From: Chris S. <chr...@gm...> - 2007-10-25 01:38:22
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> I am saying that 18EU's tile #80 is identical in function to the > "standard" tile #80 -- I view the graphic differences as no different > than whether a bridge symbol is drawn on overpasses or what font the > revenue number is drawn in. Agreed - I think the cases that matter are the ones where there are real conflicts. > I'm not suggesting using different tile numbers -- I am saying to > distinguish game X's tile A from game Y's tile A each tile would have a > unique tile id, which is not printed on the tile, while the tile number > attribute would be A in each case. Definitely agree on this - the display should match the documentation and printed game. A unique ID that isn't displayed will do fine, as you suggested earlier. -- Chris Keep the flying car. I want the future where "resurrection" is a medical specialty. |