From: Mike B. <com...@ip...> - 2012-05-19 08:22:57
|
Hi guys, Well, here I am again with another couple of bugs to be ironed out before Rails is fully functional. Savegame: 18TN_20120518_0802_a.rails The above savegame is taken from quite early in the game. GMO has just finished laying track. It has a 3 train and two clear choices of route - one south, worth $70, and one north worth $90. So why, when the player clicks "No token", does Rails fail to calculate a route that will pay a dividend? Savegame: 18TN_20120518_0806_e.rails In the next operating round, I noticed something else unusual. The L&N appears not to calculate its revenues incorrectly, ignoring its third train. The option shown has a two train running from B17 to A16 and the three train running through the initial railhead (F11-B13-H11) instead of running two trains from that rail head (B13-F11-E10 and B13-H11). Using the third train adds $40 to the revenue. I have not noticed this behaviour in earlier versions of Rails. Note the description of the Best Run value also reflects this - apparently completely ignoring the existence of the second 2-train. The same thing then happens to the IC in it's operating round. Refer to the above savegame. Savegame: 18TN_20120518_0817_d.rails A few seconds later, the same thing happens with the SOU's operating round. This company has two routes from home base (F17) to E22, and it has two trains - a two and a three train. The existence of the 2 train is completely ignored, as shown by the above savegame. However, the GMO, which now has two 3-trains, is able to run them both according to the game. Later in the game, when the L&N has both a 3 and a 4 train, they behave normally. So this appears to have something to do with 2 trains specifically. Mike Bourke Campaign Mastery http://www.campaignmastery.com Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com |
From: Stefan F. <ste...@we...> - 2012-05-20 10:00:06
|
Mike, thanks for your detailed feedback. All of the reported behavior is due to the Civil War is active (check the 18TN rules for details). Currently the revenue calculation shows this in the detailed view with the comment "Civil War is active". However it is possible to add more information there (like "Due to Civil War 3-train is inactive"). In the scenario a) GMO has only one train, thus no train runs at all, so no feedback from the revenue calculation at all. That is not that straightforward to change (but I will keep it on my list). Related question to Erik: the civil war phase start is only shown as "Start of Phase 3 1/2" in report window. Is it possible to make this more explicit? Something like Civil War has started and one train is rendered unusable. Stefan On 05/19/2012 10:22 AM, Mike Bourke wrote: > Hi guys, > > Well, here I am again with another couple of bugs to be ironed out before > Rails is fully functional. > > Savegame: 18TN_20120518_0802_a.rails > > The above savegame is taken from quite early in the game. GMO has just > finished laying track. It has a 3 train and two clear choices of route - one > south, worth $70, and one north worth $90. So why, when the player clicks > "No token", does Rails fail to calculate a route that will pay a dividend? > > Savegame: 18TN_20120518_0806_e.rails > > In the next operating round, I noticed something else unusual. The L&N > appears not to calculate its revenues incorrectly, ignoring its third train. > The option shown has a two train running from B17 to A16 and the three train > running through the initial railhead (F11-B13-H11) instead of running two > trains from that rail head (B13-F11-E10 and B13-H11). Using the third train > adds $40 to the revenue. I have not noticed this behaviour in earlier > versions of Rails. Note the description of the Best Run value also reflects > this - apparently completely ignoring the existence of the second 2-train. > The same thing then happens to the IC in it's operating round. Refer to the > above savegame. > > Savegame: 18TN_20120518_0817_d.rails > > A few seconds later, the same thing happens with the SOU's operating round. > This company has two routes from home base (F17) to E22, and it has two > trains - a two and a three train. The existence of the 2 train is completely > ignored, as shown by the above savegame. > > However, the GMO, which now has two 3-trains, is able to run them both > according to the game. Later in the game, when the L&N has both a 3 and a 4 > train, they behave normally. So this appears to have something to do with 2 > trains specifically. > > Mike Bourke > Campaign Mastery http://www.campaignmastery.com > Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com > > > > > > > --- > avast! Antivirus: Outbound message clean. > Virus Database (VPS): 120518-0, 18/05/2012 > Tested on: 19/05/2012 6:22:12 PM > avast! - copyright (c) 1988-2012 AVAST Software. > http://www.avast.com > > > > > > > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > > > > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Mike B. <com...@ip...> - 2012-05-20 10:57:56
|
Thanks for the clarification, Stefan. Hopefully some good will come from the error through your question to Erik. Mike Bourke Campaign Mastery http://www.campaignmastery.com Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com --- avast! Antivirus: Outbound message clean. Virus Database (VPS): 120519-0, 19/05/2012 Tested on: 20/05/2012 8:57:13 PM avast! - copyright (c) 1988-2012 AVAST Software. http://www.avast.com |
From: Erik V. <eri...@xs...> - 2012-05-20 12:59:00
|
> Related question to Erik: the civil war phase start is only shown as "Start of > Phase 3 1/2" in report window. Is it possible to make this more explicit? > Something like Civil War has started and one train is rendered unusable. Done. All extra phase info, provided in <Phase><Info> tags, is now also reported to the report window. The new text for 18TN is "Civil War begins. One train per company is unusable for one round." @Stefan, this text sort of duplicates your "pretty print" text "Civil War is active." I don't know if these two texts can/should be merged. 18TN and some 1835 test cases have been replaced. The info text "Closes all privates", used in 1835 at the start of phase 5, has been reformulated to "All privates close" to make it match with the Report style. No doubt a lot more interesting info could be added to many game reports this way. But please note, that each addition can invalidate all or most JUnit test cases of the affected game. Note: the reuse of the existing extra phase info text means, that the same text is reported in the Info menu per phase, and in the report when that phase starts. Erik. |
From: Stefan F. <ste...@we...> - 2012-05-20 13:48:13
|
Erik: to be precise: The game test cases are not invalidate, but the associated reports have to be recreated for the test cases (as you did). I will release a bug-fix Rails 1.7.5 tonight, so if there are further fixes you will like to add... Stefan PS: I will use the same text for the revenue calculation information text. On 05/20/2012 02:58 PM, Erik Vos wrote: >> Related question to Erik: the civil war phase start is only shown as > "Start of >> Phase 3 1/2" in report window. Is it possible to make this more explicit? >> Something like Civil War has started and one train is rendered unusable. > > Done. All extra phase info, provided in<Phase><Info> tags, is now also > reported to the report window. > The new text for 18TN is "Civil War begins. One train per company is > unusable for one round." > > @Stefan, this text sort of duplicates your "pretty print" text "Civil War > is active." I don't know if these two texts can/should be merged. > > 18TN and some 1835 test cases have been replaced. > The info text "Closes all privates", used in 1835 at the start of phase 5, > has been reformulated to "All privates close" to make it match with the > Report style. > > No doubt a lot more interesting info could be added to many game reports > this way. But please note, that each addition can invalidate all or most > JUnit test cases of the affected game. > > Note: the reuse of the existing extra phase info text means, that the same > text is reported in the Info menu per phase, and in the report when that > phase starts. > > Erik. > > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Erik V. <eri...@xs...> - 2012-05-20 14:18:32
|
> I will release a bug-fix Rails 1.7.5 tonight, so if there are further fixes you will > like to add... Later this week, perhaps, but not today. Erik. |
From: John D. G. <jd...@di...> - 2012-05-20 15:23:47
|
On 2012-05-20 06:48, Stefan Frey wrote: > Erik: > to be precise: The game test cases are not invalidate, but the > associated reports have to be recreated for the test cases (as you did). > > I will release a bug-fix Rails 1.7.5 tonight, so if there are further > fixes you will like to add... 18EU is still leaving on the board the stations of minor companies that merged, if the station was not replaced by a major-company station (whether because the major company already has a station in the hex or the president chose not to keep that station). It would be nice if Rails had a "Refresh the map" function (in Special?) that worked for all games. |
From: Mike B. <com...@ip...> - 2012-05-20 15:30:43
|
Question1: If you save the game and then reload it, do these leftovers vanish? Question2: Do they interfere with other operating runs i.e. still function as a rail head? Mike Bourke Campaign Mastery http://www.campaignmastery.com Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com --- avast! Antivirus: Outbound message clean. Virus Database (VPS): 120520-0, 20/05/2012 Tested on: 21/05/2012 1:29:59 AM avast! - copyright (c) 1988-2012 AVAST Software. http://www.avast.com |
From: John D. G. <jd...@di...> - 2012-05-20 18:58:46
|
On 2012-05-20 08:29, Mike Bourke wrote: > Question1: If you save the game and then reload it, do these leftovers > vanish? Question2: Do they interfere with other operating runs i.e. still > function as a rail head? Investigating these questions has produced interesting results. Q1: Yes and no. Performing a "save game" and then "load game" at a point after the minor companies have merged shows the same map as before. (Turning the "map" option off, then on in the menu-bar of the Game Status window similarly does not change the map shown.) However, if you exit completely out of Rails, restart the program, and THEN reload the saved game, the leftover stations go away. Clearly then, this bug has to do with the GUI engine being unwilling to generate a new map window unless it is aware the contents have changed. Q2: I don't yet know the answer to this one. In trying to answer Q2 I discovered another bug. The Final Minor Company Exchange Round in this game ended with all players holding more than 60% of at least one major company (which must then be sold in the ensuing stock turn). Rather than do that right away, I saved the game as soon as the Exchange Round was finished and it's the first player's stock turn. Result: "Load game" hangs! The progress indicator gets to 92% and stops there, and I had to stop Rails from Windows Task Manager. |
From: Mike B. <com...@ip...> - 2012-05-20 23:15:27
|
Interesting results, indeed. I had hoped that the answers would clarify whether or not it was a display flag that wasn't being reset or something more substantial. The answers don't appear to have clarified the situation, but at least a new bug has been identified as a result! Mike Bourke Campaign Mastery http://www.campaignmastery.com Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com --- avast! Antivirus: Outbound message clean. Virus Database (VPS): 120520-0, 20/05/2012 Tested on: 21/05/2012 9:14:43 AM avast! - copyright (c) 1988-2012 AVAST Software. http://www.avast.com |
From: Stefan F. <ste...@we...> - 2012-05-22 12:10:07
|
Unfortunately I have no time until tomorrow to look into this. Maybe it is better to get Erik opinion on this, he knows the 18EU merger mechanism. However I noticed recently that in general layed tokens get not removed on undo (or going back in report history which is in fact the same action). They only get removed if the tile changes on which they got laid. Most likely that is a related issue. And one should keep in mind that Frederick changed the UI mechanism of the token display, so one should look into that. Will wait with 1.7.5 until I have time to look into that. Stefan On 05/20/2012 08:58 PM, John David Galt wrote: > On 2012-05-20 08:29, Mike Bourke wrote: >> Question1: If you save the game and then reload it, do these leftovers >> vanish? Question2: Do they interfere with other operating runs i.e. still >> function as a rail head? > > Investigating these questions has produced interesting results. > > Q1: Yes and no. Performing a "save game" and then "load game" at a point after > the minor companies have merged shows the same map as before. (Turning the > "map" option off, then on in the menu-bar of the Game Status window similarly > does not change the map shown.) However, if you exit completely out of Rails, > restart the program, and THEN reload the saved game, the leftover stations go > away. Clearly then, this bug has to do with the GUI engine being unwilling to > generate a new map window unless it is aware the contents have changed. > > Q2: I don't yet know the answer to this one. > > In trying to answer Q2 I discovered another bug. The Final Minor Company > Exchange Round in this game ended with all players holding more than 60% of at > least one major company (which must then be sold in the ensuing stock turn). > Rather than do that right away, I saved the game as soon as the Exchange Round > was finished and it's the first player's stock turn. Result: "Load game" hangs! > The progress indicator gets to 92% and stops there, and I had to stop Rails from > Windows Task Manager. > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Stefan F. <ste...@we...> - 2012-05-29 10:07:35
|
Follow-up on the display station issues: I have fixed the general issue that the display of tokens was not updated after undo/redo of actions. (Typical move related bug in the rails1.x branch). Could someone either verify (using the rails1.7.x branch) that this also fixes the bug below and/or provide a save file that allows to test the case (if not, for further investigation). Stefan On 05/20/2012 08:58 PM, John David Galt wrote: > On 2012-05-20 08:29, Mike Bourke wrote: >> Question1: If you save the game and then reload it, do these leftovers >> vanish? Question2: Do they interfere with other operating runs i.e. still >> function as a rail head? > > Investigating these questions has produced interesting results. > > Q1: Yes and no. Performing a "save game" and then "load game" at a point after > the minor companies have merged shows the same map as before. (Turning the > "map" option off, then on in the menu-bar of the Game Status window similarly > does not change the map shown.) However, if you exit completely out of Rails, > restart the program, and THEN reload the saved game, the leftover stations go > away. Clearly then, this bug has to do with the GUI engine being unwilling to > generate a new map window unless it is aware the contents have changed. > > Q2: I don't yet know the answer to this one. > > In trying to answer Q2 I discovered another bug. The Final Minor Company > Exchange Round in this game ended with all players holding more than 60% of at > least one major company (which must then be sold in the ensuing stock turn). > Rather than do that right away, I saved the game as soon as the Exchange Round > was finished and it's the first player's stock turn. Result: "Load game" hangs! > The progress indicator gets to 92% and stops there, and I had to stop Rails from > Windows Task Manager. > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Mike B. <com...@ip...> - 2012-05-30 13:42:11
|
I have generated a save file for the appropriate moment in an 18EU game. Is this fix part of the new 1.7.5 version? If so, I'll check it out and report back. Mike Bourke Campaign Mastery http://www.campaignmastery.com Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com -----Original Message----- From: Stefan Frey [mailto:ste...@we...] Sent: Tuesday, 29 May 2012 8:07 PM To: Development list for Rails: an 18xx game Subject: Re: [Rails-devel] 18EU leftover stations bug (was 2x Bug Reports 18TN Rails 1.7.3) Follow-up on the display station issues: I have fixed the general issue that the display of tokens was not updated after undo/redo of actions. (Typical move related bug in the rails1.x branch). Could someone either verify (using the rails1.7.x branch) that this also fixes the bug below and/or provide a save file that allows to test the case (if not, for further investigation). Stefan On 05/20/2012 08:58 PM, John David Galt wrote: > On 2012-05-20 08:29, Mike Bourke wrote: >> Question1: If you save the game and then reload it, do these leftovers >> vanish? Question2: Do they interfere with other operating runs i.e. still >> function as a rail head? > > Investigating these questions has produced interesting results. > > Q1: Yes and no. Performing a "save game" and then "load game" at a point after > the minor companies have merged shows the same map as before. (Turning the > "map" option off, then on in the menu-bar of the Game Status window similarly > does not change the map shown.) However, if you exit completely out of Rails, > restart the program, and THEN reload the saved game, the leftover stations go > away. Clearly then, this bug has to do with the GUI engine being unwilling to > generate a new map window unless it is aware the contents have changed. > > Q2: I don't yet know the answer to this one. > > In trying to answer Q2 I discovered another bug. The Final Minor Company > Exchange Round in this game ended with all players holding more than 60% of at > least one major company (which must then be sold in the ensuing stock turn). > Rather than do that right away, I saved the game as soon as the Exchange Round > was finished and it's the first player's stock turn. Result: "Load game" hangs! > The progress indicator gets to 92% and stops there, and I had to stop Rails from > Windows Task Manager. > > ---------------------------------------------------------------------------- -- > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel ---------------------------------------------------------------------------- -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Rails-devel mailing list Rai...@li... https://lists.sourceforge.net/lists/listinfo/rails-devel --- avast! Antivirus: Outbound message clean. Virus Database (VPS): 120529-0, 29/05/2012 Tested on: 30/05/2012 11:41:26 PM avast! - copyright (c) 1988-2012 AVAST Software. http://www.avast.com |
From: Stefan F. <ste...@we...> - 2012-05-30 14:38:35
|
yes included On 05/30/2012 03:41 PM, Mike Bourke wrote: > I have generated a save file for the appropriate moment in an 18EU game. Is > this fix part of the new 1.7.5 version? If so, I'll check it out and report > back. > > Mike Bourke > Campaign Mastery http://www.campaignmastery.com > Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com > > -----Original Message----- > From: Stefan Frey [mailto:ste...@we...] > Sent: Tuesday, 29 May 2012 8:07 PM > To: Development list for Rails: an 18xx game > Subject: Re: [Rails-devel] 18EU leftover stations bug (was 2x Bug Reports > 18TN Rails 1.7.3) > > Follow-up on the display station issues: > I have fixed the general issue that the display of tokens was not > updated after undo/redo of actions. (Typical move related bug in the > rails1.x branch). > > Could someone either verify (using the rails1.7.x branch) that this also > fixes the bug below and/or provide a save file that allows to test the > case (if not, for further investigation). > Stefan > > > On 05/20/2012 08:58 PM, John David Galt wrote: >> On 2012-05-20 08:29, Mike Bourke wrote: >>> Question1: If you save the game and then reload it, do these leftovers >>> vanish? Question2: Do they interfere with other operating runs i.e. still >>> function as a rail head? >> >> Investigating these questions has produced interesting results. >> >> Q1: Yes and no. Performing a "save game" and then "load game" at a point > after >> the minor companies have merged shows the same map as before. (Turning > the >> "map" option off, then on in the menu-bar of the Game Status window > similarly >> does not change the map shown.) However, if you exit completely out of > Rails, >> restart the program, and THEN reload the saved game, the leftover stations > go >> away. Clearly then, this bug has to do with the GUI engine being > unwilling to >> generate a new map window unless it is aware the contents have changed. >> >> Q2: I don't yet know the answer to this one. >> >> In trying to answer Q2 I discovered another bug. The Final Minor Company >> Exchange Round in this game ended with all players holding more than 60% > of at >> least one major company (which must then be sold in the ensuing stock > turn). >> Rather than do that right away, I saved the game as soon as the Exchange > Round >> was finished and it's the first player's stock turn. Result: "Load game" > hangs! >> The progress indicator gets to 92% and stops there, and I had to stop > Rails from >> Windows Task Manager. >> >> > ---------------------------------------------------------------------------- > -- >> Live Security Virtual Conference >> Exclusive live event will cover all the ways today's security and >> threat landscape has changed and how IT managers can respond. Discussions >> will include endpoint security, mobile security and the latest in malware >> threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel > > > ---------------------------------------------------------------------------- > -- > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > --- > avast! Antivirus: Outbound message clean. > Virus Database (VPS): 120529-0, 29/05/2012 > Tested on: 30/05/2012 11:41:26 PM > avast! - copyright (c) 1988-2012 AVAST Software. > http://www.avast.com > > > > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Mike B. <com...@ip...> - 2012-05-31 08:15:31
|
Appears to be completely fixed, according to my testing. I think this can be considered resolved until proven otherwise. Mike Bourke Campaign Mastery http://www.campaignmastery.com Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com -----Original Message----- From: Mike Bourke [mailto:com...@ip...] Sent: Wednesday, 30 May 2012 11:41 PM To: 'Development list for Rails: an 18xx game' Subject: Re: [Rails-devel] 18EU leftover stations bug (was 2x Bug Reports18TN Rails 1.7.3) I have generated a save file for the appropriate moment in an 18EU game. Is this fix part of the new 1.7.5 version? If so, I'll check it out and report back. Mike Bourke Campaign Mastery http://www.campaignmastery.com Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com -----Original Message----- From: Stefan Frey [mailto:ste...@we...] Sent: Tuesday, 29 May 2012 8:07 PM To: Development list for Rails: an 18xx game Subject: Re: [Rails-devel] 18EU leftover stations bug (was 2x Bug Reports 18TN Rails 1.7.3) Follow-up on the display station issues: I have fixed the general issue that the display of tokens was not updated after undo/redo of actions. (Typical move related bug in the rails1.x branch). Could someone either verify (using the rails1.7.x branch) that this also fixes the bug below and/or provide a save file that allows to test the case (if not, for further investigation). Stefan On 05/20/2012 08:58 PM, John David Galt wrote: > On 2012-05-20 08:29, Mike Bourke wrote: >> Question1: If you save the game and then reload it, do these leftovers >> vanish? Question2: Do they interfere with other operating runs i.e. still >> function as a rail head? > > Investigating these questions has produced interesting results. > > Q1: Yes and no. Performing a "save game" and then "load game" at a point after > the minor companies have merged shows the same map as before. (Turning the > "map" option off, then on in the menu-bar of the Game Status window similarly > does not change the map shown.) However, if you exit completely out of Rails, > restart the program, and THEN reload the saved game, the leftover stations go > away. Clearly then, this bug has to do with the GUI engine being unwilling to > generate a new map window unless it is aware the contents have changed. > > Q2: I don't yet know the answer to this one. > > In trying to answer Q2 I discovered another bug. The Final Minor Company > Exchange Round in this game ended with all players holding more than 60% of at > least one major company (which must then be sold in the ensuing stock turn). > Rather than do that right away, I saved the game as soon as the Exchange Round > was finished and it's the first player's stock turn. Result: "Load game" hangs! > The progress indicator gets to 92% and stops there, and I had to stop Rails from > Windows Task Manager. > > ---------------------------------------------------------------------------- -- > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel ---------------------------------------------------------------------------- -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Rails-devel mailing list Rai...@li... https://lists.sourceforge.net/lists/listinfo/rails-devel --- avast! Antivirus: Outbound message clean. Virus Database (VPS): 120529-0, 29/05/2012 Tested on: 30/05/2012 11:41:26 PM avast! - copyright (c) 1988-2012 AVAST Software. http://www.avast.com ---------------------------------------------------------------------------- -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Rails-devel mailing list Rai...@li... https://lists.sourceforge.net/lists/listinfo/rails-devel --- avast! Antivirus: Outbound message clean. Virus Database (VPS): 120530-1, 31/05/2012 Tested on: 31/05/2012 6:14:52 PM avast! - copyright (c) 1988-2012 AVAST Software. http://www.avast.com |