU ports defined: They use tile -800 which is gray. > > However on the svg background map, there are blueish port tiles: I picked > that color (#00CCFF) and used that to define a blue equivalent to tile 0. > > I will leave the honor to you to assign a tile number ;-) > > If you need blue half-tiles, those are pretty easy to create, as you simply take > my previous one and simply edit the SVG-file in a text editor and replace the > color value for the fill attribute. > > Stefan > > > > Yes, I agree. We already have a blue tile for the 18EU ports, I would > > propose to align with that colour. > > > > Erik. > > > > > > ---------------------------------------------------------------------- > > ----- > > --- RSA(R) Conference 2012 > > Save $700 by Nov 18 > > Register now > > http://p.sf.net/sfu/rsa-sfdev2dev1 > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel |