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From: Stefan F. <ste...@we...> - 2011-09-05 06:00:39
|
Charles: as Erik is on vacation I will answer that question, but most achievements are his work. It will include fully playable versions of 18GA, 18TN and all the variants of 1830 are now fully supported (including revenue calculation). And Many bug fixes see https://sourceforge.net/apps/mediawiki/rails/index.php?title=Change_Log#Next_version Given all I suggest to use Rails 1.5 instead of Rails 1.4.4. This mail reminded me to change 18TN status to fully playable. It will be released as soon as Brett has some spare time between his relocation. I can only ask for patience. Stefan On Thursday, September 01, 2011 05:17:10 pm Charles Strong wrote: > I was just wondering about when the next release will be and what all it > will include. > > I think it's great that there's been a lot of activity with rails lately. > > On Tue, Aug 30, 2011 at 11:42 PM, Stefan Frey <ste...@we...> wrote: > > I did not want to increase the pressure on you, I was only > > offering a hand to help... ;-) > > > > On Tuesday, August 30, 2011 04:28:06 pm brett lentz wrote: > > > I can try to set aside time to do that. I'll ping you if I get a > > > chance to do it. > > > > > > I don't really like being a single point of failure for the project. > > > ;-) > > > > > > ---Brett. > > > > > > On Tue, Aug 30, 2011 at 12:55 AM, Stefan Frey <ste...@we...> > > > > wrote: > > > > Brett: > > > > if it helps I could volunteer as release manager. > > > > A year ago I built a working jar already, I assume that handling > > > > sourceforge is explained somewhere. > > > > I guess it requires that you assign the rights to do a release at > > > > least temporarily. > > > > In any case could luck for your real-word projects! > > > > Stefan > > > > > > > > On Tuesday, August 30, 2011 08:08:22 am brett lentz wrote: > > > >> Hey gang - > > > >> > > > >> I'm really sorry, but the release is going to need to wait. > > > >> > > > >> I've gotten myself a new job that requires relocation. I'm going to > > > >> be doing a cross-country drive next week, and I've been far too > > > >> busy preparing for the move to be able to dedicate any time to > > > >> anything else, including Rails. > > > >> > > > >> ---Brett. > > > > ------------------------------------------------------------------------ > > > > > >> --- --- Special Offer -- Download ArcSight Logger for FREE! > > > >> Finally, a world-class log management solution at an even better > > > >> price-free! And you'll get a free "Love Thy Logs" t-shirt when you > > > >> download Logger. Secure your free ArcSight Logger TODAY! > > > >> http://p.sf.net/sfu/arcsisghtdev2dev > > > >> _______________________________________________ > > > >> Rails-devel mailing list > > > >> Rai...@li... > > > >> https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ------------------------------------------------------------------------- > > > > > > ----- Special Offer -- Download ArcSight Logger for FREE! > > > > Finally, a world-class log management solution at an even better > > > > price-free! And you'll get a free "Love Thy Logs" t-shirt when you > > > > download Logger. Secure your free ArcSight Logger TODAY! > > > > http://p.sf.net/sfu/arcsisghtdev2dev > > > > _______________________________________________ > > > > Rails-devel mailing list > > > > Rai...@li... > > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ------------------------------------------------------------------------- > > -- > > > > > --- Special Offer -- Download ArcSight Logger for FREE! > > > Finally, a world-class log management solution at an even better > > > price-free! And you'll get a free "Love Thy Logs" t-shirt when you > > > download Logger. Secure your free ArcSight Logger TODAY! > > > http://p.sf.net/sfu/arcsisghtdev2dev > > > _______________________________________________ > > > Rails-devel mailing list > > > Rai...@li... > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ------------------------------------------------------------------------- > > ----- Special Offer -- Download ArcSight Logger for FREE! > > Finally, a world-class log management solution at an even better > > price-free! And you'll get a free "Love Thy Logs" t-shirt when you > > download Logger. Secure your free ArcSight Logger TODAY! > > http://p.sf.net/sfu/arcsisghtdev2dev > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Charles S. <men...@gm...> - 2011-09-05 02:42:17
|
Not to bother you but do you have an estimate on when 1.4.4 will be published? Thanks On Thu, Aug 25, 2011 at 12:05 AM, brett lentz <bre...@gm...> wrote: > On Wed, Aug 24, 2011 at 11:06 PM, Stefan Frey <ste...@we...> wrote: > > D) Brett already tagged 1.4.3, however did not publish. I suggest > re-tagging > > or creating a new tag. > > Yeah, I started the release process, pushed the tag, then got pulled > away onto something else. > > As soon as I have a free moment, I'll try to actually publish 1.4.4... > > > Stefan > > > ---Brett. > > > ------------------------------------------------------------------------------ > EMC VNX: the world's simplest storage, starting under $10K > The only unified storage solution that offers unified management > Up to 160% more powerful than alternatives and 25% more efficient. > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Charles S. <men...@gm...> - 2011-09-01 15:17:17
|
I was just wondering about when the next release will be and what all it will include. I think it's great that there's been a lot of activity with rails lately. On Tue, Aug 30, 2011 at 11:42 PM, Stefan Frey <ste...@we...> wrote: > I did not want to increase the pressure on you, I was only > offering a hand to help... ;-) > > On Tuesday, August 30, 2011 04:28:06 pm brett lentz wrote: > > I can try to set aside time to do that. I'll ping you if I get a > > chance to do it. > > > > I don't really like being a single point of failure for the project. ;-) > > > > ---Brett. > > > > On Tue, Aug 30, 2011 at 12:55 AM, Stefan Frey <ste...@we...> > wrote: > > > Brett: > > > if it helps I could volunteer as release manager. > > > A year ago I built a working jar already, I assume that handling > > > sourceforge is explained somewhere. > > > I guess it requires that you assign the rights to do a release at least > > > temporarily. > > > In any case could luck for your real-word projects! > > > Stefan > > > > > > On Tuesday, August 30, 2011 08:08:22 am brett lentz wrote: > > >> Hey gang - > > >> > > >> I'm really sorry, but the release is going to need to wait. > > >> > > >> I've gotten myself a new job that requires relocation. I'm going to be > > >> doing a cross-country drive next week, and I've been far too busy > > >> preparing for the move to be able to dedicate any time to anything > > >> else, including Rails. > > >> > > >> ---Brett. > > >> > > >> > ------------------------------------------------------------------------ > > >> --- --- Special Offer -- Download ArcSight Logger for FREE! > > >> Finally, a world-class log management solution at an even better > > >> price-free! And you'll get a free "Love Thy Logs" t-shirt when you > > >> download Logger. Secure your free ArcSight Logger TODAY! > > >> http://p.sf.net/sfu/arcsisghtdev2dev > > >> _______________________________________________ > > >> Rails-devel mailing list > > >> Rai...@li... > > >> https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > > ------------------------------------------------------------------------- > > > ----- Special Offer -- Download ArcSight Logger for FREE! > > > Finally, a world-class log management solution at an even better > > > price-free! And you'll get a free "Love Thy Logs" t-shirt when you > > > download Logger. Secure your free ArcSight Logger TODAY! > > > http://p.sf.net/sfu/arcsisghtdev2dev > > > _______________________________________________ > > > Rails-devel mailing list > > > Rai...@li... > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > --------------------------------------------------------------------------- > > --- Special Offer -- Download ArcSight Logger for FREE! > > Finally, a world-class log management solution at an even better > > price-free! And you'll get a free "Love Thy Logs" t-shirt when you > > download Logger. Secure your free ArcSight Logger TODAY! > > http://p.sf.net/sfu/arcsisghtdev2dev > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > ------------------------------------------------------------------------------ > Special Offer -- Download ArcSight Logger for FREE! > Finally, a world-class log management solution at an even better > price-free! And you'll get a free "Love Thy Logs" t-shirt when you > download Logger. Secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsisghtdev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Stefan F. <ste...@we...> - 2011-08-31 05:39:55
|
I did not want to increase the pressure on you, I was only offering a hand to help... ;-) On Tuesday, August 30, 2011 04:28:06 pm brett lentz wrote: > I can try to set aside time to do that. I'll ping you if I get a > chance to do it. > > I don't really like being a single point of failure for the project. ;-) > > ---Brett. > > On Tue, Aug 30, 2011 at 12:55 AM, Stefan Frey <ste...@we...> wrote: > > Brett: > > if it helps I could volunteer as release manager. > > A year ago I built a working jar already, I assume that handling > > sourceforge is explained somewhere. > > I guess it requires that you assign the rights to do a release at least > > temporarily. > > In any case could luck for your real-word projects! > > Stefan > > > > On Tuesday, August 30, 2011 08:08:22 am brett lentz wrote: > >> Hey gang - > >> > >> I'm really sorry, but the release is going to need to wait. > >> > >> I've gotten myself a new job that requires relocation. I'm going to be > >> doing a cross-country drive next week, and I've been far too busy > >> preparing for the move to be able to dedicate any time to anything > >> else, including Rails. > >> > >> ---Brett. > >> > >> ------------------------------------------------------------------------ > >> --- --- Special Offer -- Download ArcSight Logger for FREE! > >> Finally, a world-class log management solution at an even better > >> price-free! And you'll get a free "Love Thy Logs" t-shirt when you > >> download Logger. Secure your free ArcSight Logger TODAY! > >> http://p.sf.net/sfu/arcsisghtdev2dev > >> _______________________________________________ > >> Rails-devel mailing list > >> Rai...@li... > >> https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ------------------------------------------------------------------------- > > ----- Special Offer -- Download ArcSight Logger for FREE! > > Finally, a world-class log management solution at an even better > > price-free! And you'll get a free "Love Thy Logs" t-shirt when you > > download Logger. Secure your free ArcSight Logger TODAY! > > http://p.sf.net/sfu/arcsisghtdev2dev > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > --------------------------------------------------------------------------- > --- Special Offer -- Download ArcSight Logger for FREE! > Finally, a world-class log management solution at an even better > price-free! And you'll get a free "Love Thy Logs" t-shirt when you > download Logger. Secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsisghtdev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: brett l. <bre...@gm...> - 2011-08-30 14:28:34
|
I can try to set aside time to do that. I'll ping you if I get a chance to do it. I don't really like being a single point of failure for the project. ;-) ---Brett. On Tue, Aug 30, 2011 at 12:55 AM, Stefan Frey <ste...@we...> wrote: > Brett: > if it helps I could volunteer as release manager. > A year ago I built a working jar already, I assume that handling sourceforge > is explained somewhere. > I guess it requires that you assign the rights to do a release at least > temporarily. > In any case could luck for your real-word projects! > Stefan > > On Tuesday, August 30, 2011 08:08:22 am brett lentz wrote: >> Hey gang - >> >> I'm really sorry, but the release is going to need to wait. >> >> I've gotten myself a new job that requires relocation. I'm going to be >> doing a cross-country drive next week, and I've been far too busy >> preparing for the move to be able to dedicate any time to anything >> else, including Rails. >> >> ---Brett. >> >> --------------------------------------------------------------------------- >> --- Special Offer -- Download ArcSight Logger for FREE! >> Finally, a world-class log management solution at an even better >> price-free! And you'll get a free "Love Thy Logs" t-shirt when you >> download Logger. Secure your free ArcSight Logger TODAY! >> http://p.sf.net/sfu/arcsisghtdev2dev >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel > > ------------------------------------------------------------------------------ > Special Offer -- Download ArcSight Logger for FREE! > Finally, a world-class log management solution at an even better > price-free! And you'll get a free "Love Thy Logs" t-shirt when you > download Logger. Secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsisghtdev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Stefan F. <ste...@we...> - 2011-08-30 07:53:35
|
Brett: if it helps I could volunteer as release manager. A year ago I built a working jar already, I assume that handling sourceforge is explained somewhere. I guess it requires that you assign the rights to do a release at least temporarily. In any case could luck for your real-word projects! Stefan On Tuesday, August 30, 2011 08:08:22 am brett lentz wrote: > Hey gang - > > I'm really sorry, but the release is going to need to wait. > > I've gotten myself a new job that requires relocation. I'm going to be > doing a cross-country drive next week, and I've been far too busy > preparing for the move to be able to dedicate any time to anything > else, including Rails. > > ---Brett. > > --------------------------------------------------------------------------- > --- Special Offer -- Download ArcSight Logger for FREE! > Finally, a world-class log management solution at an even better > price-free! And you'll get a free "Love Thy Logs" t-shirt when you > download Logger. Secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsisghtdev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: brett l. <bre...@gm...> - 2011-08-30 06:08:49
|
Hey gang - I'm really sorry, but the release is going to need to wait. I've gotten myself a new job that requires relocation. I'm going to be doing a cross-country drive next week, and I've been far too busy preparing for the move to be able to dedicate any time to anything else, including Rails. ---Brett. |
From: Stefan F. <ste...@we...> - 2011-08-30 05:58:19
|
Adam, as mentioned my step-by-step instruction was killed by the Browser navigation during the wikipedia edit. This time I used the firefox add-on "It's all text" and had better luck. Link is http://sourceforge.net/apps/mediawiki/rails/index.php?title=Development_environment_setup My setup: OpenSuse 11.3 Eclipse Helios Build id: 20100617-1415 JRE from Sun. java.version=1.6.0_26 Be aware that you have to choose JDK 1.5 compatibilty mode if you work with Java 6 or 7. Please check if you created the git repo inside the workspace, which can cause troubles for Eclipse. Stefan On Saturday, August 27, 2011 09:48:35 am Adam Badura wrote: > Yes, I used a clean workspace. Could you share the Wiki link? > > -----Oryginalna wiadomość----- > From: Stefan Frey > Sent: Saturday, August 27, 2011 9:47 AM > To: Development list for Rails: an 18xx game > Subject: Re: [Rails-devel] Read-only access through Git > > Adam: > have you setup a clean eclipse workspace or did you try to import into the > existing one? > I just tested with a clean setup that it works properly here. > > I did a step-by-step instruction for the wiki, but unfortunately I killed > that > by an obscure key-shortcut, which started a reload or similar of the > bowser. Lesson learned: Only edit wiki documents outside of the browser. > > Stefan > > On Friday, August 26, 2011 12:43:53 am Adam Badura wrote: > > I tried to setup my Eclipse (3.6.1, Windows 7, x64) to use Git with Rails > > project. Only read-only access as that is all I have. > > > > I did install EGit plugin. I managed to set it up to import project from > > git://rails.git.sourceforge.net/gitroot/rails/rails > > > > It went fine. (Yet I had to discover “manually” that I have to name the > > project “Rails” rather than “rails”.) > > > > But then buidling the project fails with: > > > > (1) > > The project was not built since its build path is incomplete. Cannot find > > the class file for org.apache.batik.ext.awt.geom.RectListManager. Fix the > > build path then try building this project > > > > (2) > > The type org.apache.batik.ext.awt.geom.RectListManager cannot be > > resolved. It is indirectly referenced from required .class files > > > > > > What should I do? > > > > Adam Badura > > --------------------------------------------------------------------------- > --- EMC VNX: the world's simplest storage, starting under $10K > The only unified storage solution that offers unified management > Up to 160% more powerful than alternatives and 25% more efficient. > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > --------------------------------------------------------------------------- > --- EMC VNX: the world's simplest storage, starting under $10K > The only unified storage solution that offers unified management > Up to 160% more powerful than alternatives and 25% more efficient. > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Adam B. <ab...@o2...> - 2011-08-27 07:48:47
|
Yes, I used a clean workspace. Could you share the Wiki link? -----Oryginalna wiadomość----- From: Stefan Frey Sent: Saturday, August 27, 2011 9:47 AM To: Development list for Rails: an 18xx game Subject: Re: [Rails-devel] Read-only access through Git Adam: have you setup a clean eclipse workspace or did you try to import into the existing one? I just tested with a clean setup that it works properly here. I did a step-by-step instruction for the wiki, but unfortunately I killed that by an obscure key-shortcut, which started a reload or similar of the bowser. Lesson learned: Only edit wiki documents outside of the browser. Stefan On Friday, August 26, 2011 12:43:53 am Adam Badura wrote: > I tried to setup my Eclipse (3.6.1, Windows 7, x64) to use Git with Rails > project. Only read-only access as that is all I have. > > I did install EGit plugin. I managed to set it up to import project from > git://rails.git.sourceforge.net/gitroot/rails/rails > > It went fine. (Yet I had to discover “manually” that I have to name the > project “Rails” rather than “rails”.) > > But then buidling the project fails with: > > (1) > The project was not built since its build path is incomplete. Cannot find > the class file for org.apache.batik.ext.awt.geom.RectListManager. Fix the > build path then try building this project > > (2) > The type org.apache.batik.ext.awt.geom.RectListManager cannot be resolved. > It is indirectly referenced from required .class files > > > What should I do? > > Adam Badura ------------------------------------------------------------------------------ EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev _______________________________________________ Rails-devel mailing list Rai...@li... https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Stefan F. <ste...@we...> - 2011-08-27 07:44:41
|
Adam: have you setup a clean eclipse workspace or did you try to import into the existing one? I just tested with a clean setup that it works properly here. I did a step-by-step instruction for the wiki, but unfortunately I killed that by an obscure key-shortcut, which started a reload or similar of the bowser. Lesson learned: Only edit wiki documents outside of the browser. Stefan On Friday, August 26, 2011 12:43:53 am Adam Badura wrote: > I tried to setup my Eclipse (3.6.1, Windows 7, x64) to use Git with Rails > project. Only read-only access as that is all I have. > > I did install EGit plugin. I managed to set it up to import project from > git://rails.git.sourceforge.net/gitroot/rails/rails > > It went fine. (Yet I had to discover “manually” that I have to name the > project “Rails” rather than “rails”.) > > But then buidling the project fails with: > > (1) > The project was not built since its build path is incomplete. Cannot find > the class file for org.apache.batik.ext.awt.geom.RectListManager. Fix the > build path then try building this project > > (2) > The type org.apache.batik.ext.awt.geom.RectListManager cannot be resolved. > It is indirectly referenced from required .class files > > > What should I do? > > Adam Badura |
From: Adam B. <ab...@o2...> - 2011-08-25 23:06:35
|
I tried to setup my Eclipse (3.6.1, Windows 7, x64) to use Git with Rails project. Only read-only access as that is all I have. I did install EGit plugin. I managed to set it up to import project from git://rails.git.sourceforge.net/gitroot/rails/rails It went fine. (Yet I had to discover “manually” that I have to name the project “Rails” rather than “rails”.) But then buidling the project fails with: (1) The project was not built since its build path is incomplete. Cannot find the class file for org.apache.batik.ext.awt.geom.RectListManager. Fix the build path then try building this project (2) The type org.apache.batik.ext.awt.geom.RectListManager cannot be resolved. It is indirectly referenced from required .class files What should I do? Adam Badura |
From: Stefan F. <ste...@we...> - 2011-08-25 20:20:53
|
the link with my username: stupid me, it was a long day already ;-) For the wiki: I will try not to duplicate information, but link information available in tutorials and add some hints/faqs from the discussions on the list. Stefan On Thursday, August 25, 2011 09:56:15 pm brett lentz wrote: > It's a dynamically generated page. Log out, then look at the page. > You'll notice they don't provide a read/write URL at all unless you're > logged in. > > Anyone that doesn't have commit access should use the read-only URL to > clone from. They can't push anyway, so it won't matter. If, at some > future point, they get commit access, they can update the > remote.origin.url in their git config to the read/write URL. > > Our wiki docs don't need to duplicate the documentation that SF.net > provides already. Just point a link at that page and instruct people > to click the link to see the repo cloning instructions. Then, continue > on with instructions on how to submit patches to the list. > > ---Brett. > > On Thu, Aug 25, 2011 at 12:48 PM, Stefan Frey <ste...@we...> wrote: > > Brett: > > I wanted to change the wiki entry for setting up a repository > > environment. This made me realize that the link to the git repository > > for a read/write access contains my username instead of a generic > > {username} > > on the git sourceforge page. > > (see the gray box on > > https://sourceforge.net/scm/?type=git&group_id=132173)? > > > > The page looks like a standard template, but I cannot imagine that the > > simply choose one developer name randomly. > > Are you able you to fix that, as the link will not work for any other > > than me? > > > > Stefan > > > > ------------------------------------------------------------------------- > > ----- EMC VNX: the world's simplest storage, starting under $10K > > The only unified storage solution that offers unified management > > Up to 160% more powerful than alternatives and 25% more efficient. > > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > --------------------------------------------------------------------------- > --- EMC VNX: the world's simplest storage, starting under $10K > The only unified storage solution that offers unified management > Up to 160% more powerful than alternatives and 25% more efficient. > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: brett l. <bre...@gm...> - 2011-08-25 20:03:33
|
It's a dynamically generated page. Log out, then look at the page. You'll notice they don't provide a read/write URL at all unless you're logged in. Anyone that doesn't have commit access should use the read-only URL to clone from. They can't push anyway, so it won't matter. If, at some future point, they get commit access, they can update the remote.origin.url in their git config to the read/write URL. Our wiki docs don't need to duplicate the documentation that SF.net provides already. Just point a link at that page and instruct people to click the link to see the repo cloning instructions. Then, continue on with instructions on how to submit patches to the list. ---Brett. On Thu, Aug 25, 2011 at 12:48 PM, Stefan Frey <ste...@we...> wrote: > Brett: > I wanted to change the wiki entry for setting up a repository environment. > This made me realize that the link to the git repository for a read/write > access contains my username instead of a generic {username} > on the git sourceforge page. > (see the gray box on https://sourceforge.net/scm/?type=git&group_id=132173)? > > The page looks like a standard template, but I cannot imagine that the simply > choose one developer name randomly. > Are you able you to fix that, as the link will not work for any other than me? > > Stefan > > ------------------------------------------------------------------------------ > EMC VNX: the world's simplest storage, starting under $10K > The only unified storage solution that offers unified management > Up to 160% more powerful than alternatives and 25% more efficient. > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |
From: Stefan F. <ste...@we...> - 2011-08-25 19:56:35
|
Thanks for catching this: Removed the redundant part. Stefan On Thursday, August 25, 2011 08:40:08 am Bill Rosgen wrote: > Actually item (2) was already fixed in the master as well, but in a > different (probably inferior way): getName() in GameOption() checks to > see if parametrisedName is null (and returns the variable 'name' instead). > This check is now redundant and can be removed if the desire is to keep > the code as simple as possible. > > Bill > > On 2011-08-25, at 14:06 , Stefan Frey wrote: > > Adam: > > thanks a lot for your patch. > > > > I have applied your patch to the master and pushed to the repo. > > > > Some remarks: > > A) Could you please create a git patch next time? ( git format-patch from > > the command line) and add your name/e-mail (you can use the command git > > config for this). Eclipse (even with egit) only creates standard > > patches. > > > > B) It seems that you did not use the most current master, as (3) was > > already fixed by Erik Vos. > > > > C) This reminds me that we should add some more functionality to the > > allowed "if..." tags for the XML. Something like if ... else... should > > be possible. Enabling "and" and/or "or" what be great too. > > > > D) Brett already tagged 1.4.3, however did not publish. I suggest > > re-tagging or creating a new tag. > > > > Stefan > > > > On Wednesday, August 24, 2011 10:23:29 am Adam Badura wrote: > >> While playing 1830+Reading with current Rails 1.4.2 we encountered a > >> problem with C&O as it was not on the map and once its OR turn came the > >> game crushed. > >> > >> I analized and discovered three issues: > >> > >> (1) There is a localized string missing for 1830 option. > >> > >> (2) There was bug in game options parsing from XML. Non-parametrized > >> names did not initialized the name that they then returned resulting in > >> options being overwritten in maps as they have had all “null” name. > >> > >> (3) 1830 XML company descriptor missed home station setting for > >> “Reading” variant only. It included “Coalfields & Reading” but > >> “Reading” alone not. And it seems this was the issue that prevented us > >> from playing. I do have some doubts however. In “Coalfields” and > >> “Coalfields & Reading” C&O is supposed to start at K13 rather then F6. > >> Is it correct? And with “Reading” alone is it still F6 (I assumed so in > >> the attached patch). > >> > >> > >> In attachment a correcting patch. > >> > >> Adam Badura > > > > ------------------------------------------------------------------------- > > ----- EMC VNX: the world's simplest storage, starting under $10K > > The only unified storage solution that offers unified management > > Up to 160% more powerful than alternatives and 25% more efficient. > > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > --------------------------------------------------------------------------- > --- EMC VNX: the world's simplest storage, starting under $10K > The only unified storage solution that offers unified management > Up to 160% more powerful than alternatives and 25% more efficient. > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Stefan F. <ste...@we...> - 2011-08-25 19:46:11
|
Brett: I wanted to change the wiki entry for setting up a repository environment. This made me realize that the link to the git repository for a read/write access contains my username instead of a generic {username} on the git sourceforge page. (see the gray box on https://sourceforge.net/scm/?type=git&group_id=132173)? The page looks like a standard template, but I cannot imagine that the simply choose one developer name randomly. Are you able you to fix that, as the link will not work for any other than me? Stefan |
From: Bill R. <ro...@gm...> - 2011-08-25 06:40:21
|
Actually item (2) was already fixed in the master as well, but in a different (probably inferior way): getName() in GameOption() checks to see if parametrisedName is null (and returns the variable 'name' instead). This check is now redundant and can be removed if the desire is to keep the code as simple as possible. Bill On 2011-08-25, at 14:06 , Stefan Frey wrote: > Adam: > thanks a lot for your patch. > > I have applied your patch to the master and pushed to the repo. > > Some remarks: > A) Could you please create a git patch next time? ( git format-patch from the > command line) and add your name/e-mail (you can use the command git config for > this). Eclipse (even with egit) only creates standard patches. > > B) It seems that you did not use the most current master, as (3) was already > fixed by Erik Vos. > > C) This reminds me that we should add some more functionality to the allowed > "if..." tags for the XML. Something like if ... else... should be possible. > Enabling "and" and/or "or" what be great too. > > D) Brett already tagged 1.4.3, however did not publish. I suggest re-tagging > or creating a new tag. > > Stefan > > On Wednesday, August 24, 2011 10:23:29 am Adam Badura wrote: >> While playing 1830+Reading with current Rails 1.4.2 we encountered a >> problem with C&O as it was not on the map and once its OR turn came the >> game crushed. >> >> I analized and discovered three issues: >> >> (1) There is a localized string missing for 1830 option. >> >> (2) There was bug in game options parsing from XML. Non-parametrized names >> did not initialized the name that they then returned resulting in options >> being overwritten in maps as they have had all “null” name. >> >> (3) 1830 XML company descriptor missed home station setting for “Reading” >> variant only. It included “Coalfields & Reading” but “Reading” alone not. >> And it seems this was the issue that prevented us from playing. I do have >> some doubts however. In “Coalfields” and “Coalfields & Reading” C&O is >> supposed to start at K13 rather then F6. Is it correct? And with “Reading” >> alone is it still F6 (I assumed so in the attached patch). >> >> >> In attachment a correcting patch. >> >> Adam Badura > > ------------------------------------------------------------------------------ > EMC VNX: the world's simplest storage, starting under $10K > The only unified storage solution that offers unified management > Up to 160% more powerful than alternatives and 25% more efficient. > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Adam B. <ab...@o2...> - 2011-08-25 06:22:40
|
Well... I used SVN instead of Git. I have to switch now to Git. I recall a leghty discussion but did it result in a Wiki page or something? -----Oryginalna wiadomość----- From: Stefan Frey Sent: Thursday, August 25, 2011 8:06 AM To: Development list for Rails: an 18xx game Subject: Re: [Rails-devel] 1830 Reading Variant Correction (6e25c4) Adam: thanks a lot for your patch. I have applied your patch to the master and pushed to the repo. Some remarks: A) Could you please create a git patch next time? ( git format-patch from the command line) and add your name/e-mail (you can use the command git config for this). Eclipse (even with egit) only creates standard patches. B) It seems that you did not use the most current master, as (3) was already fixed by Erik Vos. C) This reminds me that we should add some more functionality to the allowed "if..." tags for the XML. Something like if ... else... should be possible. Enabling "and" and/or "or" what be great too. D) Brett already tagged 1.4.3, however did not publish. I suggest re-tagging or creating a new tag. Stefan On Wednesday, August 24, 2011 10:23:29 am Adam Badura wrote: > While playing 1830+Reading with current Rails 1.4.2 we encountered a > problem with C&O as it was not on the map and once its OR turn came the > game crushed. > > I analized and discovered three issues: > > (1) There is a localized string missing for 1830 option. > > (2) There was bug in game options parsing from XML. Non-parametrized names > did not initialized the name that they then returned resulting in options > being overwritten in maps as they have had all “null” name. > > (3) 1830 XML company descriptor missed home station setting for “Reading” > variant only. It included “Coalfields & Reading” but “Reading” alone not. > And it seems this was the issue that prevented us from playing. I do have > some doubts however. In “Coalfields” and “Coalfields & Reading” C&O is > supposed to start at K13 rather then F6. Is it correct? And with “Reading” > alone is it still F6 (I assumed so in the attached patch). > > > In attachment a correcting patch. > > Adam Badura ------------------------------------------------------------------------------ EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev _______________________________________________ Rails-devel mailing list Rai...@li... https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: brett l. <bre...@gm...> - 2011-08-25 06:06:18
|
On Wed, Aug 24, 2011 at 11:06 PM, Stefan Frey <ste...@we...> wrote: > D) Brett already tagged 1.4.3, however did not publish. I suggest re-tagging > or creating a new tag. Yeah, I started the release process, pushed the tag, then got pulled away onto something else. As soon as I have a free moment, I'll try to actually publish 1.4.4... > Stefan ---Brett. |
From: Stefan F. <ste...@we...> - 2011-08-25 06:04:05
|
Adam: thanks a lot for your patch. I have applied your patch to the master and pushed to the repo. Some remarks: A) Could you please create a git patch next time? ( git format-patch from the command line) and add your name/e-mail (you can use the command git config for this). Eclipse (even with egit) only creates standard patches. B) It seems that you did not use the most current master, as (3) was already fixed by Erik Vos. C) This reminds me that we should add some more functionality to the allowed "if..." tags for the XML. Something like if ... else... should be possible. Enabling "and" and/or "or" what be great too. D) Brett already tagged 1.4.3, however did not publish. I suggest re-tagging or creating a new tag. Stefan On Wednesday, August 24, 2011 10:23:29 am Adam Badura wrote: > While playing 1830+Reading with current Rails 1.4.2 we encountered a > problem with C&O as it was not on the map and once its OR turn came the > game crushed. > > I analized and discovered three issues: > > (1) There is a localized string missing for 1830 option. > > (2) There was bug in game options parsing from XML. Non-parametrized names > did not initialized the name that they then returned resulting in options > being overwritten in maps as they have had all “null” name. > > (3) 1830 XML company descriptor missed home station setting for “Reading” > variant only. It included “Coalfields & Reading” but “Reading” alone not. > And it seems this was the issue that prevented us from playing. I do have > some doubts however. In “Coalfields” and “Coalfields & Reading” C&O is > supposed to start at K13 rather then F6. Is it correct? And with “Reading” > alone is it still F6 (I assumed so in the attached patch). > > > In attachment a correcting patch. > > Adam Badura |
From: Stefan F. <ste...@we...> - 2011-08-20 07:03:18
|
Erik: sure, but if I remember my usage of the TileDesigner correctly, there were only a finite number of possible positions allowed (something like three circles intersecting with 6 polar angles). In TileDictionary.xml those position definitions are contained already. Thus from my point of view it is possible to create the track configuration of tiles for SVG dynamically. And I was never really happy how TileDesigner allowed to specify labels or at least I was unable to get the desired result. Different to boardgames in Rails labels could (and should) be separated from track configuration. Thus it should be possible to define that tile y is identical to tile x except that there is a label added at this position. So the tiles defined would only contain track configurations and we would avoid to create a new tile only for a different label. I would even go further and use that principle for different values too (So tile y is identical to tile x except that city 1 has a different value). In a sense we could think about allowing abstract tiles, which only show track and cities with no value defined and then have concrete tiles "inherit" the track/stop configurations and then add values and labels. And all this should be possible without a GUI, as I avoid coding GUIs (I either prefer using designers or automatic configurations), as in my experience the time spent on the UI often exceeds that of the underlying algorithms by a large multiple. Especially as for viewing/editing the finished SVG GUIs already exist, is fine-tuning is an issue. This is not an urgent issue on my list, but it might be a good idea for Rails 2.x series, where we will have some time to experiment and can for some issues drop (full) backward compatibility. Stefan On Friday, August 19, 2011 10:38:42 am Erik Vos wrote: > Ah, but once we have a CreateTileSVG class, we already have most of that > GUI done. This is the hard part. Don't forget that we also need > - position(s) of the revenue indicator(s), > - position and contents of any labels. > > The current "position" parameter is an encoded version of the TileDesigner > name for the predefined positions of stops and other features. The > predefined positions of cities in curved tracks have been carefully > selected to produce pretty results. It won't be easy to get that right > without a GUI, or by at least replicating these predefined positions. > > Erik. > > > -----Original Message----- > > From: Stefan Frey [mailto:ste...@we...] > > Sent: Friday, August 19, 2011 7:54 AM > > To: Development list for Rails: an 18xx game > > Subject: Re: [Rails-devel] batik and svg documents (was: Background Maps) > > > > Erik, > > > > I think you do not need a GUI to create an XML like this: > > <Tile colour="green" id="12" name="12"> > > > > <Station id="city1" position="0" slots="1" type="City" > > > > value="30"/> > > > > <Track from="city1" gauge="normal" to="side1"/> > > <Track from="city1" gauge="normal" to="side2"/> > > <Track from="city1" gauge="normal" to="side3"/> > > > > </Tile> > > > > All information you would need to know to create a SVG for such a tile is > > where the city is located. > > > > (so think position = "..." > > or positionX = ... and positionY= ... > > or positionL=... and positionTheta=... > > for polar coordinates, something I would prefer). > > > > Everything else is style information: Stroke for the tracks, Circle > > diameter for the city, text styles for the value and tile id etc. > > > > And the SVG itself is created by a createTileSVG class. I believe it > > would be fast enough that it could be done on the fly at start-up. > > > > Stefan > > > > On Thursday, August 18, 2011 01:04:59 pm Erik Vos wrote: > > > I think you will still need some GUI to create that XML (which is > > > currently converted from the TileDesigner XML export), so with a > > > little extra effort you can as well have that GUI export the SVG as > > > well. Then we would have reengineered TileDesigner. I would love to > > > see that happen, but who is going to volunteer? > > > > > > Erik. > > > > > > > -----Original Message----- > > > > From: Stefan Frey [mailto:ste...@we...] > > > > Sent: Thursday, August 18, 2011 12:56 PM > > > > To: Development list for Rails: an 18xx game > > > > Subject: Re: [Rails-devel] batik and svg documents (was: Background > > > > Maps) > > > > > > > > Just a short comment (coming back from lunch hour at work): > > > > > > > > Maybe we should think the other around: Have a program define an SVG > > > > tile from the Rails' track and station definitions (maybe by adding > > > > some visual hints to that format). > > > > > > > > Ideally it would be able to create both sticky/standard visual > > > > appearance similar to what a style sheet does to html/xml code does. > > > > > > > > Actually it is possible to use a CSS with SVG documents, however I > > > > do not know by heart if batik supports that. > > > > > > > > Stefan > > > > > > > > On Thursday, August 18, 2011 12:47:52 pm Erik Vos wrote: > > > > > Nice idea, but I cannot find any ids in the SVG code (see attached > > > > > example of tile 57 - reformatted and renamed as text). And > > > > > unfortunately we don't have any control over the SVG XML format, > > > > > as we don't have the TileDesigner source code. > > > > > > > > > > Getting an open source tile designer program may be one of our > > > > > biggest needs. > > > > > > > > > > Erik. > > > > > > > > > > > -----Original Message----- > > > > > > From: Adam Badura [mailto:ab...@o2...] > > > > > > Sent: Thursday, August 18, 2011 11:49 AM > > > > > > To: 'Development list for Rails: an 18xx game' > > > > > > Subject: Re: [Rails-devel] batik and svg documents (was: > > > > > > Background > > > > > > Maps) > > > > > > > > > > > > And to fully benefit from the SVG model it would be great if the > > > > > > tile description had some mapping to SVG image of the tile. If > > > > > > for example station entry had an argument "svg-id" which would > > > > > > name identifier of SVG tile element which represents the > > > > > > station. Then the SVG map document code would not have to care > > > > > > that much about actual details of how the SVG makes the station > > > > > > (is it a single circle with border? or are those two circles of > > > > > > different radius wrapped in a an svg:g container? or whatever > > > > > > else...). It would know that it has to look for ID element and > > > > > > either replace it with station token element or to lay the > > > > > > station token element on the same position or whatever it likes. > > > > > > Yet it > > > > would be much easier. > > > > > > > > Another example is marking routes. If a route from edge X to > > > > > > edge Y would be realized by ID1, ID2, ... IDn elements in SVG > > > > > > the code could just change style of those elements (for example > > > > > > change color to Train 1 > > > > > > color) and expect the route to be marked well. > > > > > > > > > > > > If user clicks a station mark on SVG tile map manager will know > > > > > > ID of the "conceptual element" that was clicked and could easily > > > > > > in effect determine (based on the tile description) what was it. > > > > > > It easily transforms clicking "this white cirlce" into clicking > > > > > > NW station on a double station tile... > > > > > > > > > > > > -----Oryginalna wiadomość----- > > > > > > From: Erik Vos > > > > > > Sent: Thursday, August 18, 2011 11:39 AM > > > > > > To: 'Development list for Rails: an 18xx game' > > > > > > Subject: Re: [Rails-devel] batik and svg documents (was: > > > > > > Background > > > > > > Maps) > > > > > > > > > > > > > -----Original Message----- > > > > > > > From: Adam Badura [mailto:ab...@o2...] > > > > > > > Sent: Thursday, August 18, 2011 12:20 AM > > > > > > > To: 'Development list for Rails: an 18xx game' > > > > > > > Subject: Re: [Rails-devel] batik and svg documents (was: > > > > > > > Background > > > > > > > Maps) > > > > > > > > > > > > > > With SVG+XML I meant that (in my opinion) SVG should be used > > > > > > > purly for presentation. Tile "description" (like number of > > > > > > > stations, track connections between hex edges, stations on > > > > > > > that tracks, and so on...) should be stored separately (so not > > > > > > > to mix different tile > > > > > > > > aspects). > > > > > > > > > > > This also allows to easly use different tile "styles" without > > > > > > > need to change code that analyzes runs or finds possible tile > > > > > > > lays. > > > > > > > > > > > > I fully agree with that. Several games have hexes and tiles > > > > > > where the picture does not reflect the full connectivity > > > > > > function of that hex/tile. Examples: > > > > > > - PRR and Reading bases in the 1830 Coalfields and Reading > > > > > > variants, > > > > > > - Most off-map hexes, and specifically the 1856 Goderich and > > > > > > 18EU > > > > > > Hamburg: there is an undisplayed city on these hexes, that in > > > > > > the two cases mentioned can even be run through. > > > > > > - the sticky version of the brown plain track tiles in some > > > > > > games, like 18EU. In these cases the connectivity specification > > > > > > (in > > > > > > Tiles.xml) and the SVG picture are different, so the latter is > > > > > > unusable to base route calculations upon. > > > > > > > > > > > > Erik. > > > > > > > > > > > > > > > > > > ---------------------------------------------------------------- > > > > > > ---- > > > > > > ----- > > > > > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich > > > > > > system, user administration capabilities and model > > > > > > configuration. Take the hassle out of deploying and managing > > > > > > Subversion and the tools developers use with it. > > > > > > http://p.sf.net/sfu/wandisco-d2d-2 > > > > > > _______________________________________________ > > > > > > Rails-devel mailing list > > > > > > Rai...@li... > > > > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > > > > > > > > > > > > > ---------------------------------------------------------------- > > > > > > ---- > > > > > > ----- > > > > > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich > > > > > > system, user administration capabilities and model > > > > > > configuration. Take the hassle out of deploying and managing > > > > > > Subversion and the tools developers use with it. > > > > > > http://p.sf.net/sfu/wandisco-d2d-2 > > > > > > _______________________________________________ > > > > > > Rails-devel mailing list > > > > > > Rai...@li... > > > > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > > > -------------------------------------------------------------------- > > > > ----- > > > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, > > > > user administration capabilities and model configuration. Take the > > > > hassle out of deploying and managing Subversion and the tools > > > > developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 > > > > _______________________________________________ > > > > Rails-devel mailing list > > > > Rai...@li... > > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > ---------------------------------------------------------------------- > > > ----- > > > --- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, > > > user administration capabilities and model configuration. Take the > > > hassle out of deploying and managing Subversion and the tools > > > developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 > > > _______________________________________________ > > > Rails-devel mailing list > > > Rai...@li... > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ------------------------------------------------------------------------- > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user > > administration capabilities and model configuration. Take the hassle out > > of deploying and managing Subversion and the tools developers use with > > it. http://p.sf.net/sfu/wandisco-d2d-2 > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > --------------------------------------------------------------------------- > --- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, > user administration capabilities and model configuration. Take > the hassle out of deploying and managing Subversion and the > tools developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Erik V. <eri...@xs...> - 2011-08-19 08:38:17
|
Ah, but once we have a CreateTileSVG class, we already have most of that GUI done. This is the hard part. Don't forget that we also need - position(s) of the revenue indicator(s), - position and contents of any labels. The current "position" parameter is an encoded version of the TileDesigner name for the predefined positions of stops and other features. The predefined positions of cities in curved tracks have been carefully selected to produce pretty results. It won't be easy to get that right without a GUI, or by at least replicating these predefined positions. Erik. > -----Original Message----- > From: Stefan Frey [mailto:ste...@we...] > Sent: Friday, August 19, 2011 7:54 AM > To: Development list for Rails: an 18xx game > Subject: Re: [Rails-devel] batik and svg documents (was: Background Maps) > > Erik, > I think you do not need a GUI to create an XML like this: > > <Tile colour="green" id="12" name="12"> > <Station id="city1" position="0" slots="1" type="City" > value="30"/> > <Track from="city1" gauge="normal" to="side1"/> > <Track from="city1" gauge="normal" to="side2"/> > <Track from="city1" gauge="normal" to="side3"/> > </Tile> > > All information you would need to know to create a SVG for such a tile is > where the city is located. > > (so think position = "..." > or positionX = ... and positionY= ... > or positionL=... and positionTheta=... > for polar coordinates, something I would prefer). > > Everything else is style information: Stroke for the tracks, Circle diameter for > the city, text styles for the value and tile id etc. > > And the SVG itself is created by a createTileSVG class. I believe it would be > fast enough that it could be done on the fly at start-up. > > Stefan > > > On Thursday, August 18, 2011 01:04:59 pm Erik Vos wrote: > > I think you will still need some GUI to create that XML (which is > > currently converted from the TileDesigner XML export), so with a > > little extra effort you can as well have that GUI export the SVG as > > well. Then we would have reengineered TileDesigner. I would love to > > see that happen, but who is going to volunteer? > > > > Erik. > > > > > -----Original Message----- > > > From: Stefan Frey [mailto:ste...@we...] > > > Sent: Thursday, August 18, 2011 12:56 PM > > > To: Development list for Rails: an 18xx game > > > Subject: Re: [Rails-devel] batik and svg documents (was: Background > > > Maps) > > > > > > Just a short comment (coming back from lunch hour at work): > > > > > > Maybe we should think the other around: Have a program define an SVG > > > tile from the Rails' track and station definitions (maybe by adding > > > some visual hints to that format). > > > > > > Ideally it would be able to create both sticky/standard visual > > > appearance similar to what a style sheet does to html/xml code does. > > > > > > Actually it is possible to use a CSS with SVG documents, however I > > > do not know by heart if batik supports that. > > > > > > Stefan > > > > > > On Thursday, August 18, 2011 12:47:52 pm Erik Vos wrote: > > > > Nice idea, but I cannot find any ids in the SVG code (see attached > > > > example of tile 57 - reformatted and renamed as text). And > > > > unfortunately we don't have any control over the SVG XML format, > > > > as we don't have the TileDesigner source code. > > > > > > > > Getting an open source tile designer program may be one of our > > > > biggest needs. > > > > > > > > Erik. > > > > > > > > > -----Original Message----- > > > > > From: Adam Badura [mailto:ab...@o2...] > > > > > Sent: Thursday, August 18, 2011 11:49 AM > > > > > To: 'Development list for Rails: an 18xx game' > > > > > Subject: Re: [Rails-devel] batik and svg documents (was: > > > > > Background > > > > > Maps) > > > > > > > > > > And to fully benefit from the SVG model it would be great if the > > > > > tile description had some mapping to SVG image of the tile. If > > > > > for example station entry had an argument "svg-id" which would > > > > > name identifier of SVG tile element which represents the > > > > > station. Then the SVG map document code would not have to care > > > > > that much about actual details of how the SVG makes the station > > > > > (is it a single circle with border? or are those two circles of > > > > > different radius wrapped in a an svg:g container? or whatever > > > > > else...). It would know that it has to look for ID element and > > > > > either replace it with station token element or to lay the > > > > > station token element on the same position or whatever it likes. Yet it > would be much easier. > > > > > > > > > > Another example is marking routes. If a route from edge X to > > > > > edge Y would be realized by ID1, ID2, ... IDn elements in SVG > > > > > the code could just change style of those elements (for example > > > > > change color to Train 1 > > > > > color) and expect the route to be marked well. > > > > > > > > > > If user clicks a station mark on SVG tile map manager will know > > > > > ID of the "conceptual element" that was clicked and could easily > > > > > in effect determine (based on the tile description) what was it. > > > > > It easily transforms clicking "this white cirlce" into clicking > > > > > NW station on a double station tile... > > > > > > > > > > -----Oryginalna wiadomość----- > > > > > From: Erik Vos > > > > > Sent: Thursday, August 18, 2011 11:39 AM > > > > > To: 'Development list for Rails: an 18xx game' > > > > > Subject: Re: [Rails-devel] batik and svg documents (was: > > > > > Background > > > > > Maps) > > > > > > > > > > > -----Original Message----- > > > > > > From: Adam Badura [mailto:ab...@o2...] > > > > > > Sent: Thursday, August 18, 2011 12:20 AM > > > > > > To: 'Development list for Rails: an 18xx game' > > > > > > Subject: Re: [Rails-devel] batik and svg documents (was: > > > > > > Background > > > > > > Maps) > > > > > > > > > > > > With SVG+XML I meant that (in my opinion) SVG should be used > > > > > > purly for presentation. Tile "description" (like number of > > > > > > stations, track connections between hex edges, stations on > > > > > > that tracks, and so on...) should be stored separately (so not > > > > > > to mix different tile > > > > > > aspects). > > > > > > > > > This also allows to easly use different tile "styles" without > > > > > > need to change code that analyzes runs or finds possible tile lays. > > > > > > > > > > I fully agree with that. Several games have hexes and tiles > > > > > where the picture does not reflect the full connectivity > > > > > function of that hex/tile. Examples: > > > > > - PRR and Reading bases in the 1830 Coalfields and Reading > > > > > variants, > > > > > - Most off-map hexes, and specifically the 1856 Goderich and > > > > > 18EU > > > > > Hamburg: there is an undisplayed city on these hexes, that in > > > > > the two cases mentioned can even be run through. > > > > > - the sticky version of the brown plain track tiles in some > > > > > games, like 18EU. In these cases the connectivity specification > > > > > (in > > > > > Tiles.xml) and the SVG picture are different, so the latter is > > > > > unusable to base route calculations upon. > > > > > > > > > > Erik. > > > > > > > > > > > > > > > ---------------------------------------------------------------- > > > > > ---- > > > > > ----- > > > > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich > > > > > system, user administration capabilities and model > > > > > configuration. Take the hassle out of deploying and managing > > > > > Subversion and the tools developers use with it. > > > > > http://p.sf.net/sfu/wandisco-d2d-2 > > > > > _______________________________________________ > > > > > Rails-devel mailing list > > > > > Rai...@li... > > > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > > > > > > > > > > ---------------------------------------------------------------- > > > > > ---- > > > > > ----- > > > > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich > > > > > system, user administration capabilities and model > > > > > configuration. Take the hassle out of deploying and managing > > > > > Subversion and the tools developers use with it. > > > > > http://p.sf.net/sfu/wandisco-d2d-2 > > > > > _______________________________________________ > > > > > Rails-devel mailing list > > > > > Rai...@li... > > > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > -------------------------------------------------------------------- > > > ----- > > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, > > > user administration capabilities and model configuration. Take the > > > hassle out of deploying and managing Subversion and the tools > > > developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 > > > _______________________________________________ > > > Rails-devel mailing list > > > Rai...@li... > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ---------------------------------------------------------------------- > > ----- > > --- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, > > user administration capabilities and model configuration. Take the > > hassle out of deploying and managing Subversion and the tools > > developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > ------------------------------------------------------------------------------ > Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user > administration capabilities and model configuration. Take the hassle out of > deploying and managing Subversion and the tools developers use with it. > http://p.sf.net/sfu/wandisco-d2d-2 > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Stefan F. <ste...@we...> - 2011-08-19 05:51:29
|
Erik, I think you do not need a GUI to create an XML like this: <Tile colour="green" id="12" name="12"> <Station id="city1" position="0" slots="1" type="City" value="30"/> <Track from="city1" gauge="normal" to="side1"/> <Track from="city1" gauge="normal" to="side2"/> <Track from="city1" gauge="normal" to="side3"/> </Tile> All information you would need to know to create a SVG for such a tile is where the city is located. (so think position = "..." or positionX = ... and positionY= ... or positionL=... and positionTheta=... for polar coordinates, something I would prefer). Everything else is style information: Stroke for the tracks, Circle diameter for the city, text styles for the value and tile id etc. And the SVG itself is created by a createTileSVG class. I believe it would be fast enough that it could be done on the fly at start-up. Stefan On Thursday, August 18, 2011 01:04:59 pm Erik Vos wrote: > I think you will still need some GUI to create that XML (which is currently > converted from the TileDesigner XML export), so with a little extra effort > you can as well have that GUI export the SVG as well. Then we would have > reengineered TileDesigner. I would love to see that happen, but who is > going to volunteer? > > Erik. > > > -----Original Message----- > > From: Stefan Frey [mailto:ste...@we...] > > Sent: Thursday, August 18, 2011 12:56 PM > > To: Development list for Rails: an 18xx game > > Subject: Re: [Rails-devel] batik and svg documents (was: Background Maps) > > > > Just a short comment (coming back from lunch hour at work): > > > > Maybe we should think the other around: Have a program define an SVG tile > > from the Rails' track and station definitions (maybe by adding some > > visual hints to that format). > > > > Ideally it would be able to create both sticky/standard visual appearance > > similar to what a style sheet does to html/xml code does. > > > > Actually it is possible to use a CSS with SVG documents, however I do not > > know by heart if batik supports that. > > > > Stefan > > > > On Thursday, August 18, 2011 12:47:52 pm Erik Vos wrote: > > > Nice idea, but I cannot find any ids in the SVG code (see attached > > > example of tile 57 - reformatted and renamed as text). And > > > unfortunately we don't have any control over the SVG XML format, as we > > > don't have the TileDesigner source code. > > > > > > Getting an open source tile designer program may be one of our biggest > > > needs. > > > > > > Erik. > > > > > > > -----Original Message----- > > > > From: Adam Badura [mailto:ab...@o2...] > > > > Sent: Thursday, August 18, 2011 11:49 AM > > > > To: 'Development list for Rails: an 18xx game' > > > > Subject: Re: [Rails-devel] batik and svg documents (was: Background > > > > Maps) > > > > > > > > And to fully benefit from the SVG model it would be great if the > > > > tile description had some mapping to SVG image of the tile. If for > > > > example station entry had an argument "svg-id" which would name > > > > identifier of SVG tile element which represents the station. Then > > > > the SVG map document code would not have to care that much about > > > > actual details of how the SVG makes the station (is it a single > > > > circle with border? or are those two circles of different radius > > > > wrapped in a an svg:g container? or whatever else...). It would know > > > > that it has to look for ID element and either replace it with > > > > station token element or to lay the station token element on the > > > > same position or whatever it likes. Yet it would be much easier. > > > > > > > > Another example is marking routes. If a route from edge X to edge Y > > > > would be realized by ID1, ID2, ... IDn elements in SVG the code > > > > could just change style of those elements (for example change color > > > > to Train 1 > > > > color) and expect the route to be marked well. > > > > > > > > If user clicks a station mark on SVG tile map manager will know ID > > > > of the "conceptual element" that was clicked and could easily in > > > > effect determine (based on the tile description) what was it. It > > > > easily transforms clicking "this white cirlce" into clicking NW > > > > station on a double station tile... > > > > > > > > -----Oryginalna wiadomość----- > > > > From: Erik Vos > > > > Sent: Thursday, August 18, 2011 11:39 AM > > > > To: 'Development list for Rails: an 18xx game' > > > > Subject: Re: [Rails-devel] batik and svg documents (was: Background > > > > Maps) > > > > > > > > > -----Original Message----- > > > > > From: Adam Badura [mailto:ab...@o2...] > > > > > Sent: Thursday, August 18, 2011 12:20 AM > > > > > To: 'Development list for Rails: an 18xx game' > > > > > Subject: Re: [Rails-devel] batik and svg documents (was: > > > > > Background > > > > > Maps) > > > > > > > > > > With SVG+XML I meant that (in my opinion) SVG should be used purly > > > > > for presentation. Tile "description" (like number of stations, > > > > > track connections between hex edges, stations on that tracks, and > > > > > so on...) should be stored separately (so not to mix different tile > > > > aspects). > > > > > > > This also allows to easly use different tile "styles" without need > > > > > to change code that analyzes runs or finds possible tile lays. > > > > > > > > I fully agree with that. Several games have hexes and tiles where > > > > the picture does not reflect the full connectivity function of that > > > > hex/tile. Examples: > > > > - PRR and Reading bases in the 1830 Coalfields and Reading variants, > > > > - Most off-map hexes, and specifically the 1856 Goderich and 18EU > > > > Hamburg: there is an undisplayed city on these hexes, that in the > > > > two cases mentioned can even be run through. > > > > - the sticky version of the brown plain track tiles in some games, > > > > like 18EU. In these cases the connectivity specification (in > > > > Tiles.xml) and the SVG picture are different, so the latter is > > > > unusable to base route calculations upon. > > > > > > > > Erik. > > > > > > > > > > > > -------------------------------------------------------------------- > > > > ----- > > > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, > > > > user administration capabilities and model configuration. Take the > > > > hassle out of deploying and managing Subversion and the tools > > > > developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 > > > > _______________________________________________ > > > > Rails-devel mailing list > > > > Rai...@li... > > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > > > > > > > -------------------------------------------------------------------- > > > > ----- > > > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, > > > > user administration capabilities and model configuration. Take the > > > > hassle out of deploying and managing Subversion and the tools > > > > developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 > > > > _______________________________________________ > > > > Rails-devel mailing list > > > > Rai...@li... > > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ------------------------------------------------------------------------- > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user > > administration capabilities and model configuration. Take the hassle out > > of deploying and managing Subversion and the tools developers use with > > it. http://p.sf.net/sfu/wandisco-d2d-2 > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > --------------------------------------------------------------------------- > --- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, > user administration capabilities and model configuration. Take > the hassle out of deploying and managing Subversion and the > tools developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Erik V. <eri...@xs...> - 2011-08-18 11:04:40
|
I think you will still need some GUI to create that XML (which is currently converted from the TileDesigner XML export), so with a little extra effort you can as well have that GUI export the SVG as well. Then we would have reengineered TileDesigner. I would love to see that happen, but who is going to volunteer? Erik. > -----Original Message----- > From: Stefan Frey [mailto:ste...@we...] > Sent: Thursday, August 18, 2011 12:56 PM > To: Development list for Rails: an 18xx game > Subject: Re: [Rails-devel] batik and svg documents (was: Background Maps) > > Just a short comment (coming back from lunch hour at work): > > Maybe we should think the other around: Have a program define an SVG tile > from the Rails' track and station definitions (maybe by adding some visual > hints to that format). > > Ideally it would be able to create both sticky/standard visual appearance > similar to what a style sheet does to html/xml code does. > > Actually it is possible to use a CSS with SVG documents, however I do not > know by heart if batik supports that. > > Stefan > > > On Thursday, August 18, 2011 12:47:52 pm Erik Vos wrote: > > Nice idea, but I cannot find any ids in the SVG code (see attached > > example of tile 57 - reformatted and renamed as text). And > > unfortunately we don't have any control over the SVG XML format, as we > > don't have the TileDesigner source code. > > > > Getting an open source tile designer program may be one of our biggest > > needs. > > > > Erik. > > > > > -----Original Message----- > > > From: Adam Badura [mailto:ab...@o2...] > > > Sent: Thursday, August 18, 2011 11:49 AM > > > To: 'Development list for Rails: an 18xx game' > > > Subject: Re: [Rails-devel] batik and svg documents (was: Background > > > Maps) > > > > > > And to fully benefit from the SVG model it would be great if the > > > tile description had some mapping to SVG image of the tile. If for > > > example station entry had an argument "svg-id" which would name > > > identifier of SVG tile element which represents the station. Then > > > the SVG map document code would not have to care that much about > > > actual details of how the SVG makes the station (is it a single > > > circle with border? or are those two circles of different radius > > > wrapped in a an svg:g container? or whatever else...). It would know > > > that it has to look for ID element and either replace it with > > > station token element or to lay the station token element on the > > > same position or whatever it likes. Yet it would be much easier. > > > > > > Another example is marking routes. If a route from edge X to edge Y > > > would be realized by ID1, ID2, ... IDn elements in SVG the code > > > could just change style of those elements (for example change color > > > to Train 1 > > > color) and expect the route to be marked well. > > > > > > If user clicks a station mark on SVG tile map manager will know ID > > > of the "conceptual element" that was clicked and could easily in > > > effect determine (based on the tile description) what was it. It > > > easily transforms clicking "this white cirlce" into clicking NW > > > station on a double station tile... > > > > > > -----Oryginalna wiadomość----- > > > From: Erik Vos > > > Sent: Thursday, August 18, 2011 11:39 AM > > > To: 'Development list for Rails: an 18xx game' > > > Subject: Re: [Rails-devel] batik and svg documents (was: Background > > > Maps) > > > > > > > -----Original Message----- > > > > From: Adam Badura [mailto:ab...@o2...] > > > > Sent: Thursday, August 18, 2011 12:20 AM > > > > To: 'Development list for Rails: an 18xx game' > > > > Subject: Re: [Rails-devel] batik and svg documents (was: > > > > Background > > > > Maps) > > > > > > > > With SVG+XML I meant that (in my opinion) SVG should be used purly > > > > for presentation. Tile "description" (like number of stations, > > > > track connections between hex edges, stations on that tracks, and > > > > so on...) should be stored separately (so not to mix different tile > aspects). > > > > This also allows to easly use different tile "styles" without need > > > > to change code that analyzes runs or finds possible tile lays. > > > > > > I fully agree with that. Several games have hexes and tiles where > > > the picture does not reflect the full connectivity function of that > > > hex/tile. Examples: > > > - PRR and Reading bases in the 1830 Coalfields and Reading variants, > > > - Most off-map hexes, and specifically the 1856 Goderich and 18EU > > > Hamburg: there is an undisplayed city on these hexes, that in the > > > two cases mentioned can even be run through. > > > - the sticky version of the brown plain track tiles in some games, > > > like 18EU. In these cases the connectivity specification (in > > > Tiles.xml) and the SVG picture are different, so the latter is > > > unusable to base route calculations upon. > > > > > > Erik. > > > > > > > > > -------------------------------------------------------------------- > > > ----- > > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, > > > user administration capabilities and model configuration. Take the > > > hassle out of deploying and managing Subversion and the tools > > > developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 > > > _______________________________________________ > > > Rails-devel mailing list > > > Rai...@li... > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > > > > -------------------------------------------------------------------- > > > ----- > > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, > > > user administration capabilities and model configuration. Take the > > > hassle out of deploying and managing Subversion and the tools > > > developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 > > > _______________________________________________ > > > Rails-devel mailing list > > > Rai...@li... > > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > ------------------------------------------------------------------------------ > Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user > administration capabilities and model configuration. Take the hassle out of > deploying and managing Subversion and the tools developers use with it. > http://p.sf.net/sfu/wandisco-d2d-2 > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Stefan F. <ste...@we...> - 2011-08-18 10:53:35
|
Just a short comment (coming back from lunch hour at work): Maybe we should think the other around: Have a program define an SVG tile from the Rails' track and station definitions (maybe by adding some visual hints to that format). Ideally it would be able to create both sticky/standard visual appearance similar to what a style sheet does to html/xml code does. Actually it is possible to use a CSS with SVG documents, however I do not know by heart if batik supports that. Stefan On Thursday, August 18, 2011 12:47:52 pm Erik Vos wrote: > Nice idea, but I cannot find any ids in the SVG code (see attached example > of tile 57 - reformatted and renamed as text). And unfortunately we don't > have any control over the SVG XML format, as we don't have the > TileDesigner source code. > > Getting an open source tile designer program may be one of our biggest > needs. > > Erik. > > > -----Original Message----- > > From: Adam Badura [mailto:ab...@o2...] > > Sent: Thursday, August 18, 2011 11:49 AM > > To: 'Development list for Rails: an 18xx game' > > Subject: Re: [Rails-devel] batik and svg documents (was: Background Maps) > > > > And to fully benefit from the SVG model it would be great if the tile > > description had some mapping to SVG image of the tile. If for example > > station entry had an argument "svg-id" which would name identifier of SVG > > tile element which represents the station. Then the SVG map document > > code would not have to care that much about actual details of how the SVG > > makes the station (is it a single circle with border? or are those two > > circles of different radius wrapped in a an svg:g container? or whatever > > else...). It would know that it has to look for ID element and either > > replace it with station token element or to lay the station token > > element on the same position or whatever it likes. Yet it would be much > > easier. > > > > Another example is marking routes. If a route from edge X to edge Y would > > be realized by ID1, ID2, ... IDn elements in SVG the code could just > > change style of those elements (for example change color to Train 1 > > color) and expect the route to be marked well. > > > > If user clicks a station mark on SVG tile map manager will know ID of the > > "conceptual element" that was clicked and could easily in effect > > determine (based on the tile description) what was it. It easily > > transforms clicking "this white cirlce" into clicking NW station on a > > double station tile... > > > > -----Oryginalna wiadomość----- > > From: Erik Vos > > Sent: Thursday, August 18, 2011 11:39 AM > > To: 'Development list for Rails: an 18xx game' > > Subject: Re: [Rails-devel] batik and svg documents (was: Background Maps) > > > > > -----Original Message----- > > > From: Adam Badura [mailto:ab...@o2...] > > > Sent: Thursday, August 18, 2011 12:20 AM > > > To: 'Development list for Rails: an 18xx game' > > > Subject: Re: [Rails-devel] batik and svg documents (was: Background > > > Maps) > > > > > > With SVG+XML I meant that (in my opinion) SVG should be used purly for > > > presentation. Tile "description" (like number of stations, track > > > connections between hex edges, stations on that tracks, and so on...) > > > should be stored separately (so not to mix different tile aspects). > > > This also allows to easly use different tile "styles" without need to > > > change code that analyzes runs or finds possible tile lays. > > > > I fully agree with that. Several games have hexes and tiles where the > > picture does not reflect the full connectivity function of that > > hex/tile. Examples: > > - PRR and Reading bases in the 1830 Coalfields and Reading variants, > > - Most off-map hexes, and specifically the 1856 Goderich and 18EU > > Hamburg: there is an undisplayed city on these hexes, that in the two > > cases mentioned can even be run through. > > - the sticky version of the brown plain track tiles in some games, like > > 18EU. In these cases the connectivity specification (in Tiles.xml) and > > the SVG picture are different, so the latter is unusable to base route > > calculations upon. > > > > Erik. > > > > > > ------------------------------------------------------------------------- > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user > > administration capabilities and model configuration. Take the hassle out > > of deploying and managing Subversion and the tools developers use with > > it. http://p.sf.net/sfu/wandisco-d2d-2 > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > ------------------------------------------------------------------------- > > ----- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user > > administration capabilities and model configuration. Take the hassle out > > of deploying and managing Subversion and the tools developers use with > > it. http://p.sf.net/sfu/wandisco-d2d-2 > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel |
From: Adam B. <ab...@o2...> - 2011-08-18 10:49:12
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Yes. I know all that. -----Oryginalna wiadomość----- From: Erik Vos Sent: Thursday, August 18, 2011 12:47 PM To: 'Development list for Rails: an 18xx game' Subject: Re: [Rails-devel] batik and svg documents (was: Background Maps) Nice idea, but I cannot find any ids in the SVG code (see attached example of tile 57 - reformatted and renamed as text). And unfortunately we don't have any control over the SVG XML format, as we don't have the TileDesigner source code. Getting an open source tile designer program may be one of our biggest needs. Erik. > -----Original Message----- > From: Adam Badura [mailto:ab...@o2...] > Sent: Thursday, August 18, 2011 11:49 AM > To: 'Development list for Rails: an 18xx game' > Subject: Re: [Rails-devel] batik and svg documents (was: Background Maps) > > And to fully benefit from the SVG model it would be great if the tile > description had some mapping to SVG image of the tile. If for example > station entry had an argument "svg-id" which would name identifier of SVG > tile element which represents the station. Then the SVG map document > code would not have to care that much about actual details of how the SVG > makes the station (is it a single circle with border? or are those two > circles of > different radius wrapped in a an svg:g container? or whatever else...). It > would know that it has to look for ID element and either replace it with > station token element or to lay the station token element on the same > position or whatever it likes. Yet it would be much easier. > > Another example is marking routes. If a route from edge X to edge Y would > be realized by ID1, ID2, ... IDn elements in SVG the code could just > change > style of those elements (for example change color to Train 1 color) and > expect the route to be marked well. > > If user clicks a station mark on SVG tile map manager will know ID of the > "conceptual element" that was clicked and could easily in effect determine > (based on the tile description) what was it. It easily transforms clicking > "this > white cirlce" into clicking NW station on a double station tile... > > -----Oryginalna wiadomość----- > From: Erik Vos > Sent: Thursday, August 18, 2011 11:39 AM > To: 'Development list for Rails: an 18xx game' > Subject: Re: [Rails-devel] batik and svg documents (was: Background Maps) > > > -----Original Message----- > > From: Adam Badura [mailto:ab...@o2...] > > Sent: Thursday, August 18, 2011 12:20 AM > > To: 'Development list for Rails: an 18xx game' > > Subject: Re: [Rails-devel] batik and svg documents (was: Background > > Maps) > > > > With SVG+XML I meant that (in my opinion) SVG should be used purly for > > presentation. Tile "description" (like number of stations, track > > connections between hex edges, stations on that tracks, and so on...) > > should be stored separately (so not to mix different tile aspects). > > This also allows to easly use different tile "styles" without need to > > change code that analyzes runs or finds possible tile lays. > > I fully agree with that. Several games have hexes and tiles where the > picture > does not reflect the full connectivity function of that hex/tile. > Examples: > - PRR and Reading bases in the 1830 Coalfields and Reading variants, > - Most off-map hexes, and specifically the 1856 Goderich and 18EU Hamburg: > there is an undisplayed city on these hexes, that in the two cases > mentioned > can even be run through. > - the sticky version of the brown plain track tiles in some games, like > 18EU. > In these cases the connectivity specification (in Tiles.xml) and the SVG > picture are different, so the latter is unusable to base route > calculations > upon. > > Erik. > > > ------------------------------------------------------------------------------ > Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user > administration capabilities and model configuration. 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Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 _______________________________________________ Rails-devel mailing list Rai...@li... https://lists.sourceforge.net/lists/listinfo/rails-devel |