From: games.bazin <gam...@or...> - 2015-11-06 23:10:01
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Hello Stefan and all. I found a strange bug but maybe it's only my mistake. I'm posting just in case. I wanted to play a 2-player 1856 game with my son, with as much bug fixed as possible, so what I did is : - I imported the last commit that Stefan had put on origin/rails_2_maintenance (this was earlier friday ; I see that you have put one more commit now) into my local eba_r2dev (with the fix of the duplicate token in CGR). So it was a "2.0RC1+" setup and it looked like this : $ git log -n 6 --oneline fde97fc Merge remote-tracking branch 'origin/rails_2_maintenance' into eba_r2dev 22f2b8e Proposal for a fix of the duplicate tunnel/bridge bonus in 1856 CGRFormationRound e485235 fixed bug for semi-restrictive tile laying, that only one of the base tokens is considered for routing d0185de Merge recent changes from 'rails_2_maintenance' into rails_2_develop 7477c48 fixed reload and press done button bug in 1856 a8caa0b quick fix to remove token of ship company in 1856 in phase 5 (first 6 train), this is related to name and realName attributes of Phase - not knowing how to build a jar file, i then loaded the resulting git directory into eclipse and started the game from there. All started fine but with this setup I found a strange bug (see attached save file) : only one of GW's train is taken into account to compute companie's revenus, instead of two. Note that if loading the same save file into the regular 2.0RC1, the two trains of GW are correctly taken into account so it's linked to the combination of commits I have in my current local eba_r2dev. Now, I'm not sure if there is really an underlying issue with this combination of commits, or if it's not a real bug but my trying to play the apprentice sorcerer :) Please let me know. |