From: Chris S. <chr...@gm...> - 2007-10-25 00:45:21
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I strongly suggest you keep the same numbers, but indicate in some way that they are variants. The game should be as similar to the printed version as possible, despite tile numbering conflicts. Chris On 10/24/07, Brett Lentz <wak...@gm...> wrote: > I'm working on importing the new tiles for 18EU, but I've run into some > overlaps in tile numbering. > > I was able to import the TileDesigner data from John. Unfortunately, > these tiles already exist (and are different tiles): -5, -6, -7, -8, -9, > -10, -11, 80, 81, 82, 83. > > So, it looks like I'll need to re-number these 18EU tiles. Any > suggestions on what the new tile numbers ought to be? > > > ---Brett. > > > "Fantasies are free." > "NO!! NO!! It's the thought police!!!!" > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. > Still grepping through log files to find problems? Stop. > Now Search log events and configuration files using AJAX and a browser. > Download your FREE copy of Splunk now >> http://get.splunk.com/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > -- Chris Keep the flying car. I want the future where "resurrection" is a medical specialty. |